/// getPointerToFunction - This returns the address of the specified function,
/// compiling it if necessary.
+ ///
void *getPointerToFunction(Function *F);
+ /// recompileAndRelinkFunction - This method is used to force a function
+ /// which has already been compiled, to be compiled again, possibly
+ /// after it has been modified. Then the entry to the old copy is overwritten
+ /// with a branch to the new copy. If there was no old copy, this acts
+ /// just like VM::getPointerToFunction().
+ ///
+ void *recompileAndRelinkFunction(Function *F);
+
private:
static MachineCodeEmitter *createEmitter(VM &V);
void setupPassManager();
+ void runJITOnFunction (Function *F);
};
#endif
/// getPointerToFunction - This returns the address of the specified function,
/// compiling it if necessary.
+ ///
void *getPointerToFunction(Function *F);
+ /// recompileAndRelinkFunction - This method is used to force a function
+ /// which has already been compiled, to be compiled again, possibly
+ /// after it has been modified. Then the entry to the old copy is overwritten
+ /// with a branch to the new copy. If there was no old copy, this acts
+ /// just like VM::getPointerToFunction().
+ ///
+ void *recompileAndRelinkFunction(Function *F);
+
private:
static MachineCodeEmitter *createEmitter(VM &V);
void setupPassManager();
+ void runJITOnFunction (Function *F);
};
#endif