AU.addPreserved<DominanceFrontier>();
AU.addPreservedID(BreakCriticalEdgesID); // No critical edges added.
}
+
+ /// verifyAnalysis() - Verify loop nest.
+ void verifyAnalysis() const {
+#ifndef NDEBUG
+ LoopInfo *NLI = &getAnalysis<LoopInfo>();
+ for (LoopInfo::iterator I = NLI->begin(), E = NLI->end(); I != E; ++I)
+ (*I)->verifyLoop();
+#endif
+ }
+
private:
bool ProcessLoop(Loop *L);
BasicBlock *SplitBlockPredecessors(BasicBlock *BB, const char *Suffix,