Generate FSQRT from calls to the sqrt function, which
authorDale Johannesen <dalej@apple.com>
Fri, 25 Sep 2009 17:23:22 +0000 (17:23 +0000)
committerDale Johannesen <dalej@apple.com>
Fri, 25 Sep 2009 17:23:22 +0000 (17:23 +0000)
allows appropriate backends to generate a sqrt instruction.

On x86, this isn't done at -O0 because we go through
FastISel instead.  This is a behavior change from before
this series of sqrt patches started.  I think this is OK
considering that compile speed is most important at -O0, but
could be convinced otherwise.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82778 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/SelectionDAG/SelectionDAGBuild.cpp

index 36e7285f2079157cb66c091d2dadc1c432232d86..8431e20d83136916b4c43c6bc72bb9ea6fc191eb 100644 (file)
@@ -4576,6 +4576,15 @@ void SelectionDAGLowering::visitCall(CallInst &I) {
                                    Tmp.getValueType(), Tmp));
           return;
         }
+      } else if (Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl") {
+        if (I.getNumOperands() == 2 &&   // Basic sanity checks.
+            I.getOperand(1)->getType()->isFloatingPoint() &&
+            I.getType() == I.getOperand(1)->getType()) {
+          SDValue Tmp = getValue(I.getOperand(1));
+          setValue(&I, DAG.getNode(ISD::FSQRT, getCurDebugLoc(),
+                                   Tmp.getValueType(), Tmp));
+          return;
+        }
       }
     }
   } else if (isa<InlineAsm>(I.getOperand(0))) {