//
//===----------------------------------------------------------------------===//
#define SV_NAME "slp-vectorizer"
-#define DEBUG_TYPE SV_NAME
+#define DEBUG_TYPE "SLP"
-#include "VecUtils.h"
#include "llvm/Transforms/Vectorize.h"
+#include "llvm/ADT/MapVector.h"
+#include "llvm/ADT/PostOrderIterator.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/ScalarEvolution.h"
+#include "llvm/Analysis/ScalarEvolutionExpressions.h"
+#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/Verifier.h"
+#include "llvm/Analysis/LoopInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
#include <map>
using namespace llvm;
static cl::opt<int>
-SLPCostThreshold("slp-threshold", cl::init(1), cl::Hidden,
- cl::desc("Only vectorize trees if the gain is above this "
- "number. (gain = -cost of vectorization)"));
+ SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden,
+ cl::desc("Only vectorize trees if the gain is above this "
+ "number. (gain = -cost of vectorization)"));
namespace {
-/// The SLPVectorizer Pass.
-struct SLPVectorizer : public BasicBlockPass {
- typedef std::map<Value*, BoUpSLP::StoreList> StoreListMap;
+static const unsigned MinVecRegSize = 128;
- /// Pass identification, replacement for typeid
- static char ID;
+static const unsigned RecursionMaxDepth = 12;
- explicit SLPVectorizer() : BasicBlockPass(ID) {
- initializeSLPVectorizerPass(*PassRegistry::getPassRegistry());
+/// RAII pattern to save the insertion point of the IR builder.
+class BuilderLocGuard {
+public:
+ BuilderLocGuard(IRBuilder<> &B) : Builder(B), Loc(B.GetInsertPoint()) {}
+ ~BuilderLocGuard() { Builder.SetInsertPoint(Loc); }
+
+private:
+ // Prevent copying.
+ BuilderLocGuard(const BuilderLocGuard &);
+ BuilderLocGuard &operator=(const BuilderLocGuard &);
+ IRBuilder<> &Builder;
+ BasicBlock::iterator Loc;
+};
+
+/// A helper class for numbering instructions in multible blocks.
+/// Numbers starts at zero for each basic block.
+struct BlockNumbering {
+
+ BlockNumbering(BasicBlock *Bb) : BB(Bb), Valid(false) {}
+
+ BlockNumbering() : BB(0), Valid(false) {}
+
+ void numberInstructions() {
+ unsigned Loc = 0;
+ InstrIdx.clear();
+ InstrVec.clear();
+ // Number the instructions in the block.
+ for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
+ InstrIdx[it] = Loc++;
+ InstrVec.push_back(it);
+ assert(InstrVec[InstrIdx[it]] == it && "Invalid allocation");
+ }
+ Valid = true;
+ }
+
+ int getIndex(Instruction *I) {
+ if (!Valid)
+ numberInstructions();
+ assert(InstrIdx.count(I) && "Unknown instruction");
+ return InstrIdx[I];
+ }
+
+ Instruction *getInstruction(unsigned loc) {
+ if (!Valid)
+ numberInstructions();
+ assert(InstrVec.size() > loc && "Invalid Index");
+ return InstrVec[loc];
+ }
+
+ void forget() { Valid = false; }
+
+private:
+ /// The block we are numbering.
+ BasicBlock *BB;
+ /// Is the block numbered.
+ bool Valid;
+ /// Maps instructions to numbers and back.
+ SmallDenseMap<Instruction *, int> InstrIdx;
+ /// Maps integers to Instructions.
+ std::vector<Instruction *> InstrVec;
+};
+
+class FuncSLP {
+ typedef SmallVector<Value *, 8> ValueList;
+ typedef SmallVector<Instruction *, 16> InstrList;
+ typedef SmallPtrSet<Value *, 16> ValueSet;
+ typedef SmallVector<StoreInst *, 8> StoreList;
+
+public:
+ static const int MAX_COST = INT_MIN;
+
+ FuncSLP(Function *Func, ScalarEvolution *Se, DataLayout *Dl,
+ TargetTransformInfo *Tti, AliasAnalysis *Aa, LoopInfo *Li,
+ DominatorTree *Dt) :
+ F(Func), SE(Se), DL(Dl), TTI(Tti), AA(Aa), LI(Li), DT(Dt),
+ Builder(Se->getContext()) {
+ for (Function::iterator it = F->begin(), e = F->end(); it != e; ++it) {
+ BasicBlock *BB = it;
+ BlocksNumbers[BB] = BlockNumbering(BB);
+ }
+ }
+
+ /// \brief Take the pointer operand from the Load/Store instruction.
+ /// \returns NULL if this is not a valid Load/Store instruction.
+ static Value *getPointerOperand(Value *I);
+
+ /// \brief Take the address space operand from the Load/Store instruction.
+ /// \returns -1 if this is not a valid Load/Store instruction.
+ static unsigned getAddressSpaceOperand(Value *I);
+
+ /// \returns true if the memory operations A and B are consecutive.
+ bool isConsecutiveAccess(Value *A, Value *B);
+
+ /// \brief Vectorize the tree that starts with the elements in \p VL.
+ /// \returns the vectorized value.
+ Value *vectorizeTree(ArrayRef<Value *> VL);
+
+ /// \returns the vectorization cost of the subtree that starts at \p VL.
+ /// A negative number means that this is profitable.
+ int getTreeCost(ArrayRef<Value *> VL);
+
+ /// \returns the scalarization cost for this list of values. Assuming that
+ /// this subtree gets vectorized, we may need to extract the values from the
+ /// roots. This method calculates the cost of extracting the values.
+ int getGatherCost(ArrayRef<Value *> VL);
+
+ /// \brief Attempts to order and vectorize a sequence of stores. This
+ /// function does a quadratic scan of the given stores.
+ /// \returns true if the basic block was modified.
+ bool vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold);
+
+ /// \brief Vectorize a group of scalars into a vector tree.
+ /// \returns the vectorized value.
+ Value *vectorizeArith(ArrayRef<Value *> Operands);
+
+ /// \brief This method contains the recursive part of getTreeCost.
+ int getTreeCost_rec(ArrayRef<Value *> VL, unsigned Depth);
+
+ /// \brief This recursive method looks for vectorization hazards such as
+ /// values that are used by multiple users and checks that values are used
+ /// by only one vector lane. It updates the variables LaneMap, MultiUserVals.
+ void getTreeUses_rec(ArrayRef<Value *> VL, unsigned Depth);
+
+ /// \brief This method contains the recursive part of vectorizeTree.
+ Value *vectorizeTree_rec(ArrayRef<Value *> VL);
+
+ /// \brief Vectorize a sorted sequence of stores.
+ bool vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold);
+
+ /// \returns the scalarization cost for this type. Scalarization in this
+ /// context means the creation of vectors from a group of scalars.
+ int getGatherCost(Type *Ty);
+
+ /// \returns the AA location that is being access by the instruction.
+ AliasAnalysis::Location getLocation(Instruction *I);
+
+ /// \brief Checks if it is possible to sink an instruction from
+ /// \p Src to \p Dst.
+ /// \returns the pointer to the barrier instruction if we can't sink.
+ Value *getSinkBarrier(Instruction *Src, Instruction *Dst);
+
+ /// \returns the index of the last instrucion in the BB from \p VL.
+ int getLastIndex(ArrayRef<Value *> VL);
+
+ /// \returns the Instrucion in the bundle \p VL.
+ Instruction *getLastInstruction(ArrayRef<Value *> VL);
+
+ /// \returns the Instruction at index \p Index which is in Block \p BB.
+ Instruction *getInstructionForIndex(unsigned Index, BasicBlock *BB);
+
+ /// \returns the index of the first User of \p VL.
+ int getFirstUserIndex(ArrayRef<Value *> VL);
+
+ /// \returns a vector from a collection of scalars in \p VL.
+ Value *Gather(ArrayRef<Value *> VL, VectorType *Ty);
+
+ /// \brief Perform LICM and CSE on the newly generated gather sequences.
+ void optimizeGatherSequence();
+
+ bool needToGatherAny(ArrayRef<Value *> VL) {
+ for (int i = 0, e = VL.size(); i < e; ++i)
+ if (MustGather.count(VL[i]))
+ return true;
+ return false;
}
+ /// -- Vectorization State --
+
+ /// Maps values in the tree to the vector lanes that uses them. This map must
+ /// be reset between runs of getCost.
+ std::map<Value *, int> LaneMap;
+ /// A list of instructions to ignore while sinking
+ /// memory instructions. This map must be reset between runs of getCost.
+ ValueSet MemBarrierIgnoreList;
+
+ /// Maps between the first scalar to the vector. This map must be reset
+ /// between runs.
+ DenseMap<Value *, Value *> VectorizedValues;
+
+ /// Contains values that must be gathered because they are used
+ /// by multiple lanes, or by users outside the tree.
+ /// NOTICE: The vectorization methods also use this set.
+ ValueSet MustGather;
+
+ /// Contains PHINodes that are being processed. We use this data structure
+ /// to stop cycles in the graph.
+ ValueSet VisitedPHIs;
+
+ /// Contains a list of values that are used outside the current tree. This
+ /// set must be reset between runs.
+ SetVector<Value *> MultiUserVals;
+
+ /// Holds all of the instructions that we gathered.
+ SetVector<Instruction *> GatherSeq;
+
+ /// Numbers instructions in different blocks.
+ std::map<BasicBlock *, BlockNumbering> BlocksNumbers;
+
+ // Analysis and block reference.
+ Function *F;
ScalarEvolution *SE;
DataLayout *DL;
TargetTransformInfo *TTI;
AliasAnalysis *AA;
+ LoopInfo *LI;
+ DominatorTree *DT;
+ /// Instruction builder to construct the vectorized tree.
+ IRBuilder<> Builder;
+};
- /// \brief Collect memory references and sort them according to their base
- /// object. We sort the stores to their base objects to reduce the cost of the
- /// quadratic search on the stores. TODO: We can further reduce this cost
- /// if we flush the chain creation every time we run into a memory barrier.
- bool CollectStores(BasicBlock *BB, BoUpSLP &R) {
- for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
- // Can't vectorize instructions with side effects.
- if (it->mayThrow())
- return false;
+int FuncSLP::getGatherCost(Type *Ty) {
+ int Cost = 0;
+ for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i)
+ Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i);
+ return Cost;
+}
+
+int FuncSLP::getGatherCost(ArrayRef<Value *> VL) {
+ // Find the type of the operands in VL.
+ Type *ScalarTy = VL[0]->getType();
+ if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
+ ScalarTy = SI->getValueOperand()->getType();
+ VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
+ // Find the cost of inserting/extracting values from the vector.
+ return getGatherCost(VecTy);
+}
+
+AliasAnalysis::Location FuncSLP::getLocation(Instruction *I) {
+ if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ return AA->getLocation(SI);
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ return AA->getLocation(LI);
+ return AliasAnalysis::Location();
+}
+
+Value *FuncSLP::getPointerOperand(Value *I) {
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ return LI->getPointerOperand();
+ if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ return SI->getPointerOperand();
+ return 0;
+}
+
+unsigned FuncSLP::getAddressSpaceOperand(Value *I) {
+ if (LoadInst *L = dyn_cast<LoadInst>(I))
+ return L->getPointerAddressSpace();
+ if (StoreInst *S = dyn_cast<StoreInst>(I))
+ return S->getPointerAddressSpace();
+ return -1;
+}
+
+bool FuncSLP::isConsecutiveAccess(Value *A, Value *B) {
+ Value *PtrA = getPointerOperand(A);
+ Value *PtrB = getPointerOperand(B);
+ unsigned ASA = getAddressSpaceOperand(A);
+ unsigned ASB = getAddressSpaceOperand(B);
+
+ // Check that the address spaces match and that the pointers are valid.
+ if (!PtrA || !PtrB || (ASA != ASB))
+ return false;
- StoreInst *SI = dyn_cast<StoreInst>(it);
- if (!SI)
+ // Check that A and B are of the same type.
+ if (PtrA->getType() != PtrB->getType())
+ return false;
+
+ // Calculate the distance.
+ const SCEV *PtrSCEVA = SE->getSCEV(PtrA);
+ const SCEV *PtrSCEVB = SE->getSCEV(PtrB);
+ const SCEV *OffsetSCEV = SE->getMinusSCEV(PtrSCEVA, PtrSCEVB);
+ const SCEVConstant *ConstOffSCEV = dyn_cast<SCEVConstant>(OffsetSCEV);
+
+ // Non constant distance.
+ if (!ConstOffSCEV)
+ return false;
+
+ int64_t Offset = ConstOffSCEV->getValue()->getSExtValue();
+ Type *Ty = cast<PointerType>(PtrA->getType())->getElementType();
+ // The Instructions are connsecutive if the size of the first load/store is
+ // the same as the offset.
+ int64_t Sz = DL->getTypeStoreSize(Ty);
+ return ((-Offset) == Sz);
+}
+
+Value *FuncSLP::getSinkBarrier(Instruction *Src, Instruction *Dst) {
+ assert(Src->getParent() == Dst->getParent() && "Not the same BB");
+ BasicBlock::iterator I = Src, E = Dst;
+ /// Scan all of the instruction from SRC to DST and check if
+ /// the source may alias.
+ for (++I; I != E; ++I) {
+ // Ignore store instructions that are marked as 'ignore'.
+ if (MemBarrierIgnoreList.count(I))
+ continue;
+ if (Src->mayWriteToMemory()) /* Write */ {
+ if (!I->mayReadOrWriteMemory())
+ continue;
+ } else /* Read */ {
+ if (!I->mayWriteToMemory())
continue;
+ }
+ AliasAnalysis::Location A = getLocation(&*I);
+ AliasAnalysis::Location B = getLocation(Src);
- // Check that the pointer points to scalars.
- if (SI->getValueOperand()->getType()->isAggregateType())
- return false;
+ if (!A.Ptr || !B.Ptr || AA->alias(A, B))
+ return I;
+ }
+ return 0;
+}
- // Find the base of the GEP.
- Value *Ptr = SI->getPointerOperand();
- if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr))
- Ptr = GEP->getPointerOperand();
+static BasicBlock *getSameBlock(ArrayRef<Value *> VL) {
+ BasicBlock *BB = 0;
+ for (int i = 0, e = VL.size(); i < e; i++) {
+ Instruction *I = dyn_cast<Instruction>(VL[i]);
+ if (!I)
+ return 0;
- // Save the store locations.
- StoreRefs[Ptr].push_back(SI);
+ if (!BB) {
+ BB = I->getParent();
+ continue;
+ }
+
+ if (BB != I->getParent())
+ return 0;
+ }
+ return BB;
+}
+
+static bool allConstant(ArrayRef<Value *> VL) {
+ for (unsigned i = 0, e = VL.size(); i < e; ++i)
+ if (!isa<Constant>(VL[i]))
+ return false;
+ return true;
+}
+
+static bool isSplat(ArrayRef<Value *> VL) {
+ for (unsigned i = 1, e = VL.size(); i < e; ++i)
+ if (VL[i] != VL[0])
+ return false;
+ return true;
+}
+
+static unsigned getSameOpcode(ArrayRef<Value *> VL) {
+ unsigned Opcode = 0;
+ for (int i = 0, e = VL.size(); i < e; i++) {
+ if (Instruction *I = dyn_cast<Instruction>(VL[i])) {
+ if (!Opcode) {
+ Opcode = I->getOpcode();
+ continue;
+ }
+ if (Opcode != I->getOpcode())
+ return 0;
}
- return true;
}
+ return Opcode;
+}
- bool RollStoreChains(BoUpSLP &R) {
- bool Changed = false;
- // Attempt to sort and vectorize each of the store-groups.
- for (StoreListMap::iterator it = StoreRefs.begin(), e = StoreRefs.end();
- it != e; ++it) {
- if (it->second.size() < 2)
+static bool CanReuseExtract(ArrayRef<Value *> VL, unsigned VF,
+ VectorType *VecTy) {
+ assert(Instruction::ExtractElement == getSameOpcode(VL) && "Invalid opcode");
+ // Check if all of the extracts come from the same vector and from the
+ // correct offset.
+ Value *VL0 = VL[0];
+ ExtractElementInst *E0 = cast<ExtractElementInst>(VL0);
+ Value *Vec = E0->getOperand(0);
+
+ // We have to extract from the same vector type.
+ if (Vec->getType() != VecTy)
+ return false;
+
+ // Check that all of the indices extract from the correct offset.
+ ConstantInt *CI = dyn_cast<ConstantInt>(E0->getOperand(1));
+ if (!CI || CI->getZExtValue())
+ return false;
+
+ for (unsigned i = 1, e = VF; i < e; ++i) {
+ ExtractElementInst *E = cast<ExtractElementInst>(VL[i]);
+ ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1));
+
+ if (!CI || CI->getZExtValue() != i || E->getOperand(0) != Vec)
+ return false;
+ }
+
+ return true;
+}
+
+void FuncSLP::getTreeUses_rec(ArrayRef<Value *> VL, unsigned Depth) {
+ if (Depth == RecursionMaxDepth)
+ return MustGather.insert(VL.begin(), VL.end());
+
+ // Don't handle vectors.
+ if (VL[0]->getType()->isVectorTy())
+ return;
+
+ if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
+ if (SI->getValueOperand()->getType()->isVectorTy())
+ return;
+
+ // If all of the operands are identical or constant we have a simple solution.
+ if (allConstant(VL) || isSplat(VL) || !getSameBlock(VL))
+ return MustGather.insert(VL.begin(), VL.end());
+
+ // Stop the scan at unknown IR.
+ Instruction *VL0 = dyn_cast<Instruction>(VL[0]);
+ assert(VL0 && "Invalid instruction");
+
+ // Mark instructions with multiple users.
+ for (unsigned i = 0, e = VL.size(); i < e; ++i) {
+ if (PHINode *PN = dyn_cast<PHINode>(VL[i])) {
+ unsigned NumUses = 0;
+ // Check that PHINodes have only one external (non-self) use.
+ for (Value::use_iterator U = VL[i]->use_begin(), UE = VL[i]->use_end();
+ U != UE; ++U) {
+ // Don't count self uses.
+ if (*U == PN)
+ continue;
+ NumUses++;
+ }
+ if (NumUses > 1) {
+ DEBUG(dbgs() << "SLP: Adding PHI to MultiUserVals "
+ "because it has " << NumUses << " users:" << *PN << " \n");
+ MultiUserVals.insert(PN);
+ }
+ continue;
+ }
+
+ Instruction *I = dyn_cast<Instruction>(VL[i]);
+ // Remember to check if all of the users of this instruction are vectorized
+ // within our tree. At depth zero we have no local users, only external
+ // users that we don't care about.
+ if (Depth && I && I->getNumUses() > 1) {
+ DEBUG(dbgs() << "SLP: Adding to MultiUserVals "
+ "because it has " << I->getNumUses() << " users:" << *I << " \n");
+ MultiUserVals.insert(I);
+ }
+ }
+
+ // Check that the instruction is only used within one lane.
+ for (int i = 0, e = VL.size(); i < e; ++i) {
+ if (LaneMap.count(VL[i]) && LaneMap[VL[i]] != i) {
+ DEBUG(dbgs() << "SLP: Value used by multiple lanes:" << *VL[i] << "\n");
+ return MustGather.insert(VL.begin(), VL.end());
+ }
+ // Make this instruction as 'seen' and remember the lane.
+ LaneMap[VL[i]] = i;
+ }
+
+ unsigned Opcode = getSameOpcode(VL);
+ if (!Opcode)
+ return MustGather.insert(VL.begin(), VL.end());
+
+ switch (Opcode) {
+ case Instruction::PHI: {
+ PHINode *PH = dyn_cast<PHINode>(VL0);
+
+ // Stop self cycles.
+ if (VisitedPHIs.count(PH))
+ return;
+
+ VisitedPHIs.insert(PH);
+ for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
+ ValueList Operands;
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<PHINode>(VL[j])->getIncomingValue(i));
+
+ getTreeUses_rec(Operands, Depth + 1);
+ }
+ return;
+ }
+ case Instruction::ExtractElement: {
+ VectorType *VecTy = VectorType::get(VL[0]->getType(), VL.size());
+ // No need to follow ExtractElements that are going to be optimized away.
+ if (CanReuseExtract(VL, VL.size(), VecTy))
+ return;
+ // Fall through.
+ }
+ case Instruction::Load:
+ return;
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ case Instruction::FPExt:
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ case Instruction::SIToFP:
+ case Instruction::UIToFP:
+ case Instruction::Trunc:
+ case Instruction::FPTrunc:
+ case Instruction::BitCast:
+ case Instruction::Select:
+ case Instruction::ICmp:
+ case Instruction::FCmp:
+ case Instruction::Add:
+ case Instruction::FAdd:
+ case Instruction::Sub:
+ case Instruction::FSub:
+ case Instruction::Mul:
+ case Instruction::FMul:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor: {
+ for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
+ ValueList Operands;
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
+
+ getTreeUses_rec(Operands, Depth + 1);
+ }
+ return;
+ }
+ case Instruction::Store: {
+ ValueList Operands;
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<Instruction>(VL[j])->getOperand(0));
+ getTreeUses_rec(Operands, Depth + 1);
+ return;
+ }
+ default:
+ return MustGather.insert(VL.begin(), VL.end());
+ }
+}
+
+int FuncSLP::getLastIndex(ArrayRef<Value *> VL) {
+ BasicBlock *BB = cast<Instruction>(VL[0])->getParent();
+ assert(BB == getSameBlock(VL) && BlocksNumbers.count(BB) && "Invalid block");
+ BlockNumbering &BN = BlocksNumbers[BB];
+
+ int MaxIdx = BN.getIndex(BB->getFirstNonPHI());
+ for (unsigned i = 0, e = VL.size(); i < e; ++i)
+ MaxIdx = std::max(MaxIdx, BN.getIndex(cast<Instruction>(VL[i])));
+ return MaxIdx;
+}
+
+Instruction *FuncSLP::getLastInstruction(ArrayRef<Value *> VL) {
+ BasicBlock *BB = cast<Instruction>(VL[0])->getParent();
+ assert(BB == getSameBlock(VL) && BlocksNumbers.count(BB) && "Invalid block");
+ BlockNumbering &BN = BlocksNumbers[BB];
+
+ int MaxIdx = BN.getIndex(cast<Instruction>(VL[0]));
+ for (unsigned i = 1, e = VL.size(); i < e; ++i)
+ MaxIdx = std::max(MaxIdx, BN.getIndex(cast<Instruction>(VL[i])));
+ return BN.getInstruction(MaxIdx);
+}
+
+Instruction *FuncSLP::getInstructionForIndex(unsigned Index, BasicBlock *BB) {
+ BlockNumbering &BN = BlocksNumbers[BB];
+ return BN.getInstruction(Index);
+}
+
+int FuncSLP::getFirstUserIndex(ArrayRef<Value *> VL) {
+ BasicBlock *BB = getSameBlock(VL);
+ assert(BB && "All instructions must come from the same block");
+ BlockNumbering &BN = BlocksNumbers[BB];
+
+ // Find the first user of the values.
+ int FirstUser = BN.getIndex(BB->getTerminator());
+ for (unsigned i = 0, e = VL.size(); i < e; ++i) {
+ for (Value::use_iterator U = VL[i]->use_begin(), UE = VL[i]->use_end();
+ U != UE; ++U) {
+ Instruction *Instr = dyn_cast<Instruction>(*U);
+
+ if (!Instr || Instr->getParent() != BB)
continue;
- Changed |= R.vectorizeStores(it->second, -SLPCostThreshold);
+
+ FirstUser = std::min(FirstUser, BN.getIndex(Instr));
}
+ }
+ return FirstUser;
+}
+
+int FuncSLP::getTreeCost_rec(ArrayRef<Value *> VL, unsigned Depth) {
+ Type *ScalarTy = VL[0]->getType();
+
+ if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
+ ScalarTy = SI->getValueOperand()->getType();
+
+ /// Don't mess with vectors.
+ if (ScalarTy->isVectorTy())
+ return FuncSLP::MAX_COST;
+
+ if (allConstant(VL))
+ return 0;
+
+ VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
+
+ if (isSplat(VL))
+ return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0);
+
+ int GatherCost = getGatherCost(VecTy);
+ if (Depth == RecursionMaxDepth || needToGatherAny(VL))
+ return GatherCost;
+
+ BasicBlock *BB = getSameBlock(VL);
+ unsigned Opcode = getSameOpcode(VL);
+ assert(Opcode && BB && "Invalid Instruction Value");
+
+ // Check if it is safe to sink the loads or the stores.
+ if (Opcode == Instruction::Load || Opcode == Instruction::Store) {
+ int MaxIdx = getLastIndex(VL);
+ Instruction *Last = getInstructionForIndex(MaxIdx, BB);
+
+ for (unsigned i = 0, e = VL.size(); i < e; ++i) {
+ if (VL[i] == Last)
+ continue;
+ Value *Barrier = getSinkBarrier(cast<Instruction>(VL[i]), Last);
+ if (Barrier) {
+ DEBUG(dbgs() << "SLP: Can't sink " << *VL[i] << "\n down to " << *Last
+ << "\n because of " << *Barrier << "\n");
+ return MAX_COST;
+ }
+ }
+ }
+
+ Instruction *VL0 = cast<Instruction>(VL[0]);
+ switch (Opcode) {
+ case Instruction::PHI: {
+ PHINode *PH = dyn_cast<PHINode>(VL0);
+
+ // Stop self cycles.
+ if (VisitedPHIs.count(PH))
+ return 0;
+
+ VisitedPHIs.insert(PH);
+ int TotalCost = 0;
+ // Calculate the cost of all of the operands.
+ for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
+ ValueList Operands;
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<PHINode>(VL[j])->getIncomingValue(i));
+
+ int Cost = getTreeCost_rec(Operands, Depth + 1);
+ if (Cost == MAX_COST)
+ return MAX_COST;
+ TotalCost += TotalCost;
+ }
+
+ if (TotalCost > GatherCost) {
+ MustGather.insert(VL.begin(), VL.end());
+ return GatherCost;
+ }
+
+ return TotalCost;
+ }
+ case Instruction::ExtractElement: {
+ if (CanReuseExtract(VL, VL.size(), VecTy))
+ return 0;
+ return getGatherCost(VecTy);
+ }
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ case Instruction::FPExt:
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ case Instruction::SIToFP:
+ case Instruction::UIToFP:
+ case Instruction::Trunc:
+ case Instruction::FPTrunc:
+ case Instruction::BitCast: {
+ ValueList Operands;
+ Type *SrcTy = VL0->getOperand(0)->getType();
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j) {
+ Operands.push_back(cast<Instruction>(VL[j])->getOperand(0));
+ // Check that the casted type is the same for all users.
+ if (cast<Instruction>(VL[j])->getOperand(0)->getType() != SrcTy)
+ return getGatherCost(VecTy);
+ }
+
+ int Cost = getTreeCost_rec(Operands, Depth + 1);
+ if (Cost == FuncSLP::MAX_COST)
+ return Cost;
+
+ // Calculate the cost of this instruction.
+ int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(),
+ VL0->getType(), SrcTy);
+
+ VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size());
+ int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy);
+ Cost += (VecCost - ScalarCost);
+
+ if (Cost > GatherCost) {
+ MustGather.insert(VL.begin(), VL.end());
+ return GatherCost;
+ }
+
+ return Cost;
+ }
+ case Instruction::FCmp:
+ case Instruction::ICmp: {
+ // Check that all of the compares have the same predicate.
+ CmpInst::Predicate P0 = dyn_cast<CmpInst>(VL0)->getPredicate();
+ for (unsigned i = 1, e = VL.size(); i < e; ++i) {
+ CmpInst *Cmp = cast<CmpInst>(VL[i]);
+ if (Cmp->getPredicate() != P0)
+ return getGatherCost(VecTy);
+ }
+ // Fall through.
+ }
+ case Instruction::Select:
+ case Instruction::Add:
+ case Instruction::FAdd:
+ case Instruction::Sub:
+ case Instruction::FSub:
+ case Instruction::Mul:
+ case Instruction::FMul:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor: {
+ int TotalCost = 0;
+ // Calculate the cost of all of the operands.
+ for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
+ ValueList Operands;
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<Instruction>(VL[j])->getOperand(i));
+
+ int Cost = getTreeCost_rec(Operands, Depth + 1);
+ if (Cost == MAX_COST)
+ return MAX_COST;
+ TotalCost += Cost;
+ }
+
+ // Calculate the cost of this instruction.
+ int ScalarCost = 0;
+ int VecCost = 0;
+ if (Opcode == Instruction::FCmp || Opcode == Instruction::ICmp ||
+ Opcode == Instruction::Select) {
+ VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size());
+ ScalarCost =
+ VecTy->getNumElements() *
+ TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty());
+ VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy);
+ } else {
+ ScalarCost = VecTy->getNumElements() *
+ TTI->getArithmeticInstrCost(Opcode, ScalarTy);
+ VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy);
+ }
+ TotalCost += (VecCost - ScalarCost);
+
+ if (TotalCost > GatherCost) {
+ MustGather.insert(VL.begin(), VL.end());
+ return GatherCost;
+ }
+
+ return TotalCost;
+ }
+ case Instruction::Load: {
+ // If we are scalarize the loads, add the cost of forming the vector.
+ for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
+ if (!isConsecutiveAccess(VL[i], VL[i + 1]))
+ return getGatherCost(VecTy);
+
+ // Cost of wide load - cost of scalar loads.
+ int ScalarLdCost = VecTy->getNumElements() *
+ TTI->getMemoryOpCost(Instruction::Load, ScalarTy, 1, 0);
+ int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, ScalarTy, 1, 0);
+ int TotalCost = VecLdCost - ScalarLdCost;
+
+ if (TotalCost > GatherCost) {
+ MustGather.insert(VL.begin(), VL.end());
+ return GatherCost;
+ }
+
+ return TotalCost;
+ }
+ case Instruction::Store: {
+ // We know that we can merge the stores. Calculate the cost.
+ int ScalarStCost = VecTy->getNumElements() *
+ TTI->getMemoryOpCost(Instruction::Store, ScalarTy, 1, 0);
+ int VecStCost = TTI->getMemoryOpCost(Instruction::Store, ScalarTy, 1, 0);
+ int StoreCost = VecStCost - ScalarStCost;
+
+ ValueList Operands;
+ for (unsigned j = 0; j < VL.size(); ++j) {
+ Operands.push_back(cast<Instruction>(VL[j])->getOperand(0));
+ MemBarrierIgnoreList.insert(VL[j]);
+ }
+
+ int Cost = getTreeCost_rec(Operands, Depth + 1);
+ if (Cost == MAX_COST)
+ return MAX_COST;
+
+ int TotalCost = StoreCost + Cost;
+ return TotalCost;
+ }
+ default:
+ // Unable to vectorize unknown instructions.
+ return getGatherCost(VecTy);
+ }
+}
+
+int FuncSLP::getTreeCost(ArrayRef<Value *> VL) {
+ // Get rid of the list of stores that were removed, and from the
+ // lists of instructions with multiple users.
+ MemBarrierIgnoreList.clear();
+ LaneMap.clear();
+ MultiUserVals.clear();
+ MustGather.clear();
+ VisitedPHIs.clear();
+
+ if (!getSameBlock(VL))
+ return MAX_COST;
+
+ // Find the location of the last root.
+ int LastRootIndex = getLastIndex(VL);
+ int FirstUserIndex = getFirstUserIndex(VL);
+
+ // Don't vectorize if there are users of the tree roots inside the tree
+ // itself.
+ if (LastRootIndex > FirstUserIndex)
+ return MAX_COST;
+
+ // Scan the tree and find which value is used by which lane, and which values
+ // must be scalarized.
+ getTreeUses_rec(VL, 0);
+
+ // Check that instructions with multiple users can be vectorized. Mark unsafe
+ // instructions.
+ for (SetVector<Value *>::iterator it = MultiUserVals.begin(),
+ e = MultiUserVals.end();
+ it != e; ++it) {
+ // Check that all of the users of this instr are within the tree.
+ for (Value::use_iterator I = (*it)->use_begin(), E = (*it)->use_end();
+ I != E; ++I) {
+ if (LaneMap.find(*I) == LaneMap.end()) {
+ DEBUG(dbgs() << "SLP: Adding to MustExtract "
+ "because of an out of tree usage.\n");
+ MustGather.insert(*it);
+ continue;
+ }
+ }
+ }
+
+ // Now calculate the cost of vectorizing the tree.
+ return getTreeCost_rec(VL, 0);
+}
+bool FuncSLP::vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold) {
+ unsigned ChainLen = Chain.size();
+ DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen
+ << "\n");
+ Type *StoreTy = cast<StoreInst>(Chain[0])->getValueOperand()->getType();
+ unsigned Sz = DL->getTypeSizeInBits(StoreTy);
+ unsigned VF = MinVecRegSize / Sz;
+
+ if (!isPowerOf2_32(Sz) || VF < 2)
+ return false;
+
+ bool Changed = false;
+ // Look for profitable vectorizable trees at all offsets, starting at zero.
+ for (unsigned i = 0, e = ChainLen; i < e; ++i) {
+ if (i + VF > e)
+ break;
+ DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i
+ << "\n");
+ ArrayRef<Value *> Operands = Chain.slice(i, VF);
+
+ int Cost = getTreeCost(Operands);
+ if (Cost == FuncSLP::MAX_COST)
+ continue;
+ DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n");
+ if (Cost < CostThreshold) {
+ DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n");
+ vectorizeTree(Operands);
+
+ // Remove the scalar stores.
+ for (int j = 0, e = VF; j < e; ++j)
+ cast<Instruction>(Operands[j])->eraseFromParent();
+
+ // Move to the next bundle.
+ i += VF - 1;
+ Changed = true;
+ }
+ }
+
+ if (Changed || ChainLen > VF)
return Changed;
+
+ // Handle short chains. This helps us catch types such as <3 x float> that
+ // are smaller than vector size.
+ int Cost = getTreeCost(Chain);
+ if (Cost == FuncSLP::MAX_COST)
+ return false;
+ if (Cost < CostThreshold) {
+ DEBUG(dbgs() << "SLP: Found store chain cost = " << Cost
+ << " for size = " << ChainLen << "\n");
+ vectorizeTree(Chain);
+
+ // Remove all of the scalar stores.
+ for (int i = 0, e = Chain.size(); i < e; ++i)
+ cast<Instruction>(Chain[i])->eraseFromParent();
+
+ return true;
}
- virtual bool runOnBasicBlock(BasicBlock &BB) {
+ return false;
+}
+
+bool FuncSLP::vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold) {
+ SetVector<Value *> Heads, Tails;
+ SmallDenseMap<Value *, Value *> ConsecutiveChain;
+
+ // We may run into multiple chains that merge into a single chain. We mark the
+ // stores that we vectorized so that we don't visit the same store twice.
+ ValueSet VectorizedStores;
+ bool Changed = false;
+
+ // Do a quadratic search on all of the given stores and find
+ // all of the pairs of loads that follow each other.
+ for (unsigned i = 0, e = Stores.size(); i < e; ++i)
+ for (unsigned j = 0; j < e; ++j) {
+ if (i == j)
+ continue;
+
+ if (isConsecutiveAccess(Stores[i], Stores[j])) {
+ Tails.insert(Stores[j]);
+ Heads.insert(Stores[i]);
+ ConsecutiveChain[Stores[i]] = Stores[j];
+ }
+ }
+
+ // For stores that start but don't end a link in the chain:
+ for (SetVector<Value *>::iterator it = Heads.begin(), e = Heads.end();
+ it != e; ++it) {
+ if (Tails.count(*it))
+ continue;
+
+ // We found a store instr that starts a chain. Now follow the chain and try
+ // to vectorize it.
+ ValueList Operands;
+ Value *I = *it;
+ // Collect the chain into a list.
+ while (Tails.count(I) || Heads.count(I)) {
+ if (VectorizedStores.count(I))
+ break;
+ Operands.push_back(I);
+ // Move to the next value in the chain.
+ I = ConsecutiveChain[I];
+ }
+
+ bool Vectorized = vectorizeStoreChain(Operands, costThreshold);
+
+ // Mark the vectorized stores so that we don't vectorize them again.
+ if (Vectorized)
+ VectorizedStores.insert(Operands.begin(), Operands.end());
+ Changed |= Vectorized;
+ }
+
+ return Changed;
+}
+
+Value *FuncSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) {
+ Value *Vec = UndefValue::get(Ty);
+ // Generate the 'InsertElement' instruction.
+ for (unsigned i = 0; i < Ty->getNumElements(); ++i) {
+ Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i));
+ if (Instruction *I = dyn_cast<Instruction>(Vec))
+ GatherSeq.insert(I);
+ }
+
+ return Vec;
+}
+
+Value *FuncSLP::vectorizeTree_rec(ArrayRef<Value *> VL) {
+ BuilderLocGuard Guard(Builder);
+
+ Type *ScalarTy = VL[0]->getType();
+ if (StoreInst *SI = dyn_cast<StoreInst>(VL[0]))
+ ScalarTy = SI->getValueOperand()->getType();
+ VectorType *VecTy = VectorType::get(ScalarTy, VL.size());
+
+ if (needToGatherAny(VL))
+ return Gather(VL, VecTy);
+
+ if (VectorizedValues.count(VL[0])) {
+ DEBUG(dbgs() << "SLP: Diamond merged at depth.\n");
+ return VectorizedValues[VL[0]];
+ }
+
+ Instruction *VL0 = cast<Instruction>(VL[0]);
+ unsigned Opcode = VL0->getOpcode();
+ assert(Opcode == getSameOpcode(VL) && "Invalid opcode");
+
+ switch (Opcode) {
+ case Instruction::PHI: {
+ PHINode *PH = dyn_cast<PHINode>(VL0);
+ Builder.SetInsertPoint(PH->getParent()->getFirstInsertionPt());
+ PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues());
+ VectorizedValues[VL0] = NewPhi;
+
+ for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
+ ValueList Operands;
+ BasicBlock *IBB = PH->getIncomingBlock(i);
+
+ // Prepare the operand vector.
+ for (unsigned j = 0; j < VL.size(); ++j)
+ Operands.push_back(cast<PHINode>(VL[j])->getIncomingValueForBlock(IBB));
+
+ Builder.SetInsertPoint(IBB->getTerminator());
+ Value *Vec = vectorizeTree_rec(Operands);
+ NewPhi->addIncoming(Vec, IBB);
+ }
+
+ assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() &&
+ "Invalid number of incoming values");
+ return NewPhi;
+ }
+
+ case Instruction::ExtractElement: {
+ if (CanReuseExtract(VL, VL.size(), VecTy))
+ return VL0->getOperand(0);
+ return Gather(VL, VecTy);
+ }
+ case Instruction::ZExt:
+ case Instruction::SExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ case Instruction::FPExt:
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ case Instruction::SIToFP:
+ case Instruction::UIToFP:
+ case Instruction::Trunc:
+ case Instruction::FPTrunc:
+ case Instruction::BitCast: {
+ ValueList INVL;
+ for (int i = 0, e = VL.size(); i < e; ++i)
+ INVL.push_back(cast<Instruction>(VL[i])->getOperand(0));
+
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *InVec = vectorizeTree_rec(INVL);
+ CastInst *CI = dyn_cast<CastInst>(VL0);
+ Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy);
+ VectorizedValues[VL0] = V;
+ return V;
+ }
+ case Instruction::FCmp:
+ case Instruction::ICmp: {
+ // Check that all of the compares have the same predicate.
+ CmpInst::Predicate P0 = dyn_cast<CmpInst>(VL0)->getPredicate();
+ for (unsigned i = 1, e = VL.size(); i < e; ++i) {
+ CmpInst *Cmp = cast<CmpInst>(VL[i]);
+ if (Cmp->getPredicate() != P0)
+ return Gather(VL, VecTy);
+ }
+
+ ValueList LHSV, RHSV;
+ for (int i = 0, e = VL.size(); i < e; ++i) {
+ LHSV.push_back(cast<Instruction>(VL[i])->getOperand(0));
+ RHSV.push_back(cast<Instruction>(VL[i])->getOperand(1));
+ }
+
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *L = vectorizeTree_rec(LHSV);
+ Value *R = vectorizeTree_rec(RHSV);
+ Value *V;
+
+ if (Opcode == Instruction::FCmp)
+ V = Builder.CreateFCmp(P0, L, R);
+ else
+ V = Builder.CreateICmp(P0, L, R);
+
+ VectorizedValues[VL0] = V;
+ return V;
+ }
+ case Instruction::Select: {
+ ValueList TrueVec, FalseVec, CondVec;
+ for (int i = 0, e = VL.size(); i < e; ++i) {
+ CondVec.push_back(cast<Instruction>(VL[i])->getOperand(0));
+ TrueVec.push_back(cast<Instruction>(VL[i])->getOperand(1));
+ FalseVec.push_back(cast<Instruction>(VL[i])->getOperand(2));
+ }
+
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *True = vectorizeTree_rec(TrueVec);
+ Value *False = vectorizeTree_rec(FalseVec);
+ Value *Cond = vectorizeTree_rec(CondVec);
+ Value *V = Builder.CreateSelect(Cond, True, False);
+ VectorizedValues[VL0] = V;
+ return V;
+ }
+ case Instruction::Add:
+ case Instruction::FAdd:
+ case Instruction::Sub:
+ case Instruction::FSub:
+ case Instruction::Mul:
+ case Instruction::FMul:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor: {
+ ValueList LHSVL, RHSVL;
+ for (int i = 0, e = VL.size(); i < e; ++i) {
+ LHSVL.push_back(cast<Instruction>(VL[i])->getOperand(0));
+ RHSVL.push_back(cast<Instruction>(VL[i])->getOperand(1));
+ }
+
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *LHS = vectorizeTree_rec(LHSVL);
+ Value *RHS = vectorizeTree_rec(RHSVL);
+
+ if (LHS == RHS) {
+ assert((VL0->getOperand(0) == VL0->getOperand(1)) && "Invalid order");
+ }
+
+ BinaryOperator *BinOp = cast<BinaryOperator>(VL0);
+ Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS);
+ VectorizedValues[VL0] = V;
+ return V;
+ }
+ case Instruction::Load: {
+ // Check if all of the loads are consecutive.
+ for (unsigned i = 1, e = VL.size(); i < e; ++i)
+ if (!isConsecutiveAccess(VL[i - 1], VL[i]))
+ return Gather(VL, VecTy);
+
+ // Loads are inserted at the head of the tree because we don't want to
+ // sink them all the way down past store instructions.
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ LoadInst *LI = cast<LoadInst>(VL0);
+ Value *VecPtr =
+ Builder.CreateBitCast(LI->getPointerOperand(), VecTy->getPointerTo());
+ unsigned Alignment = LI->getAlignment();
+ LI = Builder.CreateLoad(VecPtr);
+ LI->setAlignment(Alignment);
+
+ VectorizedValues[VL0] = LI;
+ return LI;
+ }
+ case Instruction::Store: {
+ StoreInst *SI = cast<StoreInst>(VL0);
+ unsigned Alignment = SI->getAlignment();
+
+ ValueList ValueOp;
+ for (int i = 0, e = VL.size(); i < e; ++i)
+ ValueOp.push_back(cast<StoreInst>(VL[i])->getValueOperand());
+
+ Value *VecValue = vectorizeTree_rec(ValueOp);
+
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *VecPtr =
+ Builder.CreateBitCast(SI->getPointerOperand(), VecTy->getPointerTo());
+ Builder.CreateStore(VecValue, VecPtr)->setAlignment(Alignment);
+ return 0;
+ }
+ default:
+ return Gather(VL, VecTy);
+ }
+}
+
+Value *FuncSLP::vectorizeTree(ArrayRef<Value *> VL) {
+ Builder.SetInsertPoint(getLastInstruction(VL));
+ Value *V = vectorizeTree_rec(VL);
+
+ // We moved some instructions around. We have to number them again
+ // before we can do any analysis.
+ for (Function::iterator it = F->begin(), e = F->end(); it != e; ++it)
+ BlocksNumbers[it].forget();
+ // Clear the state.
+ MustGather.clear();
+ VisitedPHIs.clear();
+ VectorizedValues.clear();
+ MemBarrierIgnoreList.clear();
+ return V;
+}
+
+Value *FuncSLP::vectorizeArith(ArrayRef<Value *> Operands) {
+ Value *Vec = vectorizeTree(Operands);
+ // After vectorizing the operands we need to generate extractelement
+ // instructions and replace all of the uses of the scalar values with
+ // the values that we extracted from the vectorized tree.
+ for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
+ Value *S = Builder.CreateExtractElement(Vec, Builder.getInt32(i));
+ Operands[i]->replaceAllUsesWith(S);
+ Instruction *I = cast<Instruction>(Operands[i]);
+ I->eraseFromParent();
+ }
+
+ return Vec;
+}
+
+void FuncSLP::optimizeGatherSequence() {
+ // LICM InsertElementInst sequences.
+ for (SetVector<Instruction *>::iterator it = GatherSeq.begin(),
+ e = GatherSeq.end(); it != e; ++it) {
+ InsertElementInst *Insert = dyn_cast<InsertElementInst>(*it);
+
+ if (!Insert)
+ continue;
+
+ // Check if this block is inside a loop.
+ Loop *L = LI->getLoopFor(Insert->getParent());
+ if (!L)
+ continue;
+
+ // Check if it has a preheader.
+ BasicBlock *PreHeader = L->getLoopPreheader();
+ if (!PreHeader)
+ continue;
+
+ // If the vector or the element that we insert into it are
+ // instructions that are defined in this basic block then we can't
+ // hoist this instruction.
+ Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0));
+ Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1));
+ if (CurrVec && L->contains(CurrVec))
+ continue;
+ if (NewElem && L->contains(NewElem))
+ continue;
+
+ // We can hoist this instruction. Move it to the pre-header.
+ Insert->moveBefore(PreHeader->getTerminator());
+ }
+
+ // Perform O(N^2) search over the gather sequences and merge identical
+ // instructions. TODO: We can further optimize this scan if we split the
+ // instructions into different buckets based on the insert lane.
+ SmallPtrSet<Instruction*, 16> Visited;
+ ReversePostOrderTraversal<Function*> RPOT(F);
+ for (ReversePostOrderTraversal<Function*>::rpo_iterator I = RPOT.begin(),
+ E = RPOT.end(); I != E; ++I) {
+ BasicBlock *BB = *I;
+ // For all instructions in the function:
+ for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
+ InsertElementInst *Insert = dyn_cast<InsertElementInst>(it);
+ if (!Insert || !GatherSeq.count(Insert))
+ continue;
+
+ // Check if we can replace this instruction with any of the
+ // visited instructions.
+ for (SmallPtrSet<Instruction*, 16>::iterator v = Visited.begin(),
+ ve = Visited.end(); v != ve; ++v) {
+ if (Insert->isIdenticalTo(*v) &&
+ DT->dominates((*v)->getParent(), Insert->getParent())) {
+ Insert->replaceAllUsesWith(*v);
+ Insert = 0;
+ break;
+ }
+ }
+ if (Insert)
+ Visited.insert(Insert);
+ }
+ }
+}
+
+/// The SLPVectorizer Pass.
+struct SLPVectorizer : public FunctionPass {
+ typedef SmallVector<StoreInst *, 8> StoreList;
+ typedef MapVector<Value *, StoreList> StoreListMap;
+
+ /// Pass identification, replacement for typeid
+ static char ID;
+
+ explicit SLPVectorizer() : FunctionPass(ID) {
+ initializeSLPVectorizerPass(*PassRegistry::getPassRegistry());
+ }
+
+ ScalarEvolution *SE;
+ DataLayout *DL;
+ TargetTransformInfo *TTI;
+ AliasAnalysis *AA;
+ LoopInfo *LI;
+ DominatorTree *DT;
+
+ virtual bool runOnFunction(Function &F) {
SE = &getAnalysis<ScalarEvolution>();
DL = getAnalysisIfAvailable<DataLayout>();
TTI = &getAnalysis<TargetTransformInfo>();
AA = &getAnalysis<AliasAnalysis>();
+ LI = &getAnalysis<LoopInfo>();
+ DT = &getAnalysis<DominatorTree>();
+
StoreRefs.clear();
+ bool Changed = false;
// Must have DataLayout. We can't require it because some tests run w/o
// triple.
if (!DL)
return false;
+ DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n");
+
// Use the bollom up slp vectorizer to construct chains that start with
// he store instructions.
- BoUpSLP R(&BB, SE, DL, TTI, AA);
+ FuncSLP R(&F, SE, DL, TTI, AA, LI, DT);
- if (!CollectStores(&BB, R))
- return false;
+ for (Function::iterator it = F.begin(), e = F.end(); it != e; ++it) {
+ BasicBlock *BB = it;
- bool Changed = RollStoreChains(R);
- if (Changed) {
- DEBUG(dbgs()<<"Rolled chains in \""<<BB.getParent()->getName()<<"\"\n");
- DEBUG(verifyFunction(*BB.getParent()));
+ // Vectorize trees that end at reductions.
+ Changed |= vectorizeChainsInBlock(BB, R);
+
+ // Vectorize trees that end at stores.
+ if (unsigned count = collectStores(BB, R)) {
+ (void)count;
+ DEBUG(dbgs() << "SLP: Found " << count << " stores to vectorize.\n");
+ Changed |= vectorizeStoreChains(R);
+ }
}
+ if (Changed) {
+ R.optimizeGatherSequence();
+ DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n");
+ DEBUG(verifyFunction(F));
+ }
return Changed;
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- BasicBlockPass::getAnalysisUsage(AU);
+ FunctionPass::getAnalysisUsage(AU);
AU.addRequired<ScalarEvolution>();
AU.addRequired<AliasAnalysis>();
AU.addRequired<TargetTransformInfo>();
+ AU.addRequired<LoopInfo>();
+ AU.addRequired<DominatorTree>();
}
+private:
+
+ /// \brief Collect memory references and sort them according to their base
+ /// object. We sort the stores to their base objects to reduce the cost of the
+ /// quadratic search on the stores. TODO: We can further reduce this cost
+ /// if we flush the chain creation every time we run into a memory barrier.
+ unsigned collectStores(BasicBlock *BB, FuncSLP &R);
+
+ /// \brief Try to vectorize a chain that starts at two arithmetic instrs.
+ bool tryToVectorizePair(Value *A, Value *B, FuncSLP &R);
+
+ /// \brief Try to vectorize a list of operands. If \p NeedExtracts is true
+ /// then we calculate the cost of extracting the scalars from the vector.
+ /// \returns true if a value was vectorized.
+ bool tryToVectorizeList(ArrayRef<Value *> VL, FuncSLP &R, bool NeedExtracts);
+
+ /// \brief Try to vectorize a chain that may start at the operands of \V;
+ bool tryToVectorize(BinaryOperator *V, FuncSLP &R);
+
+ /// \brief Vectorize the stores that were collected in StoreRefs.
+ bool vectorizeStoreChains(FuncSLP &R);
+
+ /// \brief Scan the basic block and look for patterns that are likely to start
+ /// a vectorization chain.
+ bool vectorizeChainsInBlock(BasicBlock *BB, FuncSLP &R);
+
private:
StoreListMap StoreRefs;
};
+unsigned SLPVectorizer::collectStores(BasicBlock *BB, FuncSLP &R) {
+ unsigned count = 0;
+ StoreRefs.clear();
+ for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
+ StoreInst *SI = dyn_cast<StoreInst>(it);
+ if (!SI)
+ continue;
+
+ // Check that the pointer points to scalars.
+ Type *Ty = SI->getValueOperand()->getType();
+ if (Ty->isAggregateType() || Ty->isVectorTy())
+ return 0;
+
+ // Find the base of the GEP.
+ Value *Ptr = SI->getPointerOperand();
+ if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr))
+ Ptr = GEP->getPointerOperand();
+
+ // Save the store locations.
+ StoreRefs[Ptr].push_back(SI);
+ count++;
+ }
+ return count;
+}
+
+bool SLPVectorizer::tryToVectorizePair(Value *A, Value *B, FuncSLP &R) {
+ if (!A || !B)
+ return false;
+ Value *VL[] = { A, B };
+ return tryToVectorizeList(VL, R, true);
+}
+
+bool SLPVectorizer::tryToVectorizeList(ArrayRef<Value *> VL, FuncSLP &R,
+ bool NeedExtracts) {
+ if (VL.size() < 2)
+ return false;
+
+ DEBUG(dbgs() << "SLP: Vectorizing a list of length = " << VL.size() << ".\n");
+
+ // Check that all of the parts are scalar instructions of the same type.
+ Instruction *I0 = dyn_cast<Instruction>(VL[0]);
+ if (!I0)
+ return 0;
+
+ unsigned Opcode0 = I0->getOpcode();
+
+ for (int i = 0, e = VL.size(); i < e; ++i) {
+ Type *Ty = VL[i]->getType();
+ if (Ty->isAggregateType() || Ty->isVectorTy())
+ return 0;
+ Instruction *Inst = dyn_cast<Instruction>(VL[i]);
+ if (!Inst || Inst->getOpcode() != Opcode0)
+ return 0;
+ }
+
+ int Cost = R.getTreeCost(VL);
+ if (Cost == FuncSLP::MAX_COST)
+ return false;
+
+ int ExtrCost = NeedExtracts ? R.getGatherCost(VL) : 0;
+ DEBUG(dbgs() << "SLP: Cost of pair:" << Cost
+ << " Cost of extract:" << ExtrCost << ".\n");
+ if ((Cost + ExtrCost) >= -SLPCostThreshold)
+ return false;
+ DEBUG(dbgs() << "SLP: Vectorizing pair.\n");
+ R.vectorizeArith(VL);
+ return true;
+}
+
+bool SLPVectorizer::tryToVectorize(BinaryOperator *V, FuncSLP &R) {
+ if (!V)
+ return false;
+
+ // Try to vectorize V.
+ if (tryToVectorizePair(V->getOperand(0), V->getOperand(1), R))
+ return true;
+
+ BinaryOperator *A = dyn_cast<BinaryOperator>(V->getOperand(0));
+ BinaryOperator *B = dyn_cast<BinaryOperator>(V->getOperand(1));
+ // Try to skip B.
+ if (B && B->hasOneUse()) {
+ BinaryOperator *B0 = dyn_cast<BinaryOperator>(B->getOperand(0));
+ BinaryOperator *B1 = dyn_cast<BinaryOperator>(B->getOperand(1));
+ if (tryToVectorizePair(A, B0, R)) {
+ B->moveBefore(V);
+ return true;
+ }
+ if (tryToVectorizePair(A, B1, R)) {
+ B->moveBefore(V);
+ return true;
+ }
+ }
+
+ // Try to skip A.
+ if (A && A->hasOneUse()) {
+ BinaryOperator *A0 = dyn_cast<BinaryOperator>(A->getOperand(0));
+ BinaryOperator *A1 = dyn_cast<BinaryOperator>(A->getOperand(1));
+ if (tryToVectorizePair(A0, B, R)) {
+ A->moveBefore(V);
+ return true;
+ }
+ if (tryToVectorizePair(A1, B, R)) {
+ A->moveBefore(V);
+ return true;
+ }
+ }
+ return 0;
+}
+
+bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, FuncSLP &R) {
+ bool Changed = false;
+ for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
+ if (isa<DbgInfoIntrinsic>(it))
+ continue;
+
+ // Try to vectorize reductions that use PHINodes.
+ if (PHINode *P = dyn_cast<PHINode>(it)) {
+ // Check that the PHI is a reduction PHI.
+ if (P->getNumIncomingValues() != 2)
+ return Changed;
+ Value *Rdx =
+ (P->getIncomingBlock(0) == BB
+ ? (P->getIncomingValue(0))
+ : (P->getIncomingBlock(1) == BB ? P->getIncomingValue(1) : 0));
+ // Check if this is a Binary Operator.
+ BinaryOperator *BI = dyn_cast_or_null<BinaryOperator>(Rdx);
+ if (!BI)
+ continue;
+
+ Value *Inst = BI->getOperand(0);
+ if (Inst == P)
+ Inst = BI->getOperand(1);
+
+ Changed |= tryToVectorize(dyn_cast<BinaryOperator>(Inst), R);
+ continue;
+ }
+
+ // Try to vectorize trees that start at compare instructions.
+ if (CmpInst *CI = dyn_cast<CmpInst>(it)) {
+ if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) {
+ Changed |= true;
+ continue;
+ }
+ for (int i = 0; i < 2; ++i)
+ if (BinaryOperator *BI = dyn_cast<BinaryOperator>(CI->getOperand(i)))
+ Changed |=
+ tryToVectorizePair(BI->getOperand(0), BI->getOperand(1), R);
+ continue;
+ }
+ }
+
+ // Scan the PHINodes in our successors in search for pairing hints.
+ for (succ_iterator it = succ_begin(BB), e = succ_end(BB); it != e; ++it) {
+ BasicBlock *Succ = *it;
+ SmallVector<Value *, 4> Incoming;
+
+ // Collect the incoming values from the PHIs.
+ for (BasicBlock::iterator instr = Succ->begin(), ie = Succ->end();
+ instr != ie; ++instr) {
+ PHINode *P = dyn_cast<PHINode>(instr);
+
+ if (!P)
+ break;
+
+ Value *V = P->getIncomingValueForBlock(BB);
+ if (Instruction *I = dyn_cast<Instruction>(V))
+ if (I->getParent() == BB)
+ Incoming.push_back(I);
+ }
+
+ if (Incoming.size() > 1)
+ Changed |= tryToVectorizeList(Incoming, R, true);
+ }
+
+ return Changed;
+}
+
+bool SLPVectorizer::vectorizeStoreChains(FuncSLP &R) {
+ bool Changed = false;
+ // Attempt to sort and vectorize each of the store-groups.
+ for (StoreListMap::iterator it = StoreRefs.begin(), e = StoreRefs.end();
+ it != e; ++it) {
+ if (it->second.size() < 2)
+ continue;
+
+ DEBUG(dbgs() << "SLP: Analyzing a store chain of length "
+ << it->second.size() << ".\n");
+
+ Changed |= R.vectorizeStores(it->second, -SLPCostThreshold);
+ }
+ return Changed;
+}
+
} // end anonymous namespace
char SLPVectorizer::ID = 0;
INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false)
namespace llvm {
- Pass *createSLPVectorizerPass() {
- return new SLPVectorizer();
- }
+Pass *createSLPVectorizerPass() { return new SLPVectorizer(); }
}
-