Changes For Bug 352
[oota-llvm.git] / lib / Transforms / Scalar / ADCE.cpp
index 3423fdd492974836a11dae368654c45341d9dd29..5770bb692c23196095a9040e1ecfef85e3af95d3 100644 (file)
 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
 #include "llvm/Transforms/Utils/Local.h"
 #include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
-#include "Support/Debug.h"
-#include "Support/DepthFirstIterator.h"
-#include "Support/Statistic.h"
-#include "Support/STLExtras.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
 #include <algorithm>
 using namespace llvm;
 
@@ -92,13 +92,13 @@ private:
 
   inline void markInstructionLive(Instruction *I) {
     if (LiveSet.count(I)) return;
-    DEBUG(std::cerr << "Insn Live: " << I);
+    DEBUG(std::cerr << "Insn Live: " << *I);
     LiveSet.insert(I);
     WorkList.push_back(I);
   }
 
   inline void markTerminatorLive(const BasicBlock *BB) {
-    DEBUG(std::cerr << "Terminator Live: " << BB->getTerminator());
+    DEBUG(std::cerr << "Terminator Live: " << *BB->getTerminator());
     markInstructionLive(const_cast<TerminatorInst*>(BB->getTerminator()));
   }
 };
@@ -215,8 +215,10 @@ bool ADCE::doADCE() {
   // instructions live in basic blocks that are unreachable.  These blocks will
   // be eliminated later, along with the instructions inside.
   //
-  for (df_iterator<Function*> BBI = df_begin(Func), BBE = df_end(Func);
-       BBI != BBE; ++BBI) {
+  std::set<BasicBlock*> ReachableBBs;
+  for (df_ext_iterator<BasicBlock*>
+         BBI = df_ext_begin(&Func->front(), ReachableBBs),
+         BBE = df_ext_end(&Func->front(), ReachableBBs); BBI != BBE; ++BBI) {
     BasicBlock *BB = *BBI;
     for (BasicBlock::iterator II = BB->begin(), EI = BB->end(); II != EI; ) {
       Instruction *I = II++;
@@ -279,6 +281,7 @@ bool ADCE::doADCE() {
     WorkList.pop_back();
 
     BasicBlock *BB = I->getParent();
+    if (!ReachableBBs.count(BB)) continue;
     if (!AliveBlocks.count(BB)) {     // Basic block not alive yet...
       AliveBlocks.insert(BB);         // Block is now ALIVE!
       markBlockAlive(BB);             // Make it so now!