#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/ScalarEvolutionExpressions.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
-#include "llvm/Analysis/Verifier.h"
-#include "llvm/Analysis/LoopInfo.h"
#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Dominators.h"
+#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
-#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
+#include "llvm/IR/Verifier.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
/// Holds all of the instructions that we gathered.
SetVector<Instruction *> GatherSeq;
/// A list of blocks that we are going to CSE.
- SmallSet<BasicBlock *, 8> CSEBlocks;
+ SetVector<BasicBlock *> CSEBlocks;
/// Numbers instructions in different blocks.
DenseMap<BasicBlock *, BlockNumbering> BlocksNumbers;
DominatorTree *DT;
virtual bool runOnFunction(Function &F) {
+ if (skipOptnoneFunction(F))
+ return false;
+
SE = &getAnalysis<ScalarEvolution>();
DL = getAnalysisIfAvailable<DataLayout>();
TTI = &getAnalysis<TargetTransformInfo>();
AA = &getAnalysis<AliasAnalysis>();
LI = &getAnalysis<LoopInfo>();
- DT = &getAnalysis<DominatorTree>();
+ DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
StoreRefs.clear();
bool Changed = false;
AU.addRequired<AliasAnalysis>();
AU.addRequired<TargetTransformInfo>();
AU.addRequired<LoopInfo>();
- AU.addRequired<DominatorTree>();
+ AU.addRequired<DominatorTreeWrapperPass>();
AU.addPreserved<LoopInfo>();
- AU.addPreserved<DominatorTree>();
+ AU.addPreserved<DominatorTreeWrapperPass>();
AU.setPreservesCFG();
}
StoreListMap StoreRefs;
};
-/// \brief Check that the Values in the slice in VL array are still existant in
+/// \brief Check that the Values in the slice in VL array are still existent in
/// the WeakVH array.
/// Vectorization of part of the VL array may cause later values in the VL array
/// to become invalid. We track when this has happened in the WeakVH array.
break;
}
- // Start over at the next instruction of a differnt type (or the end).
+ // Start over at the next instruction of a different type (or the end).
IncIt = SameTypeIt;
}
}