if (MO.isUse()) {
if (MO.isVirtualRegister() && !MO.getVRegValueOrNull()) {
HandleVirtRegUse(getVarInfo(MO.getReg()), MBB, MI);
- } else if (MO.isPhysicalRegister() &&
+ } else if (MO.isRegister() &&
+ MRegisterInfo::isPhysicalRegister(MO.getReg()) &&
AllocatablePhysicalRegisters[MO.getReg()]) {
HandlePhysRegUse(MO.getReg(), MI);
}
VRInfo.DefBlock = MBB; // Created here...
VRInfo.DefInst = MI;
VRInfo.Kills.push_back(std::make_pair(MBB, MI)); // Defaults to dead
- } else if (MO.isPhysicalRegister() &&
+ } else if (MO.isRegister() &&
+ MRegisterInfo::isPhysicalRegister(MO.getReg()) &&
AllocatablePhysicalRegisters[MO.getReg()]) {
HandlePhysRegDef(MO.getReg(), MI);
}
MachineOperand &MO = (*I)->getOperand(i);
assert(!MO.isVirtualRegister() &&
"Register allocation must be performed!");
- if (MO.isPhysicalRegister() && MO.isDef())
+ if (MO.isRegister() && MO.isDef() &&
+ MRegisterInfo::isPhysicalRegister(MO.getReg()))
ModifiedRegs[MO.getReg()] = true; // Register is modified
}
++I;
// Loop over all of the operands of the instruction, spilling registers that
// are defined, and marking explicit destinations in the PhysRegsUsed map.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
- if (MI->getOperand(i).isDef() &&
- MI->getOperand(i).isPhysicalRegister()) {
+ if (MI->getOperand(i).isDef() && MI->getOperand(i).isRegister() &&
+ MRegisterInfo::isPhysicalRegister(MI->getOperand(i).getReg())) {
unsigned Reg = MI->getOperand(i).getAllocatedRegNum();
spillPhysReg(MBB, I, Reg, true); // Spill any existing value in the reg
PhysRegsUsed[Reg] = 0; // It is free and reserved now