@_ZTIi = external constant i8*
; The function entry should be rewritten like this.
-; CHECK: define void @_Z4testv() #0 {
+; CHECK: define void @_Z4testv()
; CHECK: entry:
; CHECK: %outer = alloca %class.Outer, align 1
; CHECK: %inner = alloca %class.Inner, align 1
}
; This catch handler should be outlined.
-; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
+; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*)
; CHECK: entry:
; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 0)
; CHECK: [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
; CHECK: }
; This catch handler should be outlined.
-; CHECK: define internal i8* @_Z4testv.catch1(i8*, i8*) {
+; CHECK: define internal i8* @_Z4testv.catch1(i8*, i8*)
; CHECK: entry:
; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 1)
; CHECK: [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
; CHECK: }
; This cleanup handler should be outlined.
-; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*) {
+; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*)
; CHECK: entry:
; CHECK: [[RECOVER_OUTER:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 2)
; CHECK: [[OUTER_PTR:\%.+]] = bitcast i8* [[RECOVER_OUTER]] to %class.Outer*
; CHECK: }
; This cleanup handler should be outlined.
-; CHECK: define internal void @_Z4testv.cleanup2(i8*, i8*) {
+; CHECK: define internal void @_Z4testv.cleanup2(i8*, i8*)
; CHECK: entry:
; CHECK: [[RECOVER_INNER:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 3)
; CHECK: [[INNER_PTR:\%.+]] = bitcast i8* [[RECOVER_INNER]] to %class.Inner*