//===- StripSymbols.cpp - Strip symbols and debug info from a module ------===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
-// This file implements stripping symbols out of symbol tables.
+//===----------------------------------------------------------------------===//
//
-// Specifically, this allows you to strip all of the symbols out of:
-// * All functions in a module
-// * All non-essential symbols in a module (all function symbols + all module
-// scope symbols)
-// * Debug information.
+// The StripSymbols transformation implements code stripping. Specifically, it
+// can delete:
+//
+// * names for virtual registers
+// * symbols for internal globals and functions
+// * debug information
//
-// Notice that:
-// * This pass makes code much less readable, so it should only be used in
-// situations where the 'strip' utility would be used (such as reducing
-// code size, and making it harder to reverse engineer code).
+// Note that this transformation makes code much less readable, so it should
+// only be used in situations where the 'strip' utility would be used, such as
+// reducing code size or making it harder to reverse engineer code.
//
//===----------------------------------------------------------------------===//
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
-#include "llvm/SymbolTable.h"
+#include "llvm/ValueSymbolTable.h"
+#include "llvm/TypeSymbolTable.h"
+#include "llvm/Support/Compiler.h"
using namespace llvm;
namespace {
- class StripSymbols : public ModulePass {
+ class VISIBILITY_HIDDEN StripSymbols : public ModulePass {
bool OnlyDebugInfo;
public:
- StripSymbols(bool ODI = false) : OnlyDebugInfo(ODI) {}
+ static char ID; // Pass identification, replacement for typeid
+ explicit StripSymbols(bool ODI = false)
+ : ModulePass((intptr_t)&ID), OnlyDebugInfo(ODI) {}
virtual bool runOnModule(Module &M);
AU.setPreservesAll();
}
};
- RegisterOpt<StripSymbols> X("strip", "Strip all symbols from a module");
+
+ char StripSymbols::ID = 0;
+ RegisterPass<StripSymbols> X("strip", "Strip all symbols from a module");
}
ModulePass *llvm::createStripSymbolsPass(bool OnlyDebugInfo) {
}
else if (!isa<Function>(C))
C->destroyConstant();
-
+
// If the constant referenced anything, see if we can delete it as well.
while (!Operands.empty()) {
RemoveDeadConstant(Operands.back());
}
}
+// Strip the symbol table of its names.
+//
+static void StripSymtab(ValueSymbolTable &ST) {
+ for (ValueSymbolTable::iterator VI = ST.begin(), VE = ST.end(); VI != VE; ) {
+ Value *V = VI->getValue();
+ ++VI;
+ if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()) {
+ // Set name to "", removing from symbol table!
+ V->setName("");
+ }
+ }
+}
+
+// Strip the symbol table of its names.
+static void StripTypeSymtab(TypeSymbolTable &ST) {
+ for (TypeSymbolTable::iterator TI = ST.begin(), E = ST.end(); TI != E; )
+ ST.remove(TI++);
+}
+
+
+
bool StripSymbols::runOnModule(Module &M) {
// If we're not just stripping debug info, strip all symbols from the
// functions and the names from any internal globals.
if (!OnlyDebugInfo) {
- for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I)
+ for (Module::global_iterator I = M.global_begin(), E = M.global_end();
+ I != E; ++I)
if (I->hasInternalLinkage())
I->setName(""); // Internal symbols can't participate in linkage
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
if (I->hasInternalLinkage())
I->setName(""); // Internal symbols can't participate in linkage
- I->getSymbolTable().strip();
+ StripSymtab(I->getValueSymbolTable());
}
+
+ // Remove all names from types.
+ StripTypeSymtab(M.getTypeSymbolTable());
}
// Strip debug info in the module if it exists. To do this, we remove
// llvm.dbg.func.start, llvm.dbg.stoppoint, and llvm.dbg.region.end calls, and
// any globals they point to if now dead.
- Function *FuncStart = M.getNamedFunction("llvm.dbg.func.start");
- Function *StopPoint = M.getNamedFunction("llvm.dbg.stoppoint");
- Function *RegionEnd = M.getNamedFunction("llvm.dbg.region.end");
- if (!FuncStart && !StopPoint && !RegionEnd)
+ Function *FuncStart = M.getFunction("llvm.dbg.func.start");
+ Function *StopPoint = M.getFunction("llvm.dbg.stoppoint");
+ Function *RegionStart = M.getFunction("llvm.dbg.region.start");
+ Function *RegionEnd = M.getFunction("llvm.dbg.region.end");
+ Function *Declare = M.getFunction("llvm.dbg.declare");
+ if (!FuncStart && !StopPoint && !RegionStart && !RegionEnd && !Declare)
return true;
std::vector<GlobalVariable*> DeadGlobals;
// Remove all of the calls to the debugger intrinsics, and remove them from
// the module.
if (FuncStart) {
- Value *RV = UndefValue::get(StopPoint->getFunctionType()->getReturnType());
while (!FuncStart->use_empty()) {
CallInst *CI = cast<CallInst>(FuncStart->use_back());
Value *Arg = CI->getOperand(1);
- CI->replaceAllUsesWith(RV);
+ assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
FuncStart->eraseFromParent();
}
if (StopPoint) {
- Value *RV = UndefValue::get(StopPoint->getFunctionType()->getReturnType());
while (!StopPoint->use_empty()) {
CallInst *CI = cast<CallInst>(StopPoint->use_back());
- Value *Arg = CI->getOperand(4);
- CI->replaceAllUsesWith(RV);
+ Value *Arg = CI->getOperand(3);
+ assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
}
StopPoint->eraseFromParent();
}
+ if (RegionStart) {
+ while (!RegionStart->use_empty()) {
+ CallInst *CI = cast<CallInst>(RegionStart->use_back());
+ Value *Arg = CI->getOperand(1);
+ assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
+ CI->eraseFromParent();
+ if (Arg->use_empty())
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
+ DeadGlobals.push_back(GV);
+ }
+ RegionStart->eraseFromParent();
+ }
if (RegionEnd) {
- Value *RV = UndefValue::get(RegionEnd->getFunctionType()->getReturnType());
while (!RegionEnd->use_empty()) {
CallInst *CI = cast<CallInst>(RegionEnd->use_back());
- CI->replaceAllUsesWith(RV);
+ Value *Arg = CI->getOperand(1);
+ assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
+ if (Arg->use_empty())
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
+ DeadGlobals.push_back(GV);
}
RegionEnd->eraseFromParent();
}
+ if (Declare) {
+ while (!Declare->use_empty()) {
+ CallInst *CI = cast<CallInst>(Declare->use_back());
+ Value *Arg = CI->getOperand(2);
+ assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
+ CI->eraseFromParent();
+ if (Arg->use_empty())
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
+ DeadGlobals.push_back(GV);
+ }
+ Declare->eraseFromParent();
+ }
// Finally, delete any internal globals that were only used by the debugger
// intrinsics.
RemoveDeadConstant(GV);
}
- return true;
+ return true;
}