new GlobalVariable(SGV->getType()->getElementType(),
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
SGV->getName(), Dest);
- // Propagate alignment info.
+ // Propagate alignment, visibility and section info.
NewDGV->setAlignment(SGV->getAlignment());
-
- // Propagate section info.
NewDGV->setSection(SGV->getSection());
+ NewDGV->setVisibility(SGV->getVisibility());
// If the LLVM runtime renamed the global, but it is an externally visible
// symbol, DGV must be an existing global with internal linkage. Rename
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
"", Dest);
- // Propagate alignment info.
+ // Propagate alignment, section and visibility info.
NewDGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
-
- // Propagate section info.
NewDGV->setSection(SGV->getSection());
+ NewDGV->setVisibility(SGV->getVisibility());
// Make sure to remember this mapping...
ValueMap.insert(std::make_pair(SGV, NewDGV));
// Keep track that this is an appending variable...
AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
} else {
- // Propagate alignment info.
+ // Propagate alignment, section, and visibility info.
DGV->setAlignment(std::max(DGV->getAlignment(), SGV->getAlignment()));
-
- // Propagate section info.
DGV->setSection(SGV->getSection());
+ DGV->setVisibility(SGV->getVisibility());
// Otherwise, perform the mapping as instructed by GetLinkageResult. If
// the types don't match, and if we are to link from the source, nuke DGV
new GlobalVariable(SGV->getType()->getElementType(),
DGV->isConstant(), DGV->getLinkage());
NewDGV->setAlignment(DGV->getAlignment());
+ NewDGV->setSection(DGV->getSection());
+ NewDGV->setVisibility(DGV->getVisibility());
Dest->getGlobalList().insert(DGV, NewDGV);
DGV->replaceAllUsesWith(
ConstantExpr::getBitCast(NewDGV, DGV->getType()));