///
uint64_t getSetSize() const;
+ /// operator== - Return true if this range is equal to another range.
+ ///
+ bool operator==(const ConstantRange &CR) const {
+ return Lower == CR.Lower && Upper == CR.Upper;
+ }
+ bool operator!=(const ConstantRange &CR) const {
+ return !operator==(CR);
+ }
+
/// intersect - Return the range that results from the intersection of this
/// range with another range. The resultant range is pruned as much as
/// possible, but there may be cases where elements are included that are in