++NumObjects;
// Add all the globals first.
- for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I) {
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I) {
ObjectNodes[I] = NumObjects++;
ValueNodes[I] = NumObjects++;
}
VarargNodes[F] = NumObjects++;
// Add nodes for all of the incoming pointer arguments.
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
+ for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I)
if (isa<PointerType>(I->getType()))
ValueNodes[I] = NumObjects++;
GraphNodes[NullPtr].addPointerTo(&GraphNodes[NullObject]);
// Next, add any constraints on global variables and their initializers.
- for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I) {
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I) {
// Associate the address of the global object as pointing to the memory for
// the global: &G = <G memory>
Node *Object = getObject(I);
getVarargNode(F)->setValue(F);
// Set up incoming argument nodes.
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
+ for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I)
if (isa<PointerType>(I->getType()))
getNodeValue(*I);
// Any pointers that are passed into the function have the universal set
// stored into them.
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
+ for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I)
if (isa<PointerType>(I->getType())) {
// Pointers passed into external functions could have anything stored
// through them.