-; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=AVX1
+; RUN: llc < %s -mcpu=x86-64 -mattr=+avx -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX1
+; RUN: llc < %s -mcpu=x86-64 -mattr=+avx2 -x86-experimental-vector-shuffle-lowering | FileCheck %s --check-prefix=ALL --check-prefix=AVX2
-target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
define <4 x i64> @shuffle_v4i64_0001(<4 x i64> %a, <4 x i64> %b) {
; AVX1-NEXT: vpshufd {{.*}} # xmm1 = xmm0[0,1,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0001
+; AVX2: # BB#0:
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm0[0,1,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0020
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpunpcklqdq {{.*}} # xmm1 = xmm1[0],xmm0[0]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpalignr {{.*}} # xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0112
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpalignr {{.*}} # xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 1, i32 2>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0300
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpblendw {{.*}} # xmm1 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_1000
+; AVX2: # BB#0:
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm0[2,3,0,1]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_2200
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,1,0,1]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,2,3]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_3330
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpalignr {{.*}} # xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,2,3]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0>
ret <4 x i64> %shuffle
}
; AVX1-NEXT: vpshufd {{.*}} # xmm0 = xmm0[2,3,0,1]
; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_3210
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[2,3,0,1]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[2,3,0,1]
+; AVX2-NEXT: vinserti128 $1, %xmm0, %ymm1, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i64> %shuffle
}
define <4 x double> @shuffle_v4f64_0001(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0001
-; AVX1: # BB#0:
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm1 = xmm0[0,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0001
+; ALL: # BB#0:
+; ALL-NEXT: vunpcklpd {{.*}} # xmm1 = xmm0[0,0]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0020(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0020
-; AVX1: # BB#0:
-; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0],xmm0[0]
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0020
+; ALL: # BB#0:
+; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1
+; ALL-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0],xmm0[0]
+; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
+; ALL-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0300(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0300
-; AVX1: # BB#0:
-; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
-; AVX1-NEXT: vblendpd {{.*}} # xmm1 = xmm0[0],xmm1[1]
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0300
+; ALL: # BB#0:
+; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1
+; ALL-NEXT: vblendpd {{.*}} # xmm1 = xmm0[0],xmm1[1]
+; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1000(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1000
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # xmm1 = xmm0[1,0]
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1000
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # xmm1 = xmm0[1,0]
+; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_2200(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_2200
-; AVX1: # BB#0:
-; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0,0]
-; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_2200
+; ALL: # BB#0:
+; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1
+; ALL-NEXT: vunpcklpd {{.*}} # xmm1 = xmm1[0,0]
+; ALL-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_3330(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_3330
-; AVX1: # BB#0:
-; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
-; AVX1-NEXT: vshufpd {{.*}} # xmm0 = xmm1[1],xmm0[0]
-; AVX1-NEXT: vmovhlps {{.*}} # xmm1 = xmm1[1,1]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_3330
+; ALL: # BB#0:
+; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1
+; ALL-NEXT: vshufpd {{.*}} # xmm0 = xmm1[1],xmm0[0]
+; ALL-NEXT: vmovhlps {{.*}} # xmm1 = xmm1[1,1]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_3210(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_3210
-; AVX1: # BB#0:
-; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm1
-; AVX1-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0]
-; AVX1-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0]
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_3210
+; ALL: # BB#0:
+; ALL-NEXT: vextractf128 $1, %ymm0, %xmm1
+; ALL-NEXT: vpermilpd {{.*}} # xmm1 = xmm1[1,0]
+; ALL-NEXT: vpermilpd {{.*}} # xmm0 = xmm0[1,0]
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0023(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0023
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0023
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 3>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0022(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0022
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,2]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0022
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,2]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1032(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1032
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,3,2]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1032
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,3,2]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1133(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1133
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,1,3,3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1133
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,1,3,3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1023(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1023
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,2,3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1023
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,2,3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 2, i32 3>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1022(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1022
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,2,2]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1022
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[1,0,2,2]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 2, i32 2>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0423(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0423
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[{{[0-9]}},0,{{[0-9],[0-9]}}]
-; AVX1-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1],ymm0[2,3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0423
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[0,0,2,2]
+; ALL-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1],ymm0[2,3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 3>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0462(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0462
-; AVX1: # BB#0:
-; AVX1-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[{{[0-9]}},0,2,{{[0-9]}}]
-; AVX1-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,{{[0-9],[0-9]}},2]
-; AVX1-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1,2],ymm0[3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0462
+; ALL: # BB#0:
+; ALL-NEXT: vpermilpd {{.*}} # ymm1 = ymm1[0,0,2,2]
+; ALL-NEXT: vpermilpd {{.*}} # ymm0 = ymm0[0,0,2,2]
+; ALL-NEXT: vblendpd {{.*}} # ymm0 = ymm0[0],ymm1[1,2],ymm0[3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 6, i32 2>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_0426(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_0426
-; AVX1: # BB#0:
-; AVX1-NEXT: vunpcklpd {{.*}} # ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_0426
+; ALL: # BB#0:
+; ALL-NEXT: vunpcklpd {{.*}} # ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_1537(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_1537
-; AVX1: # BB#0:
-; AVX1-NEXT: vunpckhpd {{.*}} # ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_1537
+; ALL: # BB#0:
+; ALL-NEXT: vunpckhpd {{.*}} # ymm0 = ymm0[1],ymm1[1],ymm0[3],ymm1[3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_4062(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_4062
-; AVX1: # BB#0:
-; AVX1-NEXT: vunpcklpd {{.*}} # ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_4062
+; ALL: # BB#0:
+; ALL-NEXT: vunpcklpd {{.*}} # ymm0 = ymm1[0],ymm0[0],ymm1[2],ymm0[2]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 4, i32 0, i32 6, i32 2>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_5173(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_5173
-; AVX1: # BB#0:
-; AVX1-NEXT: vunpckhpd {{.*}} # ymm0 = ymm1[1],ymm0[1],ymm1[3],ymm0[3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_5173
+; ALL: # BB#0:
+; ALL-NEXT: vunpckhpd {{.*}} # ymm0 = ymm1[1],ymm0[1],ymm1[3],ymm0[3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 5, i32 1, i32 7, i32 3>
ret <4 x double> %shuffle
}
+
define <4 x double> @shuffle_v4f64_5163(<4 x double> %a, <4 x double> %b) {
-; AVX1-LABEL: @shuffle_v4f64_5163
-; AVX1: # BB#0:
-; AVX1-NEXT: vshufpd {{.*}} # ymm0 = ymm1[1],ymm0[1],ymm1[2],ymm0[3]
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4f64_5163
+; ALL: # BB#0:
+; ALL-NEXT: vshufpd {{.*}} # ymm0 = ymm1[1],ymm0[1],ymm1[2],ymm0[3]
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 5, i32 1, i32 6, i32 3>
ret <4 x double> %shuffle
}
; AVX1-NEXT: vpblendw {{.*}} # xmm1 = xmm2[0,1,2,3],xmm1[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0124
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm1 = xmm2[0,1,2,3],xmm1[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_0142(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: @shuffle_v4i64_0142
; AVX1: # BB#0:
; AVX1-NEXT: vpblendw {{.*}} # xmm1 = xmm1[0,1,2,3],xmm2[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0142
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2
+; AVX2-NEXT: vpshufd {{.*}} # xmm2 = xmm2[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm1 = xmm1[0,1,2,3],xmm2[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm1, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 2>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_0412(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: @shuffle_v4i64_0412
; AVX1: # BB#0:
; AVX1-NEXT: vpblendw {{.*}} # xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0412
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2
+; AVX2-NEXT: vpalignr {{.*}} # xmm2 = xmm0[8,9,10,11,12,13,14,15],xmm2[0,1,2,3,4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 2>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_4012(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: @shuffle_v4i64_4012
; AVX1: # BB#0:
; AVX1-NEXT: vpblendw {{.*}} # xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_4012
+; AVX2: # BB#0:
+; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm2
+; AVX2-NEXT: vpalignr {{.*}} # xmm2 = xmm0[8,9,10,11,12,13,14,15],xmm2[0,1,2,3,4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 2>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_0145(<4 x i64> %a, <4 x i64> %b) {
-; AVX1-LABEL: @shuffle_v4i64_0145
-; AVX1: # BB#0:
-; AVX1-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4i64_0145
+; ALL: # BB#0:
+; ALL-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_0451(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: @shuffle_v4i64_0451
; AVX1: # BB#0:
; AVX1-NEXT: vpblendw {{.*}} # xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_0451
+; AVX2: # BB#0:
+; AVX2-NEXT: vpshufd {{.*}} # xmm2 = xmm1[2,3,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm2 = xmm2[0,1,2,3],xmm0[4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm1 = xmm1[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 0, i32 4, i32 5, i32 1>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_4501(<4 x i64> %a, <4 x i64> %b) {
-; AVX1-LABEL: @shuffle_v4i64_4501
-; AVX1: # BB#0:
-; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
-; AVX1-NEXT: retq
+; ALL-LABEL: @shuffle_v4i64_4501
+; ALL: # BB#0:
+; ALL-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; ALL-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1>
ret <4 x i64> %shuffle
}
+
define <4 x i64> @shuffle_v4i64_4015(<4 x i64> %a, <4 x i64> %b) {
; AVX1-LABEL: @shuffle_v4i64_4015
; AVX1: # BB#0:
; AVX1-NEXT: vpblendw {{.*}} # xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
; AVX1-NEXT: vinsertf128 $1, %xmm2, %ymm0, %ymm0
; AVX1-NEXT: retq
+;
+; AVX2-LABEL: @shuffle_v4i64_4015
+; AVX2: # BB#0:
+; AVX2-NEXT: vpshufd {{.*}} # xmm2 = xmm0[2,3,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm2 = xmm2[0,1,2,3],xmm1[4,5,6,7]
+; AVX2-NEXT: vpshufd {{.*}} # xmm0 = xmm0[0,1,0,1]
+; AVX2-NEXT: vpblendw {{.*}} # xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX2-NEXT: vinserti128 $1, %xmm2, %ymm0, %ymm0
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 5>
ret <4 x i64> %shuffle
}