MachineFunction *MF;
const MRegisterInfo *RegInfo;
LiveVariables *LV;
+ bool *PhysRegsEverUsed;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex);
++NumLoads; // Update statistics
+ PhysRegsEverUsed[PhysReg] = true;
MI->SetMachineOperandReg(OpNum, PhysReg); // Assign the input register
return MI;
}
if (MO.isDef() && MO.isRegister() && MO.getReg() &&
MRegisterInfo::isPhysicalRegister(MO.getReg())) {
unsigned Reg = MO.getReg();
+ PhysRegsEverUsed[Reg] = true;
spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in the reg
PhysRegsUsed[Reg] = 0; // It is free and reserved now
PhysRegsUseOrder.push_back(Reg);
*AliasSet; ++AliasSet) {
PhysRegsUseOrder.push_back(*AliasSet);
PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
}
}
}
spillPhysReg(MBB, MI, Reg, true);
PhysRegsUseOrder.push_back(Reg);
PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ PhysRegsEverUsed[Reg] = true;
+
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
PhysRegsUseOrder.push_back(*AliasSet);
PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
}
}
// Okay, we have allocated all of the source operands and spilled any values
// that would be destroyed by defs of this instruction. Loop over the
- // implicit defs and assign them to a register, spilling incoming values if
+ // explicit defs and assign them to a register, spilling incoming values if
// we need to scavenge a register.
//
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
// If DestVirtReg already has a value, use it.
if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg)))
DestPhysReg = getReg(MBB, MI, DestVirtReg);
+ PhysRegsEverUsed[DestPhysReg] = true;
markVirtRegModified(DestVirtReg);
MI->SetMachineOperandReg(i, DestPhysReg); // Assign the output register
}
RegInfo = TM->getRegisterInfo();
LV = &getAnalysis<LiveVariables>();
+ PhysRegsEverUsed = new bool[RegInfo->getNumRegs()];
+ std::fill(PhysRegsEverUsed, PhysRegsEverUsed+RegInfo->getNumRegs(), false);
+ Fn.setUsedPhysRegs(PhysRegsEverUsed);
+
PhysRegsUsed.assign(RegInfo->getNumRegs(), -1);
// initialize the virtual->physical register map to have a 'null'