nodes with operand types that differ from the result type. (This
doesn't normally happen right now, because
SelectionDAGLowering::visitShuffleVector normalizes vector shuffles.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75081
91177308-0d34-0410-b5e6-
96231b3b80d8
// Canonicalize shuffle undef, undef -> undef
if (N1.getOpcode() == ISD::UNDEF && N2.getOpcode() == ISD::UNDEF)
- return N1;
+ return getUNDEF(VT);
// Validate that all indices in Mask are within the range of the elements
// input to the shuffle.
if (MaskVec[i] >= 0 && MaskVec[i] != (int)i) Identity = false;
if (MaskVec[i] >= 0) AllUndef = false;
}
- if (Identity)
+ if (Identity && NElts == N1.getValueType().getVectorNumElements())
return N1;
if (AllUndef)
return getUNDEF(VT);