+
+/// Determine whether the instructions in this range may be safely and cheaply
+/// speculated. This is not an important enough situation to develop complex
+/// heuristics. We handle a single arithmetic instruction along with any type
+/// conversions.
+static bool shouldSpeculateInstrs(BasicBlock::iterator Begin,
+ BasicBlock::iterator End, Loop *L) {
+ bool seenIncrement = false;
+ bool MultiExitLoop = false;
+
+ if (!L->getExitingBlock())
+ MultiExitLoop = true;
+
+ for (BasicBlock::iterator I = Begin; I != End; ++I) {
+
+ if (!isSafeToSpeculativelyExecute(&*I))
+ return false;
+
+ if (isa<DbgInfoIntrinsic>(I))
+ continue;
+
+ switch (I->getOpcode()) {
+ default:
+ return false;
+ case Instruction::GetElementPtr:
+ // GEPs are cheap if all indices are constant.
+ if (!cast<GEPOperator>(I)->hasAllConstantIndices())
+ return false;
+ // fall-thru to increment case
+ case Instruction::Add:
+ case Instruction::Sub:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr: {
+ Value *IVOpnd = !isa<Constant>(I->getOperand(0))
+ ? I->getOperand(0)
+ : !isa<Constant>(I->getOperand(1))
+ ? I->getOperand(1)
+ : nullptr;
+ if (!IVOpnd)
+ return false;
+
+ // If increment operand is used outside of the loop, this speculation
+ // could cause extra live range interference.
+ if (MultiExitLoop) {
+ for (User *UseI : IVOpnd->users()) {
+ auto *UserInst = cast<Instruction>(UseI);
+ if (!L->contains(UserInst))
+ return false;
+ }
+ }
+
+ if (seenIncrement)
+ return false;
+ seenIncrement = true;
+ break;
+ }
+ case Instruction::Trunc:
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ // ignore type conversions
+ break;
+ }
+ }
+ return true;
+}
+
+/// Fold the loop tail into the loop exit by speculating the loop tail
+/// instructions. Typically, this is a single post-increment. In the case of a
+/// simple 2-block loop, hoisting the increment can be much better than
+/// duplicating the entire loop header. In the case of loops with early exits,
+/// rotation will not work anyway, but simplifyLoopLatch will put the loop in
+/// canonical form so downstream passes can handle it.
+///
+/// I don't believe this invalidates SCEV.
+bool LoopRotate::simplifyLoopLatch(Loop *L) {
+ BasicBlock *Latch = L->getLoopLatch();
+ if (!Latch || Latch->hasAddressTaken())
+ return false;
+
+ BranchInst *Jmp = dyn_cast<BranchInst>(Latch->getTerminator());
+ if (!Jmp || !Jmp->isUnconditional())
+ return false;
+
+ BasicBlock *LastExit = Latch->getSinglePredecessor();
+ if (!LastExit || !L->isLoopExiting(LastExit))
+ return false;
+
+ BranchInst *BI = dyn_cast<BranchInst>(LastExit->getTerminator());
+ if (!BI)
+ return false;
+
+ if (!shouldSpeculateInstrs(Latch->begin(), Jmp->getIterator(), L))
+ return false;
+
+ DEBUG(dbgs() << "Folding loop latch " << Latch->getName() << " into "
+ << LastExit->getName() << "\n");
+
+ // Hoist the instructions from Latch into LastExit.
+ LastExit->getInstList().splice(BI->getIterator(), Latch->getInstList(),
+ Latch->begin(), Jmp->getIterator());
+
+ unsigned FallThruPath = BI->getSuccessor(0) == Latch ? 0 : 1;
+ BasicBlock *Header = Jmp->getSuccessor(0);
+ assert(Header == L->getHeader() && "expected a backward branch");
+
+ // Remove Latch from the CFG so that LastExit becomes the new Latch.
+ BI->setSuccessor(FallThruPath, Header);
+ Latch->replaceSuccessorsPhiUsesWith(LastExit);
+ Jmp->eraseFromParent();
+
+ // Nuke the Latch block.
+ assert(Latch->empty() && "unable to evacuate Latch");
+ LI->removeBlock(Latch);
+ if (DT)
+ DT->eraseNode(Latch);
+ Latch->eraseFromParent();
+ return true;
+}
+
+/// Rotate Loop L as many times as possible. Return true if
+/// the loop is rotated at least once.
+bool LoopRotate::runOnLoop(Loop *L, LPPassManager &LPM) {
+ if (skipOptnoneFunction(L))
+ return false;
+
+ // Save the loop metadata.
+ MDNode *LoopMD = L->getLoopID();
+
+ Function &F = *L->getHeader()->getParent();
+
+ LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
+ TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
+ AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
+ auto *DTWP = getAnalysisIfAvailable<DominatorTreeWrapperPass>();
+ DT = DTWP ? &DTWP->getDomTree() : nullptr;
+
+ // Simplify the loop latch before attempting to rotate the header
+ // upward. Rotation may not be needed if the loop tail can be folded into the
+ // loop exit.
+ bool SimplifiedLatch = simplifyLoopLatch(L);
+
+ // One loop can be rotated multiple times.
+ bool MadeChange = false;
+ while (rotateLoop(L, SimplifiedLatch)) {
+ MadeChange = true;
+ SimplifiedLatch = false;
+ }
+
+ // Restore the loop metadata.
+ // NB! We presume LoopRotation DOESN'T ADD its own metadata.
+ if ((MadeChange || SimplifiedLatch) && LoopMD)
+ L->setLoopID(LoopMD);
+
+ return MadeChange;
+}