#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/Analysis/FindUsedTypes.h"
-#include "TransformInternals.h"
#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iTerminators.h"
#include "llvm/iOther.h"
#include "llvm/Support/CFG.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include <algorithm>
#include <iostream>
using std::vector;
//
//===----------------------------------------------------------------------===//
-
#include "llvm/Transforms/IPO/SimpleStructMutation.h"
#include "llvm/Transforms/IPO/MutateStructTypes.h"
#include "llvm/Analysis/FindUsedTypes.h"
#include "llvm/Analysis/FindUnsafePointerTypes.h"
-#include "../TransformInternals.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/DerivedTypes.h"
#include <algorithm>
#include <iostream>
using std::vector;
using std::set;
using std::pair;
+// FIXME: TargetData Hack: Eventually we will have annotations given to us by
+// the backend so that we know stuff about type size and alignments. For now
+// though, just use this, because it happens to match the model that GCC and the
+// Sparc backend use.
+//
+const TargetData TD("SimpleStructMutation Should be GCC though!");
+
namespace {
struct SimpleStructMutation : public MutateStructTypes {
enum Transform { SwapElements, SortElements } CurrentXForm;
static inline void GetTransformation(const StructType *ST,
vector<int> &Transform,
- enum SimpleStructMutation::Transform XForm) {
+ enum SimpleStructMutation::Transform XForm) {
unsigned NumElements = ST->getElementTypes().size();
Transform.reserve(NumElements);
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/LevelChange.h"
+#include "llvm/Transforms/Utils/Local.h"
#include "TransformInternals.h"
#include "llvm/iOther.h"
#include "llvm/iMemory.h"
#include "llvm/Pass.h"
#include "llvm/ConstantHandling.h"
-#include "llvm/Transforms/Scalar/DCE.h"
-#include "llvm/Transforms/Scalar/ConstantProp.h"
#include "llvm/Analysis/Expressions.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "Support/STLExtras.h"
#include <algorithm>
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/InstructionCombining.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/ConstantHandling.h"
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/Pass.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/Support/InstVisitor.h"
-#include "../TransformInternals.h"
namespace {
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/ChangeAllocations.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Module.h"
#include "llvm/Function.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
+#include "llvm/Constants.h"
#include "llvm/Pass.h"
-#include "TransformInternals.h"
+#include "llvm/Target/TargetData.h"
using std::vector;
namespace {
if (MallocInst *MI = dyn_cast<MallocInst>(*(BBIL.begin()+i))) {
BBIL.remove(BBIL.begin()+i); // remove the malloc instr...
- const Type *AllocTy =cast<PointerType>(MI->getType())->getElementType();
+ const Type *AllocTy = cast<PointerType>(MI->getType())->getElementType();
// Get the number of bytes to be allocated for one element of the
// requested type...