bool runOnNoncountableLoop();
bool runOnCountableLoop();
};
-}
+} // namespace
char LoopIdiomRecognize::ID = 0;
INITIALIZE_PASS_BEGIN(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms",
// Get the location that may be stored across the loop. Since the access is
// strided positively through memory, we say that the modified location starts
// at the pointer and has infinite size.
- uint64_t AccessSize = AliasAnalysis::UnknownSize;
+ uint64_t AccessSize = MemoryLocation::UnknownSize;
// If the loop iterates a fixed number of times, we can refine the access size
// to be exactly the size of the memset, which is (BECount+1)*StoreSize
// operand in the store. Store to &A[i] of 100 will always return may alias
// with store of &A[100], we need to StoreLoc to be "A" with size of 100,
// which will then no-alias a store to &A[100].
- AliasAnalysis::Location StoreLoc(Ptr, AccessSize);
+ MemoryLocation StoreLoc(Ptr, AccessSize);
for (Loop::block_iterator BI = L->block_begin(), E = L->block_end(); BI != E;
++BI)