/// uwtable + nounwind = Needs an entry because the ABI says so.
enum AttrVal {
+ // IR-Level Attributes
None = 0, ///< No attributes have been set
AddressSafety = 1, ///< Address safety checking is on.
Alignment = 2, ///< Alignment of parameter (5 bits)
void clear() { Bits = 0; }
+ /// addAttribute - Add an attribute to the builder.
+ Builder &addAttribute(Attributes::AttrVal Val);
+
+ /// removeAttribute - Remove an attribute from the builder.
+ Builder &removeAttribute(Attributes::AttrVal Val);
+
+ /// addAttribute - Add the attributes from A to the builder.
+ Builder &addAttributes(const Attributes &A);
+
+ /// removeAttribute - Remove the attributes from A from the builder.
+ Builder &removeAttributes(const Attributes &A);
+
+ /// hasAttribute - Return true if the builder has the specified attribute.
bool hasAttribute(Attributes::AttrVal A) const;
+
+ /// hasAttributes - Return true if the builder has IR-level attributes.
bool hasAttributes() const;
+
+ /// hasAttributes - Return true if the builder has any attribute that's in
+ /// the specified attribute.
bool hasAttributes(const Attributes &A) const;
+
+ /// hasAlignmentAttr - Return true if the builder has an alignment
+ /// attribute.
bool hasAlignmentAttr() const;
+ /// getAlignment - Retrieve the alignment attribute, if it exists.
uint64_t getAlignment() const;
- uint64_t getStackAlignment() const;
-
- Builder &addAttribute(Attributes::AttrVal Val);
- Builder &removeAttribute(Attributes::AttrVal Val);
- Builder &addAttributes(const Attributes &A);
- Builder &removeAttributes(const Attributes &A);
-
- /// addRawValue - Add the raw value to the internal representation. This
- /// should be used ONLY for decoding bitcode!
- Builder &addRawValue(uint64_t Val);
+ /// getStackAlignment - Retrieve the stack alignment attribute, if it
+ /// exists.
+ uint64_t getStackAlignment() const;
/// addAlignmentAttr - This turns an int alignment (which must be a power of
/// 2) into the form used internally in Attributes.
/// a power of 2) into the form used internally in Attributes.
Builder &addStackAlignmentAttr(unsigned Align);
+ /// addRawValue - Add the raw value to the internal representation.
+ /// N.B. This should be used ONLY for decoding LLVM bitcode!
+ Builder &addRawValue(uint64_t Val);
+
/// @brief Remove attributes that are used on functions only.
void removeFunctionOnlyAttrs() {
removeAttribute(Attributes::NoReturn)