namespace {
class CodeExtractor {
- typedef std::vector<Value*> Values;
+ typedef SetVector<Value*> Values;
SetVector<BasicBlock*> BlocksToExtract;
DominatorTree* DT;
bool AggregateArgs;
// instruction is used outside the region, it's an output.
for (User::op_iterator O = I->op_begin(), E = I->op_end(); O != E; ++O)
if (definedInCaller(*O))
- inputs.push_back(*O);
+ inputs.insert(*O);
// Consider uses of this instruction (outputs).
for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
UI != E; ++UI)
if (!definedInRegion(*UI)) {
- outputs.push_back(I);
+ outputs.insert(I);
break;
}
} // for: insts
} // for: basic blocks
NumExitBlocks = ExitBlocks.size();
-
- // Eliminate duplicates.
- std::sort(inputs.begin(), inputs.end());
- inputs.erase(std::unique(inputs.begin(), inputs.end()), inputs.end());
- std::sort(outputs.begin(), outputs.end());
- outputs.erase(std::unique(outputs.begin(), outputs.end()), outputs.end());
}
/// constructFunction - make a function based on inputs and outputs, as follows: