// In x86 32 bit named symbols are used for temporary symbols in merge
// sections, so make sure we handle symbols inside compressed sections
-// 386-SYMBOLS: Symbol {
-// 386-SYMBOLS-NEXT: Name: (0)
-// 386-SYMBOLS-NEXT: Value: 0x0
-// 386-SYMBOLS-NEXT: Size: 0
-// 386-SYMBOLS-NEXT: Binding: Local (0x0)
-// 386-SYMBOLS-NEXT: Type: None (0x0)
-// 386-SYMBOLS-NEXT: Other: 0
-// 386-SYMBOLS-NEXT: Section: Undefined (0x0)
-// 386-SYMBOLS-NEXT: }
-// 386-SYMBOLS-NEXT: Symbol {
-// 386-SYMBOLS-NEXT: Name: (0)
-// 386-SYMBOLS-NEXT: Value: 0x0
-// 386-SYMBOLS-NEXT: Size: 0
-// 386-SYMBOLS-NEXT: Binding: Local (0x0)
-// 386-SYMBOLS-NEXT: Type: None (0x0)
-// 386-SYMBOLS-NEXT: Other: 0
-// 386-SYMBOLS-NEXT: Section: .zdebug_str (0xA)
-// 386-SYMBOLS-NEXT: }
+// 386-SYMBOLS: Name: .Linfo_string0
+// 386-SYMBOLS-NOT: }
+// 386-SYMBOLS: Section: .zdebug_str
.section .debug_line,"",@progbits