#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Intrinsics.h"
+#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/StringExtras.h"
#include <algorithm>
#include <set>
using namespace llvm;
// Provide a command-line option to aggregate function arguments into a struct
-// for functions produced by the code extrator. This is useful when converting
+// for functions produced by the code extractor. This is useful when converting
// extracted functions to pthread-based code, as only one argument (void*) can
// be passed in to pthread_create().
static cl::opt<bool>
cl::desc("Aggregate arguments to code-extracted functions"));
namespace {
- class VISIBILITY_HIDDEN CodeExtractor {
- typedef std::vector<Value*> Values;
- std::set<BasicBlock*> BlocksToExtract;
+ class CodeExtractor {
+ typedef SetVector<Value*> Values;
+ SetVector<BasicBlock*> BlocksToExtract;
DominatorTree* DT;
bool AggregateArgs;
unsigned NumExitBlocks;
- const Type *RetTy;
+ Type *RetTy;
public:
CodeExtractor(DominatorTree* dt = 0, bool AggArgs = false)
: DT(dt), AggregateArgs(AggArgs||AggregateArgsOpt), NumExitBlocks(~0U) {}
- Function *ExtractCodeRegion(const std::vector<BasicBlock*> &code);
+ Function *ExtractCodeRegion(ArrayRef<BasicBlock*> code);
- bool isEligible(const std::vector<BasicBlock*> &code);
+ bool isEligible(ArrayRef<BasicBlock*> code);
private:
/// definedInRegion - Return true if the specified value is defined in the
/// region, we need to split the entry block of the region so that the PHI node
/// is easier to deal with.
void CodeExtractor::severSplitPHINodes(BasicBlock *&Header) {
- bool HasPredsFromRegion = false;
+ unsigned NumPredsFromRegion = 0;
unsigned NumPredsOutsideRegion = 0;
if (Header != &Header->getParent()->getEntryBlock()) {
// header block into two.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (BlocksToExtract.count(PN->getIncomingBlock(i)))
- HasPredsFromRegion = true;
+ ++NumPredsFromRegion;
else
++NumPredsOutsideRegion;
// containing PHI nodes merging values from outside of the region, and a
// second that contains all of the code for the block and merges back any
// incoming values from inside of the region.
- BasicBlock::iterator AfterPHIs = Header->begin();
- while (isa<PHINode>(AfterPHIs)) ++AfterPHIs;
+ BasicBlock::iterator AfterPHIs = Header->getFirstNonPHI();
BasicBlock *NewBB = Header->splitBasicBlock(AfterPHIs,
Header->getName()+".ce");
// We only want to code extract the second block now, and it becomes the new
// header of the region.
BasicBlock *OldPred = Header;
- BlocksToExtract.erase(OldPred);
+ BlocksToExtract.remove(OldPred);
BlocksToExtract.insert(NewBB);
Header = NewBB;
// Okay, now we need to adjust the PHI nodes and any branches from within the
// region to go to the new header block instead of the old header block.
- if (HasPredsFromRegion) {
+ if (NumPredsFromRegion) {
PHINode *PN = cast<PHINode>(OldPred->begin());
// Loop over all of the predecessors of OldPred that are in the region,
// changing them to branch to NewBB instead.
TI->replaceUsesOfWith(OldPred, NewBB);
}
- // Okay, everthing within the region is now branching to the right block, we
+ // Okay, everything within the region is now branching to the right block, we
// just have to update the PHI nodes now, inserting PHI nodes into NewBB.
for (AfterPHIs = OldPred->begin(); isa<PHINode>(AfterPHIs); ++AfterPHIs) {
PHINode *PN = cast<PHINode>(AfterPHIs);
// Create a new PHI node in the new region, which has an incoming value
// from OldPred of PN.
- PHINode *NewPN = PHINode::Create(PN->getType(), PN->getName()+".ce",
- NewBB->begin());
+ PHINode *NewPN = PHINode::Create(PN->getType(), 1 + NumPredsFromRegion,
+ PN->getName()+".ce", NewBB->begin());
NewPN->addIncoming(PN, OldPred);
// Loop over all of the incoming value in PN, moving them to NewPN if they
}
void CodeExtractor::splitReturnBlocks() {
- for (std::set<BasicBlock*>::iterator I = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::iterator I = BlocksToExtract.begin(),
E = BlocksToExtract.end(); I != E; ++I)
- if (ReturnInst *RI = dyn_cast<ReturnInst>((*I)->getTerminator()))
- (*I)->splitBasicBlock(RI, (*I)->getName()+".ret");
+ if (ReturnInst *RI = dyn_cast<ReturnInst>((*I)->getTerminator())) {
+ BasicBlock *New = (*I)->splitBasicBlock(RI, (*I)->getName()+".ret");
+ if (DT) {
+ // Old dominates New. New node dominates all other nodes dominated
+ // by Old.
+ DomTreeNode *OldNode = DT->getNode(*I);
+ SmallVector<DomTreeNode*, 8> Children;
+ for (DomTreeNode::iterator DI = OldNode->begin(), DE = OldNode->end();
+ DI != DE; ++DI)
+ Children.push_back(*DI);
+
+ DomTreeNode *NewNode = DT->addNewBlock(New, *I);
+
+ for (SmallVector<DomTreeNode*, 8>::iterator I = Children.begin(),
+ E = Children.end(); I != E; ++I)
+ DT->changeImmediateDominator(*I, NewNode);
+ }
+ }
}
// findInputsOutputs - Find inputs to, outputs from the code region.
//
void CodeExtractor::findInputsOutputs(Values &inputs, Values &outputs) {
std::set<BasicBlock*> ExitBlocks;
- for (std::set<BasicBlock*>::const_iterator ci = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator ci = BlocksToExtract.begin(),
ce = BlocksToExtract.end(); ci != ce; ++ci) {
BasicBlock *BB = *ci;
// instruction is used outside the region, it's an output.
for (User::op_iterator O = I->op_begin(), E = I->op_end(); O != E; ++O)
if (definedInCaller(*O))
- inputs.push_back(*O);
+ inputs.insert(*O);
// Consider uses of this instruction (outputs).
for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
UI != E; ++UI)
if (!definedInRegion(*UI)) {
- outputs.push_back(I);
+ outputs.insert(I);
break;
}
} // for: insts
} // for: basic blocks
NumExitBlocks = ExitBlocks.size();
-
- // Eliminate duplicates.
- std::sort(inputs.begin(), inputs.end());
- inputs.erase(std::unique(inputs.begin(), inputs.end()), inputs.end());
- std::sort(outputs.begin(), outputs.end());
- outputs.erase(std::unique(outputs.begin(), outputs.end()), outputs.end());
}
/// constructFunction - make a function based on inputs and outputs, as follows:
BasicBlock *newHeader,
Function *oldFunction,
Module *M) {
- DOUT << "inputs: " << inputs.size() << "\n";
- DOUT << "outputs: " << outputs.size() << "\n";
+ DEBUG(dbgs() << "inputs: " << inputs.size() << "\n");
+ DEBUG(dbgs() << "outputs: " << outputs.size() << "\n");
// This function returns unsigned, outputs will go back by reference.
switch (NumExitBlocks) {
case 0:
- case 1: RetTy = Type::VoidTy; break;
- case 2: RetTy = Type::Int1Ty; break;
- default: RetTy = Type::Int16Ty; break;
+ case 1: RetTy = Type::getVoidTy(header->getContext()); break;
+ case 2: RetTy = Type::getInt1Ty(header->getContext()); break;
+ default: RetTy = Type::getInt16Ty(header->getContext()); break;
}
- std::vector<const Type*> paramTy;
+ std::vector<Type*> paramTy;
// Add the types of the input values to the function's argument list
for (Values::const_iterator i = inputs.begin(),
e = inputs.end(); i != e; ++i) {
const Value *value = *i;
- DOUT << "value used in func: " << *value << "\n";
+ DEBUG(dbgs() << "value used in func: " << *value << "\n");
paramTy.push_back(value->getType());
}
// Add the types of the output values to the function's argument list.
for (Values::const_iterator I = outputs.begin(), E = outputs.end();
I != E; ++I) {
- DOUT << "instr used in func: " << **I << "\n";
+ DEBUG(dbgs() << "instr used in func: " << **I << "\n");
if (AggregateArgs)
paramTy.push_back((*I)->getType());
else
paramTy.push_back(PointerType::getUnqual((*I)->getType()));
}
- DOUT << "Function type: " << *RetTy << " f(";
- for (std::vector<const Type*>::iterator i = paramTy.begin(),
+ DEBUG(dbgs() << "Function type: " << *RetTy << " f(");
+ for (std::vector<Type*>::iterator i = paramTy.begin(),
e = paramTy.end(); i != e; ++i)
- DOUT << **i << ", ";
- DOUT << ")\n";
+ DEBUG(dbgs() << **i << ", ");
+ DEBUG(dbgs() << ")\n");
if (AggregateArgs && (inputs.size() + outputs.size() > 0)) {
- PointerType *StructPtr = PointerType::getUnqual(StructType::get(paramTy));
+ PointerType *StructPtr =
+ PointerType::getUnqual(StructType::get(M->getContext(), paramTy));
paramTy.clear();
paramTy.push_back(StructPtr);
}
- const FunctionType *funcType = FunctionType::get(RetTy, paramTy, false);
+ FunctionType *funcType =
+ FunctionType::get(RetTy, paramTy, false);
// Create the new function
Function *newFunction = Function::Create(funcType,
GlobalValue::InternalLinkage,
oldFunction->getName() + "_" +
header->getName(), M);
+ // If the old function is no-throw, so is the new one.
+ if (oldFunction->doesNotThrow())
+ newFunction->setDoesNotThrow(true);
+
newFunction->getBasicBlockList().push_back(newRootNode);
// Create an iterator to name all of the arguments we inserted.
Value *RewriteVal;
if (AggregateArgs) {
Value *Idx[2];
- Idx[0] = Constant::getNullValue(Type::Int32Ty);
- Idx[1] = ConstantInt::get(Type::Int32Ty, i);
- std::string GEPname = "gep_" + inputs[i]->getName();
+ Idx[0] = Constant::getNullValue(Type::getInt32Ty(header->getContext()));
+ Idx[1] = ConstantInt::get(Type::getInt32Ty(header->getContext()), i);
TerminatorInst *TI = newFunction->begin()->getTerminator();
- GetElementPtrInst *GEP = GetElementPtrInst::Create(AI, Idx, Idx+2,
- GEPname, TI);
- RewriteVal = new LoadInst(GEP, "load" + GEPname, TI);
+ GetElementPtrInst *GEP =
+ GetElementPtrInst::Create(AI, Idx, "gep_" + inputs[i]->getName(), TI);
+ RewriteVal = new LoadInst(GEP, "loadgep_" + inputs[i]->getName(), TI);
} else
RewriteVal = AI++;
return newFunction;
}
+/// FindPhiPredForUseInBlock - Given a value and a basic block, find a PHI
+/// that uses the value within the basic block, and return the predecessor
+/// block associated with that use, or return 0 if none is found.
+static BasicBlock* FindPhiPredForUseInBlock(Value* Used, BasicBlock* BB) {
+ for (Value::use_iterator UI = Used->use_begin(),
+ UE = Used->use_end(); UI != UE; ++UI) {
+ PHINode *P = dyn_cast<PHINode>(*UI);
+ if (P && P->getParent() == BB)
+ return P->getIncomingBlock(UI);
+ }
+
+ return 0;
+}
+
/// emitCallAndSwitchStatement - This method sets up the caller side by adding
/// the call instruction, splitting any PHI nodes in the header block as
/// necessary.
Values &inputs, Values &outputs) {
// Emit a call to the new function, passing in: *pointer to struct (if
// aggregating parameters), or plan inputs and allocated memory for outputs
- std::vector<Value*> params, StructValues, ReloadOutputs;
+ std::vector<Value*> params, StructValues, ReloadOutputs, Reloads;
+
+ LLVMContext &Context = newFunction->getContext();
// Add inputs as params, or to be filled into the struct
for (Values::iterator i = inputs.begin(), e = inputs.end(); i != e; ++i)
AllocaInst *Struct = 0;
if (AggregateArgs && (inputs.size() + outputs.size() > 0)) {
- std::vector<const Type*> ArgTypes;
+ std::vector<Type*> ArgTypes;
for (Values::iterator v = StructValues.begin(),
ve = StructValues.end(); v != ve; ++v)
ArgTypes.push_back((*v)->getType());
// Allocate a struct at the beginning of this function
- Type *StructArgTy = StructType::get(ArgTypes);
+ Type *StructArgTy = StructType::get(newFunction->getContext(), ArgTypes);
Struct =
new AllocaInst(StructArgTy, 0, "structArg",
codeReplacer->getParent()->begin()->begin());
for (unsigned i = 0, e = inputs.size(); i != e; ++i) {
Value *Idx[2];
- Idx[0] = Constant::getNullValue(Type::Int32Ty);
- Idx[1] = ConstantInt::get(Type::Int32Ty, i);
+ Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
+ Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), i);
GetElementPtrInst *GEP =
- GetElementPtrInst::Create(Struct, Idx, Idx + 2,
+ GetElementPtrInst::Create(Struct, Idx,
"gep_" + StructValues[i]->getName());
codeReplacer->getInstList().push_back(GEP);
StoreInst *SI = new StoreInst(StructValues[i], GEP);
}
// Emit the call to the function
- CallInst *call = CallInst::Create(newFunction, params.begin(), params.end(),
+ CallInst *call = CallInst::Create(newFunction, params,
NumExitBlocks > 1 ? "targetBlock" : "");
codeReplacer->getInstList().push_back(call);
Value *Output = 0;
if (AggregateArgs) {
Value *Idx[2];
- Idx[0] = Constant::getNullValue(Type::Int32Ty);
- Idx[1] = ConstantInt::get(Type::Int32Ty, FirstOut + i);
+ Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
+ Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), FirstOut + i);
GetElementPtrInst *GEP
- = GetElementPtrInst::Create(Struct, Idx, Idx + 2,
+ = GetElementPtrInst::Create(Struct, Idx,
"gep_reload_" + outputs[i]->getName());
codeReplacer->getInstList().push_back(GEP);
Output = GEP;
Output = ReloadOutputs[i];
}
LoadInst *load = new LoadInst(Output, outputs[i]->getName()+".reload");
+ Reloads.push_back(load);
codeReplacer->getInstList().push_back(load);
std::vector<User*> Users(outputs[i]->use_begin(), outputs[i]->use_end());
for (unsigned u = 0, e = Users.size(); u != e; ++u) {
// Now we can emit a switch statement using the call as a value.
SwitchInst *TheSwitch =
- SwitchInst::Create(ConstantInt::getNullValue(Type::Int16Ty),
+ SwitchInst::Create(Constant::getNullValue(Type::getInt16Ty(Context)),
codeReplacer, 0, codeReplacer);
// Since there may be multiple exits from the original region, make the new
std::map<BasicBlock*, BasicBlock*> ExitBlockMap;
unsigned switchVal = 0;
- for (std::set<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
e = BlocksToExtract.end(); i != e; ++i) {
TerminatorInst *TI = (*i)->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
if (!NewTarget) {
// If we don't already have an exit stub for this non-extracted
// destination, create one now!
- NewTarget = BasicBlock::Create(OldTarget->getName() + ".exitStub",
+ NewTarget = BasicBlock::Create(Context,
+ OldTarget->getName() + ".exitStub",
newFunction);
unsigned SuccNum = switchVal++;
case 0:
case 1: break; // No value needed.
case 2: // Conditional branch, return a bool
- brVal = ConstantInt::get(Type::Int1Ty, !SuccNum);
+ brVal = ConstantInt::get(Type::getInt1Ty(Context), !SuccNum);
break;
default:
- brVal = ConstantInt::get(Type::Int16Ty, SuccNum);
+ brVal = ConstantInt::get(Type::getInt16Ty(Context), SuccNum);
break;
}
- ReturnInst *NTRet = ReturnInst::Create(brVal, NewTarget);
+ ReturnInst *NTRet = ReturnInst::Create(Context, brVal, NewTarget);
// Update the switch instruction.
- TheSwitch->addCase(ConstantInt::get(Type::Int16Ty, SuccNum),
+ TheSwitch->addCase(ConstantInt::get(Type::getInt16Ty(Context),
+ SuccNum),
OldTarget);
// Restore values just before we exit
DominatesDef = false;
}
- if (DT)
+ if (DT) {
DominatesDef = DT->dominates(DefBlock, OldTarget);
+
+ // If the output value is used by a phi in the target block,
+ // then we need to test for dominance of the phi's predecessor
+ // instead. Unfortunately, this a little complicated since we
+ // have already rewritten uses of the value to uses of the reload.
+ BasicBlock* pred = FindPhiPredForUseInBlock(Reloads[out],
+ OldTarget);
+ if (pred && DT && DT->dominates(DefBlock, pred))
+ DominatesDef = true;
+ }
if (DominatesDef) {
if (AggregateArgs) {
Value *Idx[2];
- Idx[0] = Constant::getNullValue(Type::Int32Ty);
- Idx[1] = ConstantInt::get(Type::Int32Ty,FirstOut+out);
+ Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
+ Idx[1] = ConstantInt::get(Type::getInt32Ty(Context),
+ FirstOut+out);
GetElementPtrInst *GEP =
- GetElementPtrInst::Create(OAI, Idx, Idx + 2,
+ GetElementPtrInst::Create(OAI, Idx,
"gep_" + outputs[out]->getName(),
NTRet);
new StoreInst(outputs[out], GEP, NTRet);
}
// Now that we've done the deed, simplify the switch instruction.
- const Type *OldFnRetTy = TheSwitch->getParent()->getParent()->getReturnType();
+ Type *OldFnRetTy = TheSwitch->getParent()->getParent()->getReturnType();
switch (NumExitBlocks) {
case 0:
// There are no successors (the block containing the switch itself), which
// this should be rewritten as a `ret'
// Check if the function should return a value
- if (OldFnRetTy == Type::VoidTy) {
- ReturnInst::Create(0, TheSwitch); // Return void
+ if (OldFnRetTy->isVoidTy()) {
+ ReturnInst::Create(Context, 0, TheSwitch); // Return void
} else if (OldFnRetTy == TheSwitch->getCondition()->getType()) {
// return what we have
- ReturnInst::Create(TheSwitch->getCondition(), TheSwitch);
+ ReturnInst::Create(Context, TheSwitch->getCondition(), TheSwitch);
} else {
// Otherwise we must have code extracted an unwind or something, just
// return whatever we want.
- ReturnInst::Create(Constant::getNullValue(OldFnRetTy), TheSwitch);
+ ReturnInst::Create(Context,
+ Constant::getNullValue(OldFnRetTy), TheSwitch);
}
- TheSwitch->getParent()->getInstList().erase(TheSwitch);
+ TheSwitch->eraseFromParent();
break;
case 1:
// Only a single destination, change the switch into an unconditional
// branch.
BranchInst::Create(TheSwitch->getSuccessor(1), TheSwitch);
- TheSwitch->getParent()->getInstList().erase(TheSwitch);
+ TheSwitch->eraseFromParent();
break;
case 2:
BranchInst::Create(TheSwitch->getSuccessor(1), TheSwitch->getSuccessor(2),
call, TheSwitch);
- TheSwitch->getParent()->getInstList().erase(TheSwitch);
+ TheSwitch->eraseFromParent();
break;
default:
// Otherwise, make the default destination of the switch instruction be one
// of the other successors.
- TheSwitch->setOperand(0, call);
- TheSwitch->setSuccessor(0, TheSwitch->getSuccessor(NumExitBlocks));
- TheSwitch->removeCase(NumExitBlocks); // Remove redundant case
+ TheSwitch->setCondition(call);
+ TheSwitch->setDefaultDest(TheSwitch->getSuccessor(NumExitBlocks));
+ // Remove redundant case
+ TheSwitch->removeCase(SwitchInst::CaseIt(TheSwitch, NumExitBlocks-1));
break;
}
}
Function::BasicBlockListType &oldBlocks = oldFunc->getBasicBlockList();
Function::BasicBlockListType &newBlocks = newFunction->getBasicBlockList();
- for (std::set<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
e = BlocksToExtract.end(); i != e; ++i) {
// Delete the basic block from the old function, and the list of blocks
oldBlocks.remove(*i);
/// computed result back into memory.
///
Function *CodeExtractor::
-ExtractCodeRegion(const std::vector<BasicBlock*> &code) {
+ExtractCodeRegion(ArrayRef<BasicBlock*> code) {
if (!isEligible(code))
return 0;
Function *oldFunction = header->getParent();
// This takes place of the original loop
- BasicBlock *codeReplacer = BasicBlock::Create("codeRepl", oldFunction, header);
+ BasicBlock *codeReplacer = BasicBlock::Create(header->getContext(),
+ "codeRepl", oldFunction,
+ header);
// The new function needs a root node because other nodes can branch to the
// head of the region, but the entry node of a function cannot have preds.
- BasicBlock *newFuncRoot = BasicBlock::Create("newFuncRoot");
+ BasicBlock *newFuncRoot = BasicBlock::Create(header->getContext(),
+ "newFuncRoot");
newFuncRoot->getInstList().push_back(BranchInst::Create(header));
// Find inputs to, outputs from the code region.
// cerr << "OLD FUNCTION: " << *oldFunction;
// verifyFunction(*oldFunction);
- DEBUG(if (verifyFunction(*newFunction)) abort());
+ DEBUG(if (verifyFunction(*newFunction))
+ report_fatal_error("verifyFunction failed!"));
return newFunction;
}
-bool CodeExtractor::isEligible(const std::vector<BasicBlock*> &code) {
+bool CodeExtractor::isEligible(ArrayRef<BasicBlock*> code) {
+ // Deny a single basic block that's a landing pad block.
+ if (code.size() == 1 && code[0]->isLandingPad())
+ return false;
+
// Deny code region if it contains allocas or vastarts.
- for (std::vector<BasicBlock*>::const_iterator BB = code.begin(), e=code.end();
+ for (ArrayRef<BasicBlock*>::iterator BB = code.begin(), e=code.end();
BB != e; ++BB)
for (BasicBlock::const_iterator I = (*BB)->begin(), Ie = (*BB)->end();
I != Ie; ++I)
}
-/// ExtractCodeRegion - slurp a sequence of basic blocks into a brand new
-/// function
+/// ExtractCodeRegion - Slurp a sequence of basic blocks into a brand new
+/// function.
///
Function* llvm::ExtractCodeRegion(DominatorTree &DT,
- const std::vector<BasicBlock*> &code,
+ ArrayRef<BasicBlock*> code,
bool AggregateArgs) {
return CodeExtractor(&DT, AggregateArgs).ExtractCodeRegion(code);
}
-/// ExtractBasicBlock - slurp a natural loop into a brand new function
+/// ExtractLoop - Slurp a natural loop into a brand new function.
///
Function* llvm::ExtractLoop(DominatorTree &DT, Loop *L, bool AggregateArgs) {
return CodeExtractor(&DT, AggregateArgs).ExtractCodeRegion(L->getBlocks());
}
-/// ExtractBasicBlock - slurp a basic block into a brand new function
+/// ExtractBasicBlock - Slurp a basic block into a brand new function.
///
-Function* llvm::ExtractBasicBlock(BasicBlock *BB, bool AggregateArgs) {
- std::vector<BasicBlock*> Blocks;
- Blocks.push_back(BB);
- return CodeExtractor(0, AggregateArgs).ExtractCodeRegion(Blocks);
+Function* llvm::ExtractBasicBlock(ArrayRef<BasicBlock*> BBs, bool AggregateArgs){
+ return CodeExtractor(0, AggregateArgs).ExtractCodeRegion(BBs);
}