(ins VR128:$src1, VR128:$src2),
"movlhps\t{$src2, $src1, $dst|$dst, $src1, $src2}",
[(set VR128:$dst,
- (v4f32 (movlhps VR128:$src1, VR128:$src2)))]>,
+ (v4f32 (X86Movlhps VR128:$src1, VR128:$src2)))]>,
VEX_4V;
def VMOVHLPSrr : VPSI<0x12, MRMSrcReg, (outs VR128:$dst),
(ins VR128:$src1, VR128:$src2),
"movhlps\t{$src2, $src1, $dst|$dst, $src1, $src2}",
[(set VR128:$dst,
- (v4f32 (movhlps VR128:$src1, VR128:$src2)))]>,
+ (v4f32 (X86Movhlps VR128:$src1, VR128:$src2)))]>,
VEX_4V;
}
let Constraints = "$src1 = $dst", AddedComplexity = 20 in {
(ins VR128:$src1, VR128:$src2),
"movlhps\t{$src2, $dst|$dst, $src2}",
[(set VR128:$dst,
- (v4f32 (movlhps VR128:$src1, VR128:$src2)))]>;
+ (v4f32 (X86Movlhps VR128:$src1, VR128:$src2)))]>;
def MOVHLPSrr : PSI<0x12, MRMSrcReg, (outs VR128:$dst),
(ins VR128:$src1, VR128:$src2),
"movhlps\t{$src2, $dst|$dst, $src2}",
[(set VR128:$dst,
- (v4f32 (movhlps VR128:$src1, VR128:$src2)))]>;
+ (v4f32 (X86Movhlps VR128:$src1, VR128:$src2)))]>;
}
let Predicates = [HasAVX] in {
// MOVLHPS patterns
- let AddedComplexity = 20 in {
- // vector_shuffle v1, v2 <0, 1, 4, 5> using MOVLHPS
- def : Pat<(v4i32 (movlhps VR128:$src1, VR128:$src2)),
- (VMOVLHPSrr VR128:$src1, VR128:$src2)>;
- }
- def : Pat<(v4f32 (X86Movlhps VR128:$src1, VR128:$src2)),
- (VMOVLHPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v4i32 (X86Movlhps VR128:$src1, VR128:$src2)),
(VMOVLHPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v2i64 (X86Movlhps VR128:$src1, VR128:$src2)),
(VMOVLHPSrr (v2i64 VR128:$src1), VR128:$src2)>;
// MOVHLPS patterns
- let AddedComplexity = 20 in {
- // vector_shuffle v1, v2 <6, 7, 2, 3> using MOVHLPS
- def : Pat<(v4i32 (movhlps VR128:$src1, VR128:$src2)),
- (VMOVHLPSrr VR128:$src1, VR128:$src2)>;
-
- // vector_shuffle v1, undef <2, ?, ?, ?> using MOVHLPS
- def : Pat<(v4f32 (movhlps_undef VR128:$src1, (undef))),
- (VMOVHLPSrr VR128:$src1, VR128:$src1)>;
- def : Pat<(v4i32 (movhlps_undef VR128:$src1, (undef))),
- (VMOVHLPSrr VR128:$src1, VR128:$src1)>;
- }
-
- def : Pat<(v4f32 (X86Movhlps VR128:$src1, VR128:$src2)),
- (VMOVHLPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v4i32 (X86Movhlps VR128:$src1, VR128:$src2)),
(VMOVHLPSrr VR128:$src1, VR128:$src2)>;
}
let Predicates = [HasSSE1] in {
// MOVLHPS patterns
- let AddedComplexity = 20 in {
- // vector_shuffle v1, v2 <0, 1, 4, 5> using MOVLHPS
- def : Pat<(v4i32 (movlhps VR128:$src1, VR128:$src2)),
- (MOVLHPSrr VR128:$src1, VR128:$src2)>;
- }
- def : Pat<(v4f32 (X86Movlhps VR128:$src1, VR128:$src2)),
- (MOVLHPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v4i32 (X86Movlhps VR128:$src1, VR128:$src2)),
(MOVLHPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v2i64 (X86Movlhps VR128:$src1, VR128:$src2)),
(MOVLHPSrr (v2i64 VR128:$src1), VR128:$src2)>;
// MOVHLPS patterns
- let AddedComplexity = 20 in {
- // vector_shuffle v1, v2 <6, 7, 2, 3> using MOVHLPS
- def : Pat<(v4i32 (movhlps VR128:$src1, VR128:$src2)),
- (MOVHLPSrr VR128:$src1, VR128:$src2)>;
-
- // vector_shuffle v1, undef <2, ?, ?, ?> using MOVHLPS
- def : Pat<(v4f32 (movhlps_undef VR128:$src1, (undef))),
- (MOVHLPSrr VR128:$src1, VR128:$src1)>;
- def : Pat<(v4i32 (movhlps_undef VR128:$src1, (undef))),
- (MOVHLPSrr VR128:$src1, VR128:$src1)>;
- }
-
- def : Pat<(v4f32 (X86Movhlps VR128:$src1, VR128:$src2)),
- (MOVHLPSrr VR128:$src1, VR128:$src2)>;
def : Pat<(v4i32 (X86Movhlps VR128:$src1, VR128:$src2)),
(MOVHLPSrr VR128:$src1, VR128:$src2)>;
}