#include "CodeGenTarget.h"
#include "CodeGenRegisters.h"
#include "Record.h"
-#include "Support/StringExtras.h"
-#include "Support/STLExtras.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/STLExtras.h"
#include <set>
using namespace llvm;
OS << " struct " << Name << "Class : public TargetRegisterClass {\n"
<< " " << Name << "Class() : TargetRegisterClass("
- << RC.SpillSize/8 << ", " << RC.SpillAlignment << ", " << Name << ", "
+ << RC.SpillSize/8 << ", " << RC.SpillAlignment/8 << ", " << Name << ", "
<< Name << " + " << RC.Elements.size() << ") {}\n"
<< RC.MethodDefinitions << " } " << Name << "Instance;\n\n";
}