return Changed;
}
+/// Given an block with only a single landing pad and a unconditional branch
+/// try to find another basic block which this one can be merged with. This
+/// handles cases where we have multiple invokes with unique landing pads, but
+/// a shared handler.
+///
+/// We specifically choose to not worry about merging non-empty blocks
+/// here. That is a PRE/scheduling problem and is best solved elsewhere. In
+/// practice, the optimizer produces empty landing pad blocks quite frequently
+/// when dealing with exception dense code. (see: instcombine, gvn, if-else
+/// sinking in this file)
+///
+/// This is primarily a code size optimization. We need to avoid performing
+/// any transform which might inhibit optimization (such as our ability to
+/// specialize a particular handler via tail commoning). We do this by not
+/// merging any blocks which require us to introduce a phi. Since the same
+/// values are flowing through both blocks, we don't loose any ability to
+/// specialize. If anything, we make such specialization more likely.
+///
+/// TODO - This transformation could remove entries from a phi in the target
+/// block when the inputs in the phi are the same for the two blocks being
+/// merged. In some cases, this could result in removal of the PHI entirely.
+static bool TryToMergeLandingPad(LandingPadInst *LPad, BranchInst *BI,
+ BasicBlock *BB) {
+ auto Succ = BB->getUniqueSuccessor();
+ assert(Succ);
+ // If there's a phi in the successor block, we'd likely have to introduce
+ // a phi into the merged landing pad block.
+ if (isa<PHINode>(*Succ->begin()))
+ return false;
+
+ for (BasicBlock *OtherPred : predecessors(Succ)) {
+ if (BB == OtherPred)
+ continue;
+ BasicBlock::iterator I = OtherPred->begin();
+ LandingPadInst *LPad2 = dyn_cast<LandingPadInst>(I);
+ if (!LPad2 || !LPad2->isIdenticalTo(LPad))
+ continue;
+ for (++I; isa<DbgInfoIntrinsic>(I); ++I) {}
+ BranchInst *BI2 = dyn_cast<BranchInst>(I);
+ if (!BI2 || !BI2->isIdenticalTo(BI))
+ continue;
+
+ // We've found an identical block. Update our predeccessors to take that
+ // path instead and make ourselves dead.
+ SmallSet<BasicBlock *, 16> Preds;
+ Preds.insert(pred_begin(BB), pred_end(BB));
+ for (BasicBlock *Pred : Preds) {
+ InvokeInst *II = cast<InvokeInst>(Pred->getTerminator());
+ assert(II->getNormalDest() != BB &&
+ II->getUnwindDest() == BB && "unexpected successor");
+ II->setUnwindDest(OtherPred);
+ }
+
+ // The debug info in OtherPred doesn't cover the merged control flow that
+ // used to go through BB. We need to delete it or update it.
+ for (auto I = OtherPred->begin(), E = OtherPred->end();
+ I != E;) {
+ Instruction &Inst = *I; I++;
+ if (isa<DbgInfoIntrinsic>(Inst))
+ Inst.eraseFromParent();
+ }
+
+ SmallSet<BasicBlock *, 16> Succs;
+ Succs.insert(succ_begin(BB), succ_end(BB));
+ for (BasicBlock *Succ : Succs) {
+ Succ->removePredecessor(BB);
+ }
+
+ IRBuilder<> Builder(BI);
+ Builder.CreateUnreachable();
+ BI->eraseFromParent();
+ return true;
+ }
+ return false;
+}
+
bool SimplifyCFGOpt::SimplifyUncondBranch(BranchInst *BI, IRBuilder<> &Builder){
BasicBlock *BB = BI->getParent();
return true;
}
+ // See if we can merge an empty landing pad block with another which is
+ // equivalent.
+ if (LandingPadInst *LPad = dyn_cast<LandingPadInst>(I)) {
+ for (++I; isa<DbgInfoIntrinsic>(I); ++I) {}
+ if (I->isTerminator() &&
+ TryToMergeLandingPad(LPad, BI, BB))
+ return true;
+ }
+
// If this basic block is ONLY a compare and a branch, and if a predecessor
// branches to us and our successor, fold the comparison into the
// predecessor and use logical operations to update the incoming value