Move all of the header files which are involved in modelling the LLVM IR
[oota-llvm.git] / lib / Transforms / InstCombine / InstCombineCompares.cpp
index 8cb4a59cba90c71365f874f767b573c9840a6d6f..40e559eda5e479d66c859b4f7e55534ce10e7db0 100644 (file)
 //===----------------------------------------------------------------------===//
 
 #include "InstCombine.h"
-#include "llvm/IntrinsicInst.h"
 #include "llvm/Analysis/ConstantFolding.h"
 #include "llvm/Analysis/InstructionSimplify.h"
 #include "llvm/Analysis/MemoryBuiltins.h"
-#include "llvm/DataLayout.h"
-#include "llvm/Target/TargetLibraryInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/IntrinsicInst.h"
 #include "llvm/Support/ConstantRange.h"
 #include "llvm/Support/GetElementPtrTypeIterator.h"
 #include "llvm/Support/PatternMatch.h"
+#include "llvm/Target/TargetLibraryInfo.h"
 using namespace llvm;
 using namespace PatternMatch;
 
@@ -1226,6 +1226,16 @@ Instruction *InstCombiner::visitICmpInstWithInstAndIntCst(ICmpInst &ICI,
         ICI.setOperand(0, NewAnd);
         return &ICI;
       }
+
+      // Replace ((X & AndCST) > RHSV) with ((X & AndCST) != 0), if any
+      // bit set in (X & AndCST) will produce a result greater than RHSV.
+      if (ICI.getPredicate() == ICmpInst::ICMP_UGT) {
+        unsigned NTZ = AndCST->getValue().countTrailingZeros();
+        if ((NTZ < AndCST->getBitWidth()) &&
+            APInt::getOneBitSet(AndCST->getBitWidth(), NTZ).ugt(RHSV))
+          return new ICmpInst(ICmpInst::ICMP_NE, LHSI,
+                              Constant::getNullValue(RHS->getType()));
+      }
     }
 
     // Try to optimize things like "A[i]&42 == 0" to index computations.
@@ -2356,8 +2366,25 @@ Instruction *InstCombiner::visitICmpInst(ICmpInst &I) {
         // Try not to increase register pressure.
         BO0->hasOneUse() && BO1->hasOneUse()) {
       // Determine Y and Z in the form icmp (X+Y), (X+Z).
-      Value *Y = (A == C || A == D) ? B : A;
-      Value *Z = (C == A || C == B) ? D : C;
+      Value *Y, *Z;
+      if (A == C) {
+        // C + B == C + D  ->  B == D
+        Y = B;
+        Z = D;
+      } else if (A == D) {
+        // D + B == C + D  ->  B == C
+        Y = B;
+        Z = C;
+      } else if (B == C) {
+        // A + C == C + D  ->  A == D
+        Y = A;
+        Z = D;
+      } else {
+        assert(B == D);
+        // A + D == C + D  ->  A == C
+        Y = A;
+        Z = C;
+      }
       return new ICmpInst(Pred, Y, Z);
     }