return CurDAG->getTargetConstantFP(APFloat(APFloat::IEEEsingle, V), MVT::f32);
}]>;
-def IMM8bitDWORD : ImmLeaf <
- i32, [{
- return (Imm & ~0x3FC) == 0;
- }], SDNodeXForm<imm, [{
- return CurDAG->getTargetConstant(
- N->getZExtValue() >> 2, MVT::i32);
- }]>
+def IMM8bitDWORD : PatLeaf <(imm),
+ [{return (N->getZExtValue() & ~0x3FC) == 0;}]
>;
+def as_dword_i32imm : SDNodeXForm<imm, [{
+ return CurDAG->getTargetConstant(N->getZExtValue() >> 2, MVT::i32);
+}]>;
+
def as_i1imm : SDNodeXForm<imm, [{
return CurDAG->getTargetConstant(N->getZExtValue(), MVT::i1);
}]>;
return CurDAG->getTargetConstant(N->getSExtValue(), MVT::i16);
}]>;
+def as_i32imm: SDNodeXForm<imm, [{
+ return CurDAG->getTargetConstant(N->getSExtValue(), MVT::i32);
+}]>;
+
def IMM12bit : PatLeaf <(imm),
[{return isUInt<12>(N->getZExtValue());}]
>;
--- /dev/null
+; RUN: llc < %s -march=r600 -mcpu=SI -show-mc-encoding -verify-machineinstrs | FileCheck %s
+
+; SMRD load with an immediate offset.
+; CHECK-LABEL: @smrd0
+; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 1 ; encoding: [0x01
+define void @smrd0(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
+entry:
+ %0 = getelementptr i32 addrspace(2)* %ptr, i64 1
+ %1 = load i32 addrspace(2)* %0
+ store i32 %1, i32 addrspace(1)* %out
+ ret void
+}
+
+; SMRD load with the largest possible immediate offset.
+; CHECK-LABEL: @smrd1
+; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff
+define void @smrd1(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
+entry:
+ %0 = getelementptr i32 addrspace(2)* %ptr, i64 255
+ %1 = load i32 addrspace(2)* %0
+ store i32 %1, i32 addrspace(1)* %out
+ ret void
+}
+
+; SMRD load with an offset greater than the largest possible immediate.
+; CHECK-LABEL: @smrd2
+; CHECK: S_MOV_B32 s[[OFFSET:[0-9]]], 1024
+; CHECK: S_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]]
+define void @smrd2(i32 addrspace(1)* %out, i32 addrspace(2)* %ptr) {
+entry:
+ %0 = getelementptr i32 addrspace(2)* %ptr, i64 256
+ %1 = load i32 addrspace(2)* %0
+ store i32 %1, i32 addrspace(1)* %out
+ ret void
+}
+
+; SMRD load using the load.const intrinsic with an immediate offset
+; CHECK-LABEL: @smrd_load_const0
+; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 4 ; encoding: [0x04
+define void @smrd_load_const0(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
+main_body:
+ %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
+ %21 = load <16 x i8> addrspace(2)* %20
+ %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 16)
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
+ ret void
+}
+
+; SMRD load using the load.const intrinsic with an offset greater largest possible
+; immediate offset.
+; CHECK-LABEL: @smrd_load_const1
+; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], 255 ; encoding: [0xff
+define void @smrd_load_const1(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
+main_body:
+ %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
+ %21 = load <16 x i8> addrspace(2)* %20
+ %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1020)
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
+ ret void
+}
+; SMRD load using the load.const intrinsic with the largetst possible
+; immediate offset.
+; CHECK-LABEL: @smrd_load_const2
+; CHECK: S_BUFFER_LOAD_DWORD s{{[0-9]}}, s[{{[0-9]:[0-9]}}], s[[OFFSET]] ; encoding: [0x0[[OFFSET]]
+define void @smrd_load_const2(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
+main_body:
+ %20 = getelementptr <16 x i8> addrspace(2)* %0, i32 0
+ %21 = load <16 x i8> addrspace(2)* %20
+ %22 = call float @llvm.SI.load.const(<16 x i8> %21, i32 1024)
+ call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %22, float %22, float %22, float %22)
+ ret void
+}
+
+; Function Attrs: nounwind readnone
+declare float @llvm.SI.load.const(<16 x i8>, i32) #1
+
+declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
+
+attributes #0 = { "ShaderType"="0" }
+attributes #1 = { nounwind readnone }