//
//===----------------------------------------------------------------------===//
-#include "llvm/LLVMContext.h"
-#include "llvm/DataLayout.h"
-#include "llvm/DebugInfo.h"
-#include "llvm/Module.h"
-#include "llvm/PassManager.h"
-#include "llvm/CallGraphSCCPass.h"
-#include "llvm/CodeGen/CommandFlags.h"
-#include "llvm/Bitcode/ReaderWriter.h"
-#include "llvm/Assembly/PrintModulePass.h"
-#include "llvm/Analysis/Verifier.h"
-#include "llvm/Analysis/LoopPass.h"
-#include "llvm/Analysis/RegionPass.h"
-#include "llvm/Analysis/CallGraph.h"
-#include "llvm/Target/TargetLibraryInfo.h"
-#include "llvm/Target/TargetMachine.h"
+#include "llvm/IR/LLVMContext.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/ADT/Triple.h"
-#include "llvm/Support/PassNameParser.h"
-#include "llvm/Support/Signals.h"
+#include "llvm/Analysis/CallGraph.h"
+#include "llvm/Analysis/LoopPass.h"
+#include "llvm/Analysis/RegionPass.h"
+#include "llvm/Analysis/Verifier.h"
+#include "llvm/Assembly/PrintModulePass.h"
+#include "llvm/Bitcode/ReaderWriter.h"
+#include "llvm/CallGraphSCCPass.h"
+#include "llvm/CodeGen/CommandFlags.h"
+#include "llvm/DebugInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Module.h"
+#include "llvm/LinkAllPasses.h"
+#include "llvm/LinkAllVMCore.h"
+#include "llvm/MC/SubtargetFeature.h"
+#include "llvm/PassManager.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/IRReader.h"
#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/PassNameParser.h"
#include "llvm/Support/PluginLoader.h"
#include "llvm/Support/PrettyStackTrace.h"
+#include "llvm/Support/Signals.h"
#include "llvm/Support/SystemUtils.h"
#include "llvm/Support/TargetRegistry.h"
+#include "llvm/Support/TargetSelect.h"
#include "llvm/Support/ToolOutputFile.h"
-#include "llvm/MC/SubtargetFeature.h"
-#include "llvm/LinkAllPasses.h"
-#include "llvm/LinkAllVMCore.h"
+#include "llvm/Target/TargetLibraryInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/TargetTransformInfo.h"
#include "llvm/Transforms/IPO/PassManagerBuilder.h"
-#include <memory>
#include <algorithm>
+#include <memory>
using namespace llvm;
// The OptimizationList is automatically populated with registered Passes by the
}
// Returns the TargetMachine instance or zero if no triple is provided.
-static TargetMachine* GetTargetMachine(std::string TripleStr) {
- if (TripleStr.empty())
- return 0;
-
- // Get the target specific parser.
+static TargetMachine* GetTargetMachine(Triple TheTriple) {
std::string Error;
- Triple TheTriple(Triple::normalize(TargetTriple));
-
const Target *TheTarget = TargetRegistry::lookupTarget(MArch, TheTriple,
Error);
+ // Some modules don't specify a triple, and this is okay.
if (!TheTarget) {
return 0;
}
llvm_shutdown_obj Y; // Call llvm_shutdown() on exit.
LLVMContext &Context = getGlobalContext();
+ InitializeAllTargets();
+ InitializeAllTargetMCs();
+
// Initialize passes
PassRegistry &Registry = *PassRegistry::getPassRegistry();
initializeCore(Registry);
if (TD)
Passes.add(TD);
- std::auto_ptr<TargetMachine> TM(GetTargetMachine(TargetTriple));
+ Triple ModuleTriple(M->getTargetTriple());
+ TargetMachine *Machine = 0;
+ if (ModuleTriple.getArch())
+ Machine = GetTargetMachine(Triple(ModuleTriple));
+ std::auto_ptr<TargetMachine> TM(Machine);
+
if (TM.get()) {
Passes.add(new TargetTransformInfo(TM->getScalarTargetTransformInfo(),
TM->getVectorTargetTransformInfo()));