Fix VC++ compilation error caused by using a std::map iterator variable to receive
authorJeff Cohen <jeffc@jolt-lang.org>
Fri, 3 Feb 2006 03:48:54 +0000 (03:48 +0000)
committerJeff Cohen <jeffc@jolt-lang.org>
Fri, 3 Feb 2006 03:48:54 +0000 (03:48 +0000)
a std::multimap iterator value.  For some reason, GCC doesn't have a problem with this.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25927 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/VirtRegMap.cpp

index 8b08841ee9cd20a2ecb5bc85c73470333ba70b1f..0a66304ef5c57dc2d3b8fc6040c6319090aac1ac 100644 (file)
@@ -234,7 +234,7 @@ namespace {
 void LocalSpiller::ClobberPhysRegOnly(unsigned PhysReg,
                                       std::map<int, unsigned> &SpillSlots,
                               std::multimap<unsigned, int> &PhysRegsAvailable) {
-  std::map<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(PhysReg);
+  std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(PhysReg);
   while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
     int Slot = I->second;
     PhysRegsAvailable.erase(I++);