define i32 @main() #0 {
entry:
%title = alloca [15 x i8], align 1
- %0 = getelementptr inbounds [15 x i8]* %title, i32 0, i32 0
- call void @llvm.memcpy.p0i8.p0i8.i32(i8* %0, i8* getelementptr inbounds ([15 x i8]* @main.title, i32 0, i32 0), i32 15, i32 1, i1 false)
- %call = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([3 x i8]* @.str, i32 0, i32 0), i8* %0) #3
+ %0 = getelementptr inbounds [15 x i8], [15 x i8]* %title, i32 0, i32 0
+ call void @llvm.memcpy.p0i8.p0i8.i32(i8* %0, i8* getelementptr inbounds ([15 x i8], [15 x i8]* @main.title, i32 0, i32 0), i32 15, i32 1, i1 false)
+ %call = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i32 0, i32 0), i8* %0) #3
ret i32 0
}