+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE3
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3
ret <4 x float> %shuffle
}
+define <4 x float> @shuffle_v4f32_0z2z(<4 x float> %v) {
+; SSE2-LABEL: shuffle_v4f32_0z2z:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0]
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3]
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v4f32_0z2z:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0]
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4f32_0z2z:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0]
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4f32_0z2z:
+; SSE41: # BB#0:
+; SSE41-NEXT: xorps %xmm1, %xmm1
+; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2],xmm1[3]
+; SSE41-NEXT: retq
+;
+; AVX-LABEL: shuffle_v4f32_0z2z:
+; AVX: # BB#0:
+; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2],xmm1[3]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <4 x float> %v, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <4 x i32> <i32 0, i32 4, i32 2, i32 4>
+ ret <4 x float> %shuffle
+}
+
define <4 x float> @shuffle_v4f32_u051(<4 x float> %a, <4 x float> %b) {
; SSE-LABEL: shuffle_v4f32_u051:
; SSE: # BB#0:
ret <4 x i32> %shuffle
}
+define <4 x i32> @shuffle_v4i32_bitcast_0415(<4 x i32> %a, <4 x i32> %b) {
+; SSE-LABEL: shuffle_v4i32_bitcast_0415:
+; SSE: # BB#0:
+; SSE-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v4i32_bitcast_0415:
+; AVX: # BB#0:
+; AVX-NEXT: vpunpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
+; AVX-NEXT: retq
+ %shuffle32 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 1, i32 5, i32 0, i32 4>
+ %bitcast64 = bitcast <4 x i32> %shuffle32 to <2 x double>
+ %shuffle64 = shufflevector <2 x double> %bitcast64, <2 x double> undef, <2 x i32> <i32 1, i32 0>
+ %bitcast32 = bitcast <2 x double> %shuffle64 to <4 x i32>
+ ret <4 x i32> %bitcast32
+}
+
+define <4 x float> @shuffle_v4f32_bitcast_4401(<4 x float> %a, <4 x i32> %b) {
+; SSE-LABEL: shuffle_v4f32_bitcast_4401:
+; SSE: # BB#0:
+; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1]
+; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0]
+; SSE-NEXT: movapd %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v4f32_bitcast_4401:
+; AVX: # BB#0:
+; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1]
+; AVX-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm1[0],xmm0[0]
+; AVX-NEXT: retq
+ %1 = shufflevector <4 x i32> %b, <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ %2 = bitcast <4 x i32> %1 to <2 x double>
+ %3 = bitcast <4 x float> %a to <2 x double>
+ %4 = shufflevector <2 x double> %2, <2 x double> %3, <2 x i32> <i32 0, i32 2>
+ %5 = bitcast <2 x double> %4 to <4 x float>
+ ret <4 x float> %5
+}
+
+define <4 x float> @shuffle_v4f32_bitcast_0045(<4 x float> %a, <4 x i32> %b) {
+; SSE-LABEL: shuffle_v4f32_bitcast_0045:
+; SSE: # BB#0:
+; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,1]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v4f32_bitcast_0045:
+; AVX: # BB#0:
+; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,1]
+; AVX-NEXT: retq
+ %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ %2 = bitcast <4 x i32> %b to <4 x float>
+ %3 = shufflevector <4 x float> %1, <4 x float> %2, <4 x i32> <i32 1, i32 0, i32 4, i32 5>
+ ret <4 x float> %3
+}
+
define <4 x i32> @insert_reg_and_zero_v4i32(i32 %a) {
; SSE-LABEL: insert_reg_and_zero_v4i32:
; SSE: # BB#0:
ret <4 x float> %shuffle
}
+define <4 x i32> @insert_dup_mem_v4i32(i32* %ptr) {
+; SSE-LABEL: insert_dup_mem_v4i32:
+; SSE: # BB#0:
+; SSE-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero
+; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,0,0]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: insert_dup_mem_v4i32:
+; AVX: # BB#0:
+; AVX-NEXT: vbroadcastss (%rdi), %xmm0
+; AVX-NEXT: retq
+ %tmp = load i32, i32* %ptr, align 4
+ %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0
+ %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer
+ ret <4 x i32> %tmp2
+}
+
;
; Shuffle to logical bit shifts
;