//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/DecomposeMultiDimRefs.h"
-#include "llvm/Constants.h"
+#include "llvm/Constant.h"
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/BasicBlock.h"
-#include "llvm/Function.h"
#include "llvm/Pass.h"
namespace {
struct DecomposePass : public BasicBlockPass {
+ const char *getPassName() const { return "Decompose Subscripting Exps"; }
+
virtual bool runOnBasicBlock(BasicBlock *BB);
private:
// Check for a zero index. This will need a cast instead of
// a getElementPtr, or it may need neither.
- bool indexIsZero = isa<ConstantUInt>(*OI) &&
- cast<Constant>(*OI)->isNullValue();
+ bool indexIsZero = isa<Constant>(*OI) &&
+ cast<Constant>(*OI)->isNullValue() &&
+ (*OI)->getType() == Type::UIntTy;
// Extract the first index. If the ptr is a pointer to a structure
// and the next index is a structure offset (i.e., not an array offset),