#include "llvm/Function.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetLibraryInfo.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
+ AU.addRequired<TargetLibraryInfo>();
}
/// runOnFunction - Remove instructions that simplify.
bool runOnFunction(Function &F) {
- const TargetData *TD = getAnalysisIfAvailable<TargetData>();
const DominatorTree *DT = getAnalysisIfAvailable<DominatorTree>();
+ const TargetData *TD = getAnalysisIfAvailable<TargetData>();
+ const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
+ SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
bool Changed = false;
- // Add all interesting instructions to the worklist.
- std::set<Instruction*> Worklist;
- for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
- for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
- Instruction *I = BI++;
- // Zap any dead instructions.
- if (isInstructionTriviallyDead(I)) {
- I->eraseFromParent();
- Changed = true;
- continue;
+ do {
+ for (df_iterator<BasicBlock*> DI = df_begin(&F.getEntryBlock()),
+ DE = df_end(&F.getEntryBlock()); DI != DE; ++DI)
+ for (BasicBlock::iterator BI = DI->begin(), BE = DI->end(); BI != BE;) {
+ Instruction *I = BI++;
+ // The first time through the loop ToSimplify is empty and we try to
+ // simplify all instructions. On later iterations ToSimplify is not
+ // empty and we only bother simplifying instructions that are in it.
+ if (!ToSimplify->empty() && !ToSimplify->count(I))
+ continue;
+ // Don't waste time simplifying unused instructions.
+ if (!I->use_empty())
+ if (Value *V = SimplifyInstruction(I, TD, TLI, DT)) {
+ // Mark all uses for resimplification next time round the loop.
+ for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
+ UI != UE; ++UI)
+ Next->insert(cast<Instruction>(*UI));
+ I->replaceAllUsesWith(V);
+ ++NumSimplified;
+ Changed = true;
+ }
+ Changed |= RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
}
- // Add all others to the worklist.
- Worklist.insert(I);
- }
-
- // Simplify everything in the worklist until the cows come home.
- while (!Worklist.empty()) {
- Instruction *I = *Worklist.begin();
- Worklist.erase(Worklist.begin());
- Value *V = SimplifyInstruction(I, TD, DT);
- if (!V) continue;
- // This instruction simplifies! Replace it with its simplification and
- // add all uses to the worklist, since they may now simplify.
- I->replaceAllUsesWith(V);
- for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
- UI != UE; ++UI)
- // In unreachable code an instruction can use itself, in which case
- // don't add it to the worklist since we are about to erase it.
- if (*UI != I) Worklist.insert(cast<Instruction>(*UI));
- if (isInstructionTriviallyDead(I))
- I->eraseFromParent();
- ++NumSimplified;
- Changed = true;
- }
+ // Place the list of instructions to simplify on the next loop iteration
+ // into ToSimplify.
+ std::swap(ToSimplify, Next);
+ Next->clear();
+ } while (!ToSimplify->empty());
return Changed;
}
}
char InstSimplifier::ID = 0;
-INITIALIZE_PASS(InstSimplifier, "instsimplify", "Remove redundant instructions",
- false, false)
+INITIALIZE_PASS_BEGIN(InstSimplifier, "instsimplify",
+ "Remove redundant instructions", false, false)
+INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
+INITIALIZE_PASS_END(InstSimplifier, "instsimplify",
+ "Remove redundant instructions", false, false)
char &llvm::InstructionSimplifierID = InstSimplifier::ID;
// Public interface to the simplify instructions pass.