+ // If we didn't find a vector type, nothing to do here.
+ if (CandidateTys.empty())
+ return nullptr;
+
+ // Remove non-integer vector types if we had multiple common element types.
+ // FIXME: It'd be nice to replace them with integer vector types, but we can't
+ // do that until all the backends are known to produce good code for all
+ // integer vector types.
+ if (!HaveCommonEltTy) {
+ CandidateTys.erase(std::remove_if(CandidateTys.begin(), CandidateTys.end(),
+ [](VectorType *VTy) {
+ return !VTy->getElementType()->isIntegerTy();
+ }),
+ CandidateTys.end());
+
+ // If there were no integer vector types, give up.
+ if (CandidateTys.empty())
+ return nullptr;
+
+ // Rank the remaining candidate vector types. This is easy because we know
+ // they're all integer vectors. We sort by ascending number of elements.
+ auto RankVectorTypes = [&DL](VectorType *RHSTy, VectorType *LHSTy) {
+ assert(DL.getTypeSizeInBits(RHSTy) == DL.getTypeSizeInBits(LHSTy) &&
+ "Cannot have vector types of different sizes!");
+ assert(RHSTy->getElementType()->isIntegerTy() &&
+ "All non-integer types eliminated!");
+ assert(LHSTy->getElementType()->isIntegerTy() &&
+ "All non-integer types eliminated!");
+ return RHSTy->getNumElements() < LHSTy->getNumElements();
+ };
+ std::sort(CandidateTys.begin(), CandidateTys.end(), RankVectorTypes);
+ CandidateTys.erase(
+ std::unique(CandidateTys.begin(), CandidateTys.end(), RankVectorTypes),
+ CandidateTys.end());
+ } else {
+// The only way to have the same element type in every vector type is to
+// have the same vector type. Check that and remove all but one.
+#ifndef NDEBUG
+ for (VectorType *VTy : CandidateTys) {
+ assert(VTy->getElementType() == CommonEltTy &&
+ "Unaccounted for element type!");
+ assert(VTy == CandidateTys[0] &&
+ "Different vector types with the same element type!");
+ }
+#endif
+ CandidateTys.resize(1);
+ }