; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
; CHECK-NEXT: catch i8* null
-; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* null, i32 -1, i8* (i8*, i8*)* @_Z4testv.catch)
+; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...) @llvm.eh.actions(i32 1, i8* null, i32 -1, i8* (i8*, i8*)* @_Z4testv.catch)
; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
lpad: ; preds = %entry