{ double } { double 1.727000e+01 } } ; <{ i32, float, { double } }*> [#uses=3]
define void @onlystore() {
- store i32 123, i32* getelementptr ({ i32, float, { double } }* @G, i32 0, i32 0)
+ store i32 123, i32* getelementptr ({ i32, float, { double } }, { i32, float, { double } }* @G, i32 0, i32 0)
ret void
}
define float @storeinit() {
- store float 1.000000e+00, float* getelementptr ({ i32, float, { double } }* @G, i32 0, i32 1)
- %X = load float, float* getelementptr ({ i32, float, { double } }* @G, i32 0, i32 1) ; <float> [#uses=1]
+ store float 1.000000e+00, float* getelementptr ({ i32, float, { double } }, { i32, float, { double } }* @G, i32 0, i32 1)
+ %X = load float, float* getelementptr ({ i32, float, { double } }, { i32, float, { double } }* @G, i32 0, i32 1) ; <float> [#uses=1]
ret float %X
}
define double @constantize() {
- %X = load double, double* getelementptr ({ i32, float, { double } }* @G, i32 0, i32 2, i32 0) ; <double> [#uses=1]
+ %X = load double, double* getelementptr ({ i32, float, { double } }, { i32, float, { double } }* @G, i32 0, i32 2, i32 0) ; <double> [#uses=1]
ret double %X
}