//===- DCE.cpp - Code to perform dead code elimination --------------------===//
//
-// This file implements dead code elimination and basic block merging.
+// The LLVM Compiler Infrastructure
//
-// Specifically, this:
-// * removes definitions with no uses (including unused constants)
-// * removes basic blocks with no predecessors
-// * merges a basic block into its predecessor if there is only one and the
-// predecessor only has one successor.
-// * Eliminates PHI nodes for basic blocks with a single predecessor
-// * Eliminates a basic block that only contains an unconditional branch
-// * Eliminates method prototypes that are not referenced
-//
-// TODO: This should REALLY be worklist driven instead of iterative. Right now,
-// we scan linearly through values, removing unused ones as we go. The problem
-// is that this may cause other earlier values to become unused. To make sure
-// that we get them all, we iterate until things stop changing. Instead, when
-// removing a value, recheck all of its operands to see if they are now unused.
-// Piece of cake, and more efficient as well.
-//
-// Note, this is not trivial, because we have to worry about invalidating
-// iterators. :(
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
-
-#include "llvm/Optimizations/DCE.h"
-#include "llvm/Module.h"
-#include "llvm/GlobalVariable.h"
-#include "llvm/Method.h"
-#include "llvm/BasicBlock.h"
-#include "llvm/iTerminators.h"
-#include "llvm/iPHINode.h"
-#include "llvm/Assembly/Writer.h"
-#include "Support/STLExtras.h"
-#include <algorithm>
-
-// dceInstruction - Inspect the instruction at *BBI and figure out if it's
-// [trivially] dead. If so, remove the instruction and update the iterator
-// to point to the instruction that immediately succeeded the original
-// instruction.
//
-bool opt::DeadCodeElimination::dceInstruction(BasicBlock::InstListType &BBIL,
- BasicBlock::iterator &BBI) {
- // Look for un"used" definitions...
- if ((*BBI)->use_empty() && !(*BBI)->hasSideEffects() &&
- !isa<TerminatorInst>(*BBI)) {
- delete BBIL.remove(BBI); // Bye bye
- return true;
- }
- return false;
-}
-
-static inline bool RemoveUnusedDefs(BasicBlock::InstListType &Vals) {
- bool Changed = false;
- for (BasicBlock::InstListType::iterator DI = Vals.begin();
- DI != Vals.end(); )
- if (opt::DeadCodeElimination::dceInstruction(Vals, DI))
- Changed = true;
- else
- ++DI;
- return Changed;
-}
-
-// RemoveSingularPHIs - This removes PHI nodes from basic blocks that have only
-// a single predecessor. This means that the PHI node must only have a single
-// RHS value and can be eliminated.
+// This file implements dead inst elimination and dead code elimination.
//
-// This routine is very simple because we know that PHI nodes must be the first
-// things in a basic block, if they are present.
+// Dead Inst Elimination performs a single pass over the function removing
+// instructions that are obviously dead. Dead Code Elimination is similar, but
+// it rechecks instructions that were used by removed instructions to see if
+// they are newly dead.
//
-static bool RemoveSingularPHIs(BasicBlock *BB) {
- BasicBlock::pred_iterator PI(BB->pred_begin());
- if (PI == BB->pred_end() || ++PI != BB->pred_end())
- return false; // More than one predecessor...
-
- Instruction *I = BB->front();
- if (!isa<PHINode>(I)) return false; // No PHI nodes
-
- //cerr << "Killing PHIs from " << BB;
- //cerr << "Pred #0 = " << *BB->pred_begin();
-
- //cerr << "Method == " << BB->getParent();
-
- do {
- PHINode *PN = cast<PHINode>(I);
- assert(PN->getNumOperands() == 2 && "PHI node should only have one value!");
- Value *V = PN->getOperand(0);
-
- PN->replaceAllUsesWith(V); // Replace PHI node with its single value.
- delete BB->getInstList().remove(BB->begin());
-
- I = BB->front();
- } while (isa<PHINode>(I));
-
- return true; // Yes, we nuked at least one phi node
-}
+//===----------------------------------------------------------------------===//
-static void ReplaceUsesWithConstant(Instruction *I) {
- Constant *CPV = Constant::getNullConstant(I->getType());
-
- // Make all users of this instruction reference the constant instead
- I->replaceAllUsesWith(CPV);
-}
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/IR/InstIterator.h"
+#include "llvm/IR/Instruction.h"
+#include "llvm/Pass.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
+#include "llvm/Transforms/Utils/Local.h"
+using namespace llvm;
-// PropogatePredecessors - This gets "Succ" ready to have the predecessors from
-// "BB". This is a little tricky because "Succ" has PHI nodes, which need to
-// have extra slots added to them to hold the merge edges from BB's
-// predecessors. This function returns true (failure) if the Succ BB already
-// has a predecessor that is a predecessor of BB.
-//
-// Assumption: Succ is the single successor for BB.
-//
-static bool PropogatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
- assert(*BB->succ_begin() == Succ && "Succ is not successor of BB!");
- assert(isa<PHINode>(Succ->front()) && "Only works on PHId BBs!");
+#define DEBUG_TYPE "dce"
- // If there is more than one predecessor, and there are PHI nodes in
- // the successor, then we need to add incoming edges for the PHI nodes
- //
- const std::vector<BasicBlock*> BBPreds(BB->pred_begin(), BB->pred_end());
+STATISTIC(DIEEliminated, "Number of insts removed by DIE pass");
+STATISTIC(DCEEliminated, "Number of insts removed");
- // Check to see if one of the predecessors of BB is already a predecessor of
- // Succ. If so, we cannot do the transformation!
+namespace {
+ //===--------------------------------------------------------------------===//
+ // DeadInstElimination pass implementation
//
- for (BasicBlock::pred_iterator PI = Succ->pred_begin(), PE = Succ->pred_end();
- PI != PE; ++PI) {
- if (find(BBPreds.begin(), BBPreds.end(), *PI) != BBPreds.end())
- return true;
- }
-
- BasicBlock::iterator I = Succ->begin();
- do { // Loop over all of the PHI nodes in the successor BB
- PHINode *PN = cast<PHINode>(*I);
- Value *OldVal = PN->removeIncomingValue(BB);
- assert(OldVal && "No entry in PHI for Pred BB!");
-
- for (std::vector<BasicBlock*>::const_iterator PredI = BBPreds.begin(),
- End = BBPreds.end(); PredI != End; ++PredI) {
- // Add an incoming value for each of the new incoming values...
- PN->addIncoming(OldVal, *PredI);
+ struct DeadInstElimination : public BasicBlockPass {
+ static char ID; // Pass identification, replacement for typeid
+ DeadInstElimination() : BasicBlockPass(ID) {
+ initializeDeadInstEliminationPass(*PassRegistry::getPassRegistry());
+ }
+ bool runOnBasicBlock(BasicBlock &BB) override {
+ if (skipOptnoneFunction(BB))
+ return false;
+ auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
+ TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI() : nullptr;
+ bool Changed = false;
+ for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) {
+ Instruction *Inst = &*DI++;
+ if (isInstructionTriviallyDead(Inst, TLI)) {
+ Inst->eraseFromParent();
+ Changed = true;
+ ++DIEEliminated;
+ }
+ }
+ return Changed;
}
- ++I;
- } while (isa<PHINode>(*I));
- return false;
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.setPreservesCFG();
+ }
+ };
}
+char DeadInstElimination::ID = 0;
+INITIALIZE_PASS(DeadInstElimination, "die",
+ "Dead Instruction Elimination", false, false)
-// SimplifyCFG - This function is used to do simplification of a CFG. For
-// example, it adjusts branches to branches to eliminate the extra hop, it
-// eliminates unreachable basic blocks, and does other "peephole" optimization
-// of the CFG. It returns true if a modification was made, and returns an
-// iterator that designates the first element remaining after the block that
-// was deleted.
-//
-// WARNING: The entry node of a method may not be simplified.
-//
-bool opt::SimplifyCFG(Method::iterator &BBIt) {
- BasicBlock *BB = *BBIt;
- Method *M = BB->getParent();
-
- assert(BB && BB->getParent() && "Block not embedded in method!");
- assert(BB->getTerminator() && "Degenerate basic block encountered!");
- assert(BB->getParent()->front() != BB && "Can't Simplify entry block!");
+Pass *llvm::createDeadInstEliminationPass() {
+ return new DeadInstElimination();
+}
- // Remove basic blocks that have no predecessors... which are unreachable.
- if (BB->pred_begin() == BB->pred_end() &&
- !BB->hasConstantReferences()) {
- //cerr << "Removing BB: \n" << BB;
+namespace {
+ //===--------------------------------------------------------------------===//
+ // DeadCodeElimination pass implementation
+ //
+ struct DCE : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ DCE() : FunctionPass(ID) {
+ initializeDCEPass(*PassRegistry::getPassRegistry());
+ }
- // Loop through all of our successors and make sure they know that one
- // of their predecessors is going away.
- for_each(BB->succ_begin(), BB->succ_end(),
- std::bind2nd(std::mem_fun(&BasicBlock::removePredecessor), BB));
+ bool runOnFunction(Function &F) override;
- while (!BB->empty()) {
- Instruction *I = BB->back();
- // If this instruction is used, replace uses with an arbitrary
- // constant value. Because control flow can't get here, we don't care
- // what we replace the value with. Note that since this block is
- // unreachable, and all values contained within it must dominate their
- // uses, that all uses will eventually be removed.
- if (!I->use_empty()) ReplaceUsesWithConstant(I);
-
- // Remove the instruction from the basic block
- delete BB->getInstList().pop_back();
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.setPreservesCFG();
}
- delete M->getBasicBlocks().remove(BBIt);
- return true;
- }
+ };
+}
- // Check to see if this block has no instructions and only a single
- // successor. If so, replace block references with successor.
- BasicBlock::succ_iterator SI(BB->succ_begin());
- if (SI != BB->succ_end() && ++SI == BB->succ_end()) { // One succ?
- if (BB->front()->isTerminator()) { // Terminator is the only instruction!
- BasicBlock *Succ = *BB->succ_begin(); // There is exactly one successor
- //cerr << "Killing Trivial BB: \n" << BB;
-
- if (Succ != BB) { // Arg, don't hurt infinite loops!
- // If our successor has PHI nodes, then we need to update them to
- // include entries for BB's predecessors, not for BB itself.
- // Be careful though, if this transformation fails (returns true) then
- // we cannot do this transformation!
- //
- if (!isa<PHINode>(Succ->front()) ||
- !PropogatePredecessorsForPHIs(BB, Succ)) {
-
- BB->replaceAllUsesWith(Succ);
- BB = M->getBasicBlocks().remove(BBIt);
-
- if (BB->hasName() && !Succ->hasName()) // Transfer name if we can
- Succ->setName(BB->getName());
- delete BB; // Delete basic block
-
- //cerr << "Method after removal: \n" << M;
- return true;
- }
- }
+char DCE::ID = 0;
+INITIALIZE_PASS(DCE, "dce", "Dead Code Elimination", false, false)
+
+static bool DCEInstruction(Instruction *I,
+ SmallSetVector<Instruction *, 16> &WorkList,
+ const TargetLibraryInfo *TLI) {
+ if (isInstructionTriviallyDead(I, TLI)) {
+ // Null out all of the instruction's operands to see if any operand becomes
+ // dead as we go.
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
+ Value *OpV = I->getOperand(i);
+ I->setOperand(i, nullptr);
+
+ if (!OpV->use_empty() || I == OpV)
+ continue;
+
+ // If the operand is an instruction that became dead as we nulled out the
+ // operand, and if it is 'trivially' dead, delete it in a future loop
+ // iteration.
+ if (Instruction *OpI = dyn_cast<Instruction>(OpV))
+ if (isInstructionTriviallyDead(OpI, TLI))
+ WorkList.insert(OpI);
}
- }
- // Merge basic blocks into their predecessor if there is only one pred,
- // and if there is only one successor of the predecessor.
- BasicBlock::pred_iterator PI(BB->pred_begin());
- if (PI != BB->pred_end() && *PI != BB && // Not empty? Not same BB?
- ++PI == BB->pred_end() && !BB->hasConstantReferences()) {
- BasicBlock *Pred = *BB->pred_begin();
- TerminatorInst *Term = Pred->getTerminator();
- assert(Term != 0 && "malformed basic block without terminator!");
-
- // Does the predecessor block only have a single successor?
- BasicBlock::succ_iterator SI(Pred->succ_begin());
- if (++SI == Pred->succ_end()) {
- //cerr << "Merging: " << BB << "into: " << Pred;
-
- // Delete the unconditianal branch from the predecessor...
- BasicBlock::iterator DI = Pred->end();
- assert(Pred->getTerminator() &&
- "Degenerate basic block encountered!"); // Empty bb???
- delete Pred->getInstList().remove(--DI); // Destroy uncond branch
-
- // Move all definitions in the succecessor to the predecessor...
- while (!BB->empty()) {
- DI = BB->begin();
- Instruction *Def = BB->getInstList().remove(DI); // Remove from front
- Pred->getInstList().push_back(Def); // Add to end...
- }
-
- // Remove basic block from the method... and advance iterator to the
- // next valid block...
- BB = M->getBasicBlocks().remove(BBIt);
-
- // Make all PHI nodes that refered to BB now refer to Pred as their
- // source...
- BB->replaceAllUsesWith(Pred);
-
- // Inherit predecessors name if it exists...
- if (BB->hasName() && !Pred->hasName()) Pred->setName(BB->getName());
-
- delete BB; // You ARE the weakest link... goodbye
- return true;
- }
+ I->eraseFromParent();
+ ++DCEEliminated;
+ return true;
}
-
return false;
}
-static bool DoDCEPass(Method *M) {
- Method::iterator BBIt, BBEnd = M->end();
- if (M->begin() == BBEnd) return false; // Nothing to do
- bool Changed = false;
-
- // Loop through now and remove instructions that have no uses...
- for (BBIt = M->begin(); BBIt != BBEnd; ++BBIt) {
- Changed |= RemoveUnusedDefs((*BBIt)->getInstList());
- Changed |= RemoveSingularPHIs(*BBIt);
+bool DCE::runOnFunction(Function &F) {
+ if (skipOptnoneFunction(F))
+ return false;
+
+ auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>();
+ TargetLibraryInfo *TLI = TLIP ? &TLIP->getTLI() : nullptr;
+
+ bool MadeChange = false;
+ SmallSetVector<Instruction *, 16> WorkList;
+ // Iterate over the original function, only adding insts to the worklist
+ // if they actually need to be revisited. This avoids having to pre-init
+ // the worklist with the entire function's worth of instructions.
+ for (inst_iterator FI = inst_begin(F), FE = inst_end(F); FI != FE;) {
+ Instruction *I = &*FI;
+ ++FI;
+
+ // We're visiting this instruction now, so make sure it's not in the
+ // worklist from an earlier visit.
+ if (!WorkList.count(I))
+ MadeChange |= DCEInstruction(I, WorkList, TLI);
}
- // Loop over all of the basic blocks (except the first one) and remove them
- // if they are unneeded...
- //
- for (BBIt = M->begin(), ++BBIt; BBIt != M->end(); ) {
- if (opt::SimplifyCFG(BBIt)) {
- Changed = true;
- } else {
- ++BBIt;
- }
+ while (!WorkList.empty()) {
+ Instruction *I = WorkList.pop_back_val();
+ MadeChange |= DCEInstruction(I, WorkList, TLI);
}
-
- return Changed;
+ return MadeChange;
}
-
-// It is possible that we may require multiple passes over the code to fully
-// eliminate dead code. Iterate until we are done.
-//
-bool opt::DeadCodeElimination::doDCE(Method *M) {
- bool Changed = false;
- while (DoDCEPass(M)) Changed = true;
- return Changed;
+FunctionPass *llvm::createDeadCodeEliminationPass() {
+ return new DCE();
}
-bool opt::DeadCodeElimination::RemoveUnusedGlobalValues(Module *Mod) {
- bool Changed = false;
-
- for (Module::iterator MI = Mod->begin(); MI != Mod->end(); ) {
- Method *Meth = *MI;
- if (Meth->isExternal() && Meth->use_size() == 0) {
- // No references to prototype?
- //cerr << "Removing method proto: " << Meth->getName() << endl;
- delete Mod->getMethodList().remove(MI); // Remove prototype
- // Remove moves iterator to point to the next one automatically
- Changed = true;
- } else {
- ++MI; // Skip prototype in use.
- }
- }
-
- for (Module::giterator GI = Mod->gbegin(); GI != Mod->gend(); ) {
- GlobalVariable *GV = *GI;
- if (!GV->hasInitializer() && GV->use_size() == 0) {
- // No references to uninitialized global variable?
- //cerr << "Removing global var: " << GV->getName() << endl;
- delete Mod->getGlobalList().remove(GI);
- // Remove moves iterator to point to the next one automatically
- Changed = true;
- } else {
- ++GI;
- }
- }
-
- return Changed;
-}