@var64 = global double -0.0, align 8
@var32 = global float -0.0, align 4
@var16 = global half -0.0, align 2
+@var4f32 = global <4 x float> <float -0.0, float 0.0, float 1.0, float 2.0>
+@var4f16 = global <4 x half> <half -0.0, half 0.0, half 1.0, half 2.0>
; CHECK: var128:
; CHECK-NEXT: .quad 0 # fp128 -0
; CHECK-NEXT: .short 32768 # half -0
; CHECK-NEXT: .size
+; CHECK: var4f32:
+; CHECK-NEXT: .long 2147483648 # float -0
+; CHECK-NEXT: .long 0 # float 0
+; CHECK-NEXT: .long 1065353216 # float 1
+; CHECK-NEXT: .long 1073741824 # float 2
+; CHECK-NEXT: .size
+
+; CHECK: var4f16:
+; CHECK-NEXT: .short 32768 # half -0
+; CHECK-NEXT: .short 0 # half 0
+; CHECK-NEXT: .short 15360 # half 1
+; CHECK-NEXT: .short 16384 # half 2
+; CHECK-NEXT: .size