; for the use in entry's copy.
; CHECK-LABEL: define void @test1(
; CHECK: entry:
-; CHECK: store i32 %x, i32* [[Slot:%[^ ]+]]
+; CHECK: %x = call i32 @g()
; CHECK: invoke void @f()
; CHECK: to label %[[EntryCopy:[^ ]+]] unwind label %catch
; CHECK: catch:
; CHECK: catchpad []
; CHECK-NEXT: to label %[[CatchCopy:[^ ]+]] unwind
; CHECK: [[CatchCopy]]:
-; CHECK: [[LoadX2:%[^ ]+]] = load i32, i32* [[Slot]]
-; CHECK: call void @h(i32 [[LoadX2]]
+; CHECK: call void @h(i32 %x)
; CHECK: [[EntryCopy]]:
-; CHECK: [[LoadX1:%[^ ]+]] = load i32, i32* [[Slot]]
-; CHECK: call void @h(i32 [[LoadX1]]
+; CHECK: call void @h(i32 %x)
define void @test2() personality i32 (...)* @__CxxFrameHandler3 {
; then calls @h, and that the call to @h doesn't return.
; CHECK-LABEL: define void @test6(
; CHECK: left:
+; CHECK: %x.for.left = call i32 @g()
+; CHECK: invoke void @f()
; CHECK: to label %[[SHARED_CONT_LEFT:.+]] unwind label %[[INNER_LEFT:.+]]
; CHECK: right:
+; CHECK: catchpad
; CHECK: to label %right.catch unwind label %right.end
; CHECK: right.catch:
; CHECK: %x = call i32 @g()
-; CHECK: store i32 %x, i32* %x.wineh.spillslot
; CHECK: to label %shared.cont unwind label %[[INNER_RIGHT:.+]]
; CHECK: right.end:
; CHECK: catchendpad unwind to caller
; CHECK: unreachable
; CHECK: [[INNER_RIGHT]]:
; CHECK: [[I_R:\%.+]] = cleanuppad []
-; CHECK: [[X_RELOAD_R:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_R]])
+; CHECK: call void @h(i32 %x)
; CHECK: cleanupret [[I_R]] unwind label %right.end
; CHECK: [[INNER_LEFT]]:
; CHECK: [[I_L:\%.+]] = cleanuppad []
-; CHECK: [[X_RELOAD_L:\%.+]] = load i32, i32* %x.wineh.spillslot
-; CHECK: call void @h(i32 [[X_RELOAD_L]])
+; CHECK: call void @h(i32 %x.for.left)
; CHECK: unreachable