/// Because of the way Type subclasses are allocated, this function is necessary
/// to use the correct kind of "delete" operator to deallocate the Type object.
-/// Some type objects (FunctionTy, StructTy) allocate additional space after
-/// the space for their derived type to hold the contained types array of
+/// Some type objects (FunctionTy, StructTy, UnionTy) allocate additional space
+/// after the space for their derived type to hold the contained types array of
/// PATypeHandles. Using this allocation scheme means all the PATypeHandles are
/// allocated with the type object, decreasing allocations and eliminating the
/// need for a std::vector to be used in the Type class itself.
// Structures and Functions allocate their contained types past the end of
// the type object itself. These need to be destroyed differently than the
// other types.
- if (isa<FunctionType>(this) || isa<StructType>(this)) {
+ if (isa<FunctionType>(this) || isa<StructType>(this) ||
+ isa<UnionType>(this)) {
// First, make sure we destruct any PATypeHandles allocated by these
// subclasses. They must be manually destructed.
for (unsigned i = 0; i < NumContainedTys; ++i)
// to delete this as an array of char.
if (isa<FunctionType>(this))
static_cast<const FunctionType*>(this)->FunctionType::~FunctionType();
- else
+ else if (isa<StructType>(this))
static_cast<const StructType*>(this)->StructType::~StructType();
+ else
+ static_cast<const UnionType*>(this)->UnionType::~UnionType();
// Finally, remove the memory as an array deallocation of the chars it was
// constructed from.
return this;
}
-/// isInteger - Return true if this is an IntegerType of the specified width.
-bool Type::isInteger(unsigned Bitwidth) const {
- return isInteger() && cast<IntegerType>(this)->getBitWidth() == Bitwidth;
+/// isIntegerTy - Return true if this is an IntegerType of the specified width.
+bool Type::isIntegerTy(unsigned Bitwidth) const {
+ return isIntegerTy() && cast<IntegerType>(this)->getBitWidth() == Bitwidth;
}
-/// isIntOrIntVector - Return true if this is an integer type or a vector of
+/// isIntOrIntVectorTy - Return true if this is an integer type or a vector of
/// integer types.
///
-bool Type::isIntOrIntVector() const {
- if (isInteger())
+bool Type::isIntOrIntVectorTy() const {
+ if (isIntegerTy())
return true;
if (ID != Type::VectorTyID) return false;
- return cast<VectorType>(this)->getElementType()->isInteger();
+ return cast<VectorType>(this)->getElementType()->isIntegerTy();
}
-/// isFPOrFPVector - Return true if this is a FP type or a vector of FP types.
+/// isFPOrFPVectorTy - Return true if this is a FP type or a vector of FP types.
///
-bool Type::isFPOrFPVector() const {
+bool Type::isFPOrFPVectorTy() const {
if (ID == Type::FloatTyID || ID == Type::DoubleTyID ||
ID == Type::FP128TyID || ID == Type::X86_FP80TyID ||
ID == Type::PPC_FP128TyID)
return true;
if (ID != Type::VectorTyID) return false;
- return cast<VectorType>(this)->getElementType()->isFloatingPoint();
+ return cast<VectorType>(this)->getElementType()->isFloatingPointTy();
}
// canLosslesslyBitCastTo - Return true if this type can be converted to
int Type::getFPMantissaWidth() const {
if (const VectorType *VTy = dyn_cast<VectorType>(this))
return VTy->getElementType()->getFPMantissaWidth();
- assert(isFloatingPoint() && "Not a floating point type!");
+ assert(isFloatingPointTy() && "Not a floating point type!");
if (ID == FloatTyID) return 24;
if (ID == DoubleTyID) return 53;
if (ID == X86_FP80TyID) return 64;
if (const VectorType *PTy = dyn_cast<VectorType>(this))
return PTy->getElementType()->isSized();
- if (!isa<StructType>(this))
+ if (!isa<StructType>(this) && !isa<UnionType>(this))
return false;
// Okay, our struct is sized if all of the elements are...
bool StructType::indexValid(const Value *V) const {
// Structure indexes require 32-bit integer constants.
- if (V->getType() == Type::getInt32Ty(V->getContext()))
+ if (V->getType()->isIntegerTy(32))
if (const ConstantInt *CU = dyn_cast<ConstantInt>(V))
return indexValid(CU->getZExtValue());
return false;
return ContainedTys[Idx];
}
+
+bool UnionType::indexValid(const Value *V) const {
+ // Union indexes require 32-bit integer constants.
+ if (V->getType()->isIntegerTy(32))
+ if (const ConstantInt *CU = dyn_cast<ConstantInt>(V))
+ return indexValid(CU->getZExtValue());
+ return false;
+}
+
+bool UnionType::indexValid(unsigned V) const {
+ return V < NumContainedTys;
+}
+
+// getTypeAtIndex - Given an index value into the type, return the type of the
+// element. For a structure type, this must be a constant value...
+//
+const Type *UnionType::getTypeAtIndex(const Value *V) const {
+ unsigned Idx = (unsigned)cast<ConstantInt>(V)->getZExtValue();
+ return getTypeAtIndex(Idx);
+}
+
+const Type *UnionType::getTypeAtIndex(unsigned Idx) const {
+ assert(indexValid(Idx) && "Invalid structure index!");
+ return ContainedTys[Idx];
+}
+
//===----------------------------------------------------------------------===//
// Primitive 'Type' data
//===----------------------------------------------------------------------===//
setAbstract(isAbstract);
}
+UnionType::UnionType(LLVMContext &C,const Type* const* Types, unsigned NumTypes)
+ : CompositeType(C, UnionTyID) {
+ ContainedTys = reinterpret_cast<PATypeHandle*>(this + 1);
+ NumContainedTys = NumTypes;
+ bool isAbstract = false;
+ for (unsigned i = 0; i < NumTypes; ++i) {
+ assert(Types[i] && "<null> type for union field!");
+ assert(isValidElementType(Types[i]) &&
+ "Invalid type for union element!");
+ new (&ContainedTys[i]) PATypeHandle(Types[i], this);
+ isAbstract |= Types[i]->isAbstract();
+ }
+
+ // Calculate whether or not this type is abstract
+ setAbstract(isAbstract);
+}
+
ArrayType::ArrayType(const Type *ElType, uint64_t NumEl)
: SequentialType(ArrayTyID, ElType) {
NumElements = NumEl;
if (NumContainedTys != 0) {
// The type must stay abstract. To do this, we insert a pointer to a type
// that will never get resolved, thus will always be abstract.
- static Type *AlwaysOpaqueTy = 0;
- static PATypeHolder* Holder = 0;
- Type *tmp = AlwaysOpaqueTy;
- if (llvm_is_multithreaded()) {
- sys::MemoryFence();
- if (!tmp) {
- llvm_acquire_global_lock();
- tmp = AlwaysOpaqueTy;
- if (!tmp) {
- tmp = OpaqueType::get(getContext());
- PATypeHolder* tmp2 = new PATypeHolder(tmp);
- sys::MemoryFence();
- AlwaysOpaqueTy = tmp;
- Holder = tmp2;
- }
-
- llvm_release_global_lock();
- }
- } else if (!AlwaysOpaqueTy) {
- AlwaysOpaqueTy = OpaqueType::get(getContext());
- Holder = new PATypeHolder(AlwaysOpaqueTy);
- }
-
- ContainedTys[0] = AlwaysOpaqueTy;
+ ContainedTys[0] = getContext().pImpl->AlwaysOpaqueTy;
// Change the rest of the types to be Int32Ty's. It doesn't matter what we
// pick so long as it doesn't point back to this type. We choose something
if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes))
return false;
return true;
+ } else if (const UnionType *UTy = dyn_cast<UnionType>(Ty)) {
+ const UnionType *UTy2 = cast<UnionType>(Ty2);
+ if (UTy->getNumElements() != UTy2->getNumElements()) return false;
+ for (unsigned i = 0, e = UTy2->getNumElements(); i != e; ++i)
+ if (!TypesEqual(UTy->getElementType(i), UTy2->getElementType(i), EqTypes))
+ return false;
+ return true;
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
const ArrayType *ATy2 = cast<ArrayType>(Ty2);
return ATy->getNumElements() == ATy2->getNumElements() &&
}
bool VectorType::isValidElementType(const Type *ElemTy) {
- return ElemTy->isInteger() || ElemTy->isFloatingPoint() ||
+ return ElemTy->isIntegerTy() || ElemTy->isFloatingPointTy() ||
isa<OpaqueType>(ElemTy);
}
}
bool StructType::isValidElementType(const Type *ElemTy) {
- return ElemTy->getTypeID() != VoidTyID && ElemTy->getTypeID() != LabelTyID &&
- ElemTy->getTypeID() != MetadataTyID && !isa<FunctionType>(ElemTy);
+ return !ElemTy->isVoidTy() && !ElemTy->isLabelTy() &&
+ !ElemTy->isMetadataTy() && !isa<FunctionType>(ElemTy);
+}
+
+
+//===----------------------------------------------------------------------===//
+// Union Type Factory...
+//
+
+UnionType *UnionType::get(const Type* const* Types, unsigned NumTypes) {
+ assert(NumTypes > 0 && "union must have at least one member type!");
+ UnionValType UTV(Types, NumTypes);
+ UnionType *UT = 0;
+
+ LLVMContextImpl *pImpl = Types[0]->getContext().pImpl;
+
+ UT = pImpl->UnionTypes.get(UTV);
+
+ if (!UT) {
+ // Value not found. Derive a new type!
+ UT = (UnionType*) operator new(sizeof(UnionType) +
+ sizeof(PATypeHandle) * NumTypes);
+ new (UT) UnionType(Types[0]->getContext(), Types, NumTypes);
+ pImpl->UnionTypes.add(UTV, UT);
+ }
+#ifdef DEBUG_MERGE_TYPES
+ DEBUG(dbgs() << "Derived new type: " << *UT << "\n");
+#endif
+ return UT;
+}
+
+UnionType *UnionType::get(const Type *type, ...) {
+ va_list ap;
+ SmallVector<const llvm::Type*, 8> UnionFields;
+ va_start(ap, type);
+ while (type) {
+ UnionFields.push_back(type);
+ type = va_arg(ap, llvm::Type*);
+ }
+ unsigned NumTypes = UnionFields.size();
+ assert(NumTypes > 0 && "union must have at least one member type!");
+ return llvm::UnionType::get(&UnionFields[0], NumTypes);
}
+bool UnionType::isValidElementType(const Type *ElemTy) {
+ return !ElemTy->isVoidTy() && !ElemTy->isLabelTy() &&
+ !ElemTy->isMetadataTy() && !ElemTy->isFunctionTy();
+}
+
+int UnionType::getElementTypeIndex(const Type *ElemTy) const {
+ int index = 0;
+ for (UnionType::element_iterator I = element_begin(), E = element_end();
+ I != E; ++I, ++index) {
+ if (ElemTy == *I) return index;
+ }
+
+ return -1;
+}
//===----------------------------------------------------------------------===//
// Pointer Type Factory...
pImpl->StructTypes.TypeBecameConcrete(this, AbsTy);
}
+// refineAbstractType - Called when a contained type is found to be more
+// concrete - this could potentially change us from an abstract type to a
+// concrete type.
+//
+void UnionType::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+ LLVMContextImpl *pImpl = OldType->getContext().pImpl;
+ pImpl->UnionTypes.RefineAbstractType(this, OldType, NewType);
+}
+
+void UnionType::typeBecameConcrete(const DerivedType *AbsTy) {
+ LLVMContextImpl *pImpl = AbsTy->getContext().pImpl;
+ pImpl->UnionTypes.TypeBecameConcrete(this, AbsTy);
+}
+
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.