; then calls @h, and that the call to @h doesn't return.
; CHECK-LABEL: define void @test1(
; CHECK: left:
+; CHECK: cleanuppad
+; CHECK: %x.for.left = call i32 @g()
+; CHECK: invoke void @f()
; CHECK: to label %[[SHARED_CONT_LEFT:.+]] unwind label %[[INNER_LEFT:.+]]
; CHECK: right:
; CHECK: to label %right.catch unwind label %right.end
; CHECK: right.catch:
; CHECK: %x = call i32 @g()
-; CHECK: store i32 %x, i32* %x.wineh.spillslot
; CHECK: to label %shared.cont unwind label %[[INNER_RIGHT:.+]]
; CHECK: right.end:
; CHECK: catchendpad unwind to caller
; CHECK: unreachable
; CHECK: [[INNER_RIGHT]]:
; CHECK: [[I_R:\%.+]] = cleanuppad []
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: cleanupret [[I_R]] unwind label %right.end
; CHECK: [[INNER_LEFT]]:
; CHECK: [[I_L:\%.+]] = cleanuppad []
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; %right.end (which belongs to the entry funclet).
; CHECK-LABEL: define void @test2(
; CHECK: left:
+; CHECK: cleanuppad
+; CHECK: %x.for.left = call i32 @g()
+; CHECK: invoke void @f()
; CHECK: to label %[[SHARED_CONT_LEFT:.+]] unwind label %[[INNER_LEFT:.+]]
; CHECK: right:
; CHECK: to label %right.catch unwind label %[[RIGHT_END:.+]]
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_LEFT]]:
; CHECK: catchendpad unwind to caller
; CHECK-LABEL: define void @test3(
; CHECK: left:
; CHECK: %l = cleanuppad []
+; CHECK: %x.for.left = call i32 @g()
+; CHECK: invoke void @f()
; CHECK: to label %[[SHARED_CONT_LEFT:.+]] unwind label %[[INNER_LEFT:.+]]
; CHECK: [[LEFT_END:left.end.*]]:
; CHECK: cleanupendpad %l unwind label %right
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_LEFT]]:
; CHECK: catchendpad unwind label %[[LEFT_END]]
; CHECK: catchpad []
; CHECK: to label %left.catch unwind label %[[LEFT_END:.+]]
; CHECK: left.catch:
+; CHECK: %x.for.left = call i32 @g()
+; CHECK: invoke void @f()
; CHECK: to label %[[SHARED_CONT_LEFT:.+]] unwind label %[[INNER_LEFT:.+]]
; CHECK: [[LEFT_END]]:
; CHECK: catchendpad unwind label %right
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind to caller
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind to caller
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind to caller
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind label %[[INNER_SIBLING_RIGHT:.+]]
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind to caller
; CHECK: catchpad []
; CHECK: to label %[[INNER_CATCH_LEFT:.+]] unwind label %[[INNER_END_LEFT:.+]]
; CHECK: [[INNER_CATCH_RIGHT]]:
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: unreachable
; CHECK: [[INNER_CATCH_LEFT]]:
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable
; CHECK: [[INNER_END_RIGHT]]:
; CHECK: catchendpad unwind label %[[RIGHT_END]]