// Preload table... Make sure that all of the primitive types are in the table
// and that their Primitive ID is equal to their slot #
//
+ SC_DEBUG("Inserting primitive types:\n");
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
insertValue(Type::getPrimitiveType((Type::PrimitiveID)i), true);
// Preload table... Make sure that all of the primitive types are in the table
// and that their Primitive ID is equal to their slot #
//
+ SC_DEBUG("Inserting primitive types:\n");
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
insertValue(Type::getPrimitiveType((Type::PrimitiveID)i), true);
// Preload table... Make sure that all of the primitive types are in the table
// and that their Primitive ID is equal to their slot #
//
+ SC_DEBUG("Inserting primitive types:\n");
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
insertValue(Type::getPrimitiveType((Type::PrimitiveID)i), true);
// Preload table... Make sure that all of the primitive types are in the table
// and that their Primitive ID is equal to their slot #
//
+ SC_DEBUG("Inserting primitive types:\n");
for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) {
assert(Type::getPrimitiveType((Type::PrimitiveID)i));
insertValue(Type::getPrimitiveType((Type::PrimitiveID)i), true);