}
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
-/// any DEBUG_VALUE instructions. Return UnknownLoc if there is none.
+/// any DBG_VALUE instructions. Return UnknownLoc if there is none.
DebugLoc
MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
DebugLoc DL;
}
}
- // If a DEBUG_VALUE says something is located in a spilled register,
- // change the DEBUG_VALUE to be undef, which prevents the register
+ // If a DBG_VALUE says something is located in a spilled register,
+ // change the DBG_VALUE to be undef, which prevents the register
// from being reloaded here. Doing that would change the generated
// code, unless another use immediately follows this instruction.
if (MI->isDebugValue() &&
if (MDNode *Dbg = DI->getMetadata("dbg"))
MMI->setVariableDbgInfo(DI->getVariable(), FI, Dbg);
}
- // Building the map above is target independent. Generating DEBUG_VALUE
+ // Building the map above is target independent. Generating DBG_VALUE
// inline is target dependent; do this now.
(void)TargetSelectInstruction(cast<Instruction>(I));
return true;