#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
+#include "llvm/ConstPoolVals.h"
// Error - Simple wrapper function to conditionally assign to E and return true.
// This just makes error return conditions a little bit simpler...
#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
+#include "llvm/ConstPoolVals.h"
// Error - Simple wrapper function to conditionally assign to E and return true.
// This just makes error return conditions a little bit simpler...
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/SymbolTable.h"
+#include "llvm/ConstPoolVals.h"
// doPassInitialization - For the lower allocations pass, this ensures that a
// module contains a declaration for a malloc and a free function.
#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
+#include "llvm/ConstPoolVals.h"
// Error - Simple wrapper function to conditionally assign to E and return true.
// This just makes error return conditions a little bit simpler...
#include "llvm/ValueHolderImpl.h"
#include "llvm/Support/STLExtras.h"
#include "llvm/Type.h"
+#include "llvm/ConstPoolVals.h"
#include <map>
// Instantiate Templates - This ugliness is the price we have to pay