-; RUN: llc < %s -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s
+; RUN: llc < %s -mcpu=generic -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s
+; RUN: llc < %s -mcpu=generic -stackrealign -stack-alignment=32 -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s -check-prefix=FORCE-ALIGN
; rdar://11496434
; no VLAs or dynamic alignment
entry:
%a = alloca i32, align 4
call void @t1_helper(i32* %a) nounwind
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
%add = add nsw i32 %0, 13
ret i32 %add
%a = alloca i32, align 4
%v = alloca <8 x float>, align 32
call void @t2_helper(i32* %a, <8 x float>* %v) nounwind
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
%add = add nsw i32 %0, 13
ret i32 %add
%a = alloca i32, align 4
%vla = alloca i32, i64 %sz, align 16
call void @t3_helper(i32* %a, i32* %vla) nounwind
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
%add = add nsw i32 %0, 13
ret i32 %add
%v = alloca <8 x float>, align 32
%vla = alloca i32, i64 %sz, align 16
call void @t4_helper(i32* %a, i32* %vla, <8 x float>* %v) nounwind
- %0 = load i32* %a, align 4
+ %0 = load i32, i32* %a, align 4
%add = add nsw i32 %0, 13
ret i32 %add
; CHECK: _t4
; CHECK: pushq %rbp
; CHECK: movq %rsp, %rbp
-; CHECK: andq $-32, %rsp
; CHECK: pushq %r14
; CHECK: pushq %rbx
-; CHECK: subq $[[STACKADJ:[0-9]+]], %rsp
+; CHECK: andq $-32, %rsp
+; CHECK: subq ${{[0-9]+}}, %rsp
; CHECK: movq %rsp, %rbx
;
; CHECK: leaq {{[0-9]*}}(%rbx), %rdi
; CHECK: leaq {{[0-9]*}}(%rbx), %rdx
; CHECK: callq _t4_helper
;
-; CHECK: addq $[[STACKADJ]], %rsp
+; CHECK: leaq -16(%rbp), %rsp
; CHECK: popq %rbx
; CHECK: popq %r14
-; CHECK: movq %rbp, %rsp
; CHECK: popq %rbp
}
declare void @t4_helper(i32*, i32*, <8 x float>*)
-; Dynamic realignment + Spill
+; Spilling an AVX register shouldn't cause dynamic realignment
define i32 @t5(float* nocapture %f) nounwind uwtable ssp {
entry:
%a = alloca i32, align 4
%0 = bitcast float* %f to <8 x float>*
- %1 = load <8 x float>* %0, align 32
+ %1 = load <8 x float>, <8 x float>* %0, align 32
call void @t5_helper1(i32* %a) nounwind
call void @t5_helper2(<8 x float> %1) nounwind
- %2 = load i32* %a, align 4
+ %2 = load i32, i32* %a, align 4
%add = add nsw i32 %2, 13
ret i32 %add
; CHECK: _t5
-; CHECK: pushq %rbp
-; CHECK: movq %rsp, %rbp
-; CHECK: andq $-32, %rsp
; CHECK: subq ${{[0-9]+}}, %rsp
;
; CHECK: vmovaps (%rdi), [[AVXREG:%ymm[0-9]+]]
-; CHECK: vmovaps [[AVXREG]], (%rsp)
+; CHECK: vmovups [[AVXREG]], (%rsp)
; CHECK: leaq {{[0-9]+}}(%rsp), %rdi
; CHECK: callq _t5_helper1
-; CHECK: vmovaps (%rsp), %ymm0
+; CHECK: vmovups (%rsp), %ymm0
; CHECK: callq _t5_helper2
; CHECK: movl {{[0-9]+}}(%rsp), %eax
-;
-; CHECK: movq %rbp, %rsp
-; CHECK: popq %rbp
}
declare void @t5_helper1(i32*)
; CHECK: _t6
%a = alloca i32, align 4
%0 = bitcast float* %f to <8 x float>*
- %1 = load <8 x float>* %0, align 32
+ %1 = load <8 x float>, <8 x float>* %0, align 32
%vla = alloca i32, i64 %sz, align 16
call void @t6_helper1(i32* %a, i32* %vla) nounwind
call void @t6_helper2(<8 x float> %1) nounwind
- %2 = load i32* %a, align 4
+ %2 = load i32, i32* %a, align 4
%add = add nsw i32 %2, 13
ret i32 %add
}
declare void @t6_helper1(i32*, i32*)
declare void @t6_helper2(<8 x float>)
+
+; VLAs + Dynamic realignment + byval
+; The byval adjust the sp after the prolog, but if we're restoring the sp from
+; the base pointer we use the original adjustment.
+%struct.struct_t = type { [5 x i32] }
+
+define void @t7(i32 %size, %struct.struct_t* byval align 8 %arg1) nounwind uwtable {
+entry:
+ %x = alloca i32, align 32
+ store i32 0, i32* %x, align 32
+ %0 = zext i32 %size to i64
+ %vla = alloca i32, i64 %0, align 16
+ %1 = load i32, i32* %x, align 32
+ call void @bar(i32 %1, i32* %vla, %struct.struct_t* byval align 8 %arg1)
+ ret void
+
+; CHECK: _t7
+; CHECK: pushq %rbp
+; CHECK: movq %rsp, %rbp
+; CHECK: pushq %rbx
+; CHECK: andq $-32, %rsp
+; CHECK: subq ${{[0-9]+}}, %rsp
+; CHECK: movq %rsp, %rbx
+
+; Stack adjustment for byval
+; CHECK: subq {{.*}}, %rsp
+; CHECK: callq _bar
+; CHECK-NOT: addq {{.*}}, %rsp
+; CHECK: leaq -8(%rbp), %rsp
+; CHECK: popq %rbx
+; CHECK: popq %rbp
+}
+
+declare i8* @llvm.stacksave() nounwind
+
+declare void @bar(i32, i32*, %struct.struct_t* byval align 8)
+
+declare void @llvm.stackrestore(i8*) nounwind
+
+
+; Test when forcing stack alignment
+define i32 @t8() nounwind uwtable {
+entry:
+ %a = alloca i32, align 4
+ call void @t1_helper(i32* %a) nounwind
+ %0 = load i32, i32* %a, align 4
+ %add = add nsw i32 %0, 13
+ ret i32 %add
+
+; FORCE-ALIGN: _t8
+; FORCE-ALIGN: movq %rsp, %rbp
+; FORCE-ALIGN: andq $-32, %rsp
+; FORCE-ALIGN-NEXT: subq $32, %rsp
+; FORCE-ALIGN: movq %rbp, %rsp
+; FORCE-ALIGN: popq %rbp
+}
+
+; VLAs
+define i32 @t9(i64 %sz) nounwind uwtable {
+entry:
+ %a = alloca i32, align 4
+ %vla = alloca i32, i64 %sz, align 16
+ call void @t3_helper(i32* %a, i32* %vla) nounwind
+ %0 = load i32, i32* %a, align 4
+ %add = add nsw i32 %0, 13
+ ret i32 %add
+
+; FORCE-ALIGN: _t9
+; FORCE-ALIGN: pushq %rbp
+; FORCE-ALIGN: movq %rsp, %rbp
+; FORCE-ALIGN: pushq %rbx
+; FORCE-ALIGN: andq $-32, %rsp
+; FORCE-ALIGN: subq $32, %rsp
+; FORCE-ALIGN: movq %rsp, %rbx
+
+; FORCE-ALIGN: leaq -8(%rbp), %rsp
+; FORCE-ALIGN: popq %rbx
+; FORCE-ALIGN: popq %rbp
+}