@_ZTIi = external constant i8*
; The function entry will be rewritten like this.
-; CHECK: define void @_Z4testv() #0 {
+; CHECK: define void @_Z4testv()
; CHECK: entry:
; CHECK: [[I_PTR:\%.+]] = alloca i32, align 4
-; CHECK: call void (...)* @llvm.frameescape(i32* [[I_PTR]])
+; CHECK: call void (...) @llvm.frameescape(i32* [[I_PTR]])
; CHECK: invoke void @_Z9may_throwv()
-; CHECK: to label %invoke.cont unwind label %[[LPAD_LABEL:lpad[0-9]+]]
+; CHECK: to label %invoke.cont unwind label %[[LPAD_LABEL:lpad[0-9]*]]
; Function Attrs: uwtable
-define void @_Z4testv() #0 {
+define void @_Z4testv() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) {
entry:
%exn.slot = alloca i8*
%ehselector.slot = alloca i32
br label %try.cont
; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
-; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
-; CHECK: catch i8* bitcast (i8** @_ZTIi to i8*)
-; CHECK-NOT: extractvalue { i8*, i32 }
-; CHECK-NOT: store i8*
-; CHECK-NOT: store i32
-; CHECK-NOT: br label
-; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
-; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont]
+; CHECK: landingpad { i8*, i32 }
+; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
+; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8* bitcast (i8** @_ZTIi to i8*), i32 0, i8* (i8*, i8*)* @_Z4testv.catch)
+; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
lpad: ; preds = %entry
- %tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
+ %tmp = landingpad { i8*, i32 }
catch i8* bitcast (i8** @_ZTIi to i8*)
%tmp1 = extractvalue { i8*, i32 } %tmp, 0
store i8* %tmp1, i8** %exn.slot
; CHECK: }
}
-; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
+; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*)
; CHECK: entry:
; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1, i32 0)
; CHECK: [[I_PTR1:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*