// Check to see if the type is named.
if (!IgnoreName || isa<OpaqueType>(Ty)) {
std::map<const Type *, std::string>::iterator I = TypeNames.find(Ty);
- if (I != TypeNames.end()) {
- return Out << I->second << " " << NameSoFar;
- }
+ if (I != TypeNames.end()) return Out << I->second << " " << NameSoFar;
}
switch (Ty->getPrimitiveID()) {
// Check to see if the type is named.
if (!IgnoreName || isa<OpaqueType>(Ty)) {
std::map<const Type *, std::string>::iterator I = TypeNames.find(Ty);
- if (I != TypeNames.end()) {
- return Out << I->second << " " << NameSoFar;
- }
+ if (I != TypeNames.end()) return Out << I->second << " " << NameSoFar;
}
switch (Ty->getPrimitiveID()) {