#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetOptions.h"
+#include <algorithm> // std::sort
using namespace llvm;
return val < (1 << 16);
}
+// Helper structure with compare function for handling stack slots.
+namespace {
+struct StackSlotInfo {
+ int FI;
+ int Offset;
+ unsigned Reg;
+ StackSlotInfo(int f, int o, int r) : FI(f), Offset(o), Reg(r){};
+};
+} // end anonymous namespace
+
+static bool CompareSSIOffset(const StackSlotInfo& a, const StackSlotInfo& b) {
+ return a.Offset < b.Offset;
+}
+
+
static void EmitDefCfaRegister(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc dl,
const TargetInstrInfo &TII,
/// Creates an ordered list of registers that are spilled
/// during the emitPrologue/emitEpilogue.
/// Registers are ordered according to their frame offset.
-static void GetSpillList(SmallVectorImpl<std::pair<unsigned,int> > &SpillList,
+/// As offsets are negative, the largest offsets will be first.
+static void GetSpillList(SmallVectorImpl<StackSlotInfo> &SpillList,
MachineFrameInfo *MFI, XCoreFunctionInfo *XFI,
bool fetchLR, bool fetchFP) {
- int LRSpillOffset = fetchLR? MFI->getObjectOffset(XFI->getLRSpillSlot()) : 0;
- int FPSpillOffset = fetchFP? MFI->getObjectOffset(XFI->getFPSpillSlot()) : 0;
- if (fetchLR && fetchFP && LRSpillOffset > FPSpillOffset) {
- SpillList.push_back(std::pair<unsigned, int>(XCore::LR, LRSpillOffset));
- fetchLR = false;
+ if (fetchLR) {
+ int Offset = MFI->getObjectOffset(XFI->getLRSpillSlot());
+ SpillList.push_back(StackSlotInfo(XFI->getLRSpillSlot(),
+ Offset,
+ XCore::LR));
+ }
+ if (fetchFP) {
+ int Offset = MFI->getObjectOffset(XFI->getFPSpillSlot());
+ SpillList.push_back(StackSlotInfo(XFI->getFPSpillSlot(),
+ Offset,
+ FramePtr));
}
- if (fetchFP)
- SpillList.push_back(std::pair<unsigned, int>(FramePtr, FPSpillOffset));
- if (fetchLR)
- SpillList.push_back(std::pair<unsigned, int>(XCore::LR, LRSpillOffset));
+ std::sort(SpillList.begin(), SpillList.end(), CompareSSIOffset);
+}
+
+/// Creates an ordered list of EH info register 'spills'.
+/// These slots are only used by the unwinder and calls to llvm.eh.return().
+/// Registers are ordered according to their frame offset.
+/// As offsets are negative, the largest offsets will be first.
+static void GetEHSpillList(SmallVectorImpl<StackSlotInfo> &SpillList,
+ MachineFrameInfo *MFI, XCoreFunctionInfo *XFI,
+ const TargetLowering *TL) {
+ assert(XFI->hasEHSpillSlot() && "There are no EH register spill slots");
+ const int* EHSlot = XFI->getEHSpillSlot();
+ SpillList.push_back(StackSlotInfo(EHSlot[0],
+ MFI->getObjectOffset(EHSlot[0]),
+ TL->getExceptionPointerRegister()));
+ SpillList.push_back(StackSlotInfo(EHSlot[0],
+ MFI->getObjectOffset(EHSlot[1]),
+ TL->getExceptionSelectorRegister()));
+ std::sort(SpillList.begin(), SpillList.end(), CompareSSIOffset);
+}
+
+
+static MachineMemOperand *
+getFrameIndexMMO(MachineBasicBlock &MBB, int FrameIndex, unsigned flags) {
+ MachineFunction *MF = MBB.getParent();
+ const MachineFrameInfo &MFI = *MF->getFrameInfo();
+ MachineMemOperand *MMO =
+ MF->getMachineMemOperand(MachinePointerInfo::getFixedStack(FrameIndex),
+ flags, MFI.getObjectSize(FrameIndex),
+ MFI.getObjectAlignment(FrameIndex));
+ return MMO;
}
+/// Restore clobbered registers with their spill slot value.
+/// The SP will be adjusted at the same time, thus the SpillList must be ordered
+/// with the largest (negative) offsets first.
+static void
+RestoreSpillList(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
+ DebugLoc dl, const TargetInstrInfo &TII, int &RemainingAdj,
+ SmallVectorImpl<StackSlotInfo> &SpillList) {
+ for (unsigned i = 0, e = SpillList.size(); i != e; ++i) {
+ assert(SpillList[i].Offset % 4 == 0 && "Misaligned stack offset");
+ assert(SpillList[i].Offset <= 0 && "Unexpected positive stack offset");
+ int OffsetFromTop = - SpillList[i].Offset/4;
+ IfNeededLDAWSP(MBB, MBBI, dl, TII, OffsetFromTop, RemainingAdj);
+ int Offset = RemainingAdj - OffsetFromTop;
+ int Opcode = isImmU6(Offset) ? XCore::LDWSP_ru6 : XCore::LDWSP_lru6;
+ BuildMI(MBB, MBBI, dl, TII.get(Opcode), SpillList[i].Reg)
+ .addImm(Offset)
+ .addMemOperand(getFrameIndexMMO(MBB, SpillList[i].FI,
+ MachineMemOperand::MOLoad));
+ }
+}
+
//===----------------------------------------------------------------------===//
// XCoreFrameLowering:
//===----------------------------------------------------------------------===//
const AttributeSet &PAL = MF.getFunction()->getAttributes();
if (PAL.hasAttrSomewhere(Attribute::Nest))
BuildMI(MBB, MBBI, dl, TII.get(XCore::LDWSP_ru6), XCore::R11).addImm(0);
+ // FIX: Needs addMemOperand() but can't use getFixedStack() or getStack().
// Work out frame sizes.
// We will adjust the SP in stages towards the final FrameSize.
}
// If necessary, save LR and FP to the stack, as we EXTSP.
- SmallVector<std::pair<unsigned,int>,2> SpillList;
+ SmallVector<StackSlotInfo,2> SpillList;
GetSpillList(SpillList, MFI, XFI, saveLR, FP);
+ // We want the nearest (negative) offsets first, so reverse list.
+ std::reverse(SpillList.begin(), SpillList.end());
for (unsigned i = 0, e = SpillList.size(); i != e; ++i) {
- unsigned SpillReg = SpillList[i].first;
- int SpillOffset = SpillList[i].second;
- assert(SpillOffset % 4 == 0 && "Misaligned stack offset");
- assert(SpillOffset <= 0 && "Unexpected positive stack offset");
- int OffsetFromTop = - SpillOffset/4;
+ assert(SpillList[i].Offset % 4 == 0 && "Misaligned stack offset");
+ assert(SpillList[i].Offset <= 0 && "Unexpected positive stack offset");
+ int OffsetFromTop = - SpillList[i].Offset/4;
IfNeededExtSP(MBB, MBBI, dl, TII, MMI, OffsetFromTop, Adjusted, FrameSize,
emitFrameMoves);
int Offset = Adjusted - OffsetFromTop;
int Opcode = isImmU6(Offset) ? XCore::STWSP_ru6 : XCore::STWSP_lru6;
- MBB.addLiveIn(SpillReg);
- BuildMI(MBB, MBBI, dl, TII.get(Opcode)).addReg(SpillReg, RegState::Kill)
- .addImm(Offset);
+ MBB.addLiveIn(SpillList[i].Reg);
+ BuildMI(MBB, MBBI, dl, TII.get(Opcode))
+ .addReg(SpillList[i].Reg, RegState::Kill)
+ .addImm(Offset)
+ .addMemOperand(getFrameIndexMMO(MBB, SpillList[i].FI,
+ MachineMemOperand::MOStore));
if (emitFrameMoves) {
- unsigned DRegNum = MRI->getDwarfRegNum(SpillReg, true);
- EmitCfiOffset(MBB, MBBI, dl, TII, MMI, DRegNum, SpillOffset, NULL);
+ unsigned DRegNum = MRI->getDwarfRegNum(SpillList[i].Reg, true);
+ EmitCfiOffset(MBB,MBBI,dl,TII,MMI, DRegNum, SpillList[i].Offset, NULL);
}
}
unsigned DRegNum = MRI->getDwarfRegNum(CSI.getReg(), true);
EmitCfiOffset(MBB, MBBI, dl, TII, MMI, DRegNum, Offset, SpillLabel);
}
+ if (XFI->hasEHSpillSlot()) {
+ // The unwinder requires stack slot & CFI offsets for the exception info.
+ // We do not save/spill these registers.
+ SmallVector<StackSlotInfo,2> SpillList;
+ GetEHSpillList(SpillList, MFI, XFI, MF.getTarget().getTargetLowering());
+ assert(SpillList.size()==2 && "Unexpected SpillList size");
+ EmitCfiOffset(MBB, MBBI, dl, TII, MMI,
+ MRI->getDwarfRegNum(SpillList[0].Reg, true),
+ SpillList[0].Offset, NULL);
+ EmitCfiOffset(MBB, MBBI, dl, TII, MMI,
+ MRI->getDwarfRegNum(SpillList[1].Reg, true),
+ SpillList[1].Offset, NULL);
+ }
}
}
assert(RemainingAdj%4 == 0 && "Misaligned frame size");
RemainingAdj /= 4;
+ if (RetOpcode == XCore::EH_RETURN) {
+ // 'Restore' the exception info the unwinder has placed into the stack slots.
+ SmallVector<StackSlotInfo,2> SpillList;
+ GetEHSpillList(SpillList, MFI, XFI, MF.getTarget().getTargetLowering());
+ RestoreSpillList(MBB, MBBI, dl, TII, RemainingAdj, SpillList);
+
+ // Return to the landing pad.
+ unsigned EhStackReg = MBBI->getOperand(0).getReg();
+ unsigned EhHandlerReg = MBBI->getOperand(1).getReg();
+ BuildMI(MBB, MBBI, dl, TII.get(XCore::SETSP_1r)).addReg(EhStackReg);
+ BuildMI(MBB, MBBI, dl, TII.get(XCore::BAU_1r)).addReg(EhHandlerReg);
+ MBB.erase(MBBI); // Erase the previous return instruction.
+ return;
+ }
+
bool restoreLR = XFI->hasLRSpillSlot();
bool UseRETSP = restoreLR && RemainingAdj
&& (MFI->getObjectOffset(XFI->getLRSpillSlot()) == 0);
BuildMI(MBB, MBBI, dl, TII.get(XCore::SETSP_1r)).addReg(FramePtr);
// If necessary, restore LR and FP from the stack, as we EXTSP.
- SmallVector<std::pair<unsigned,int>,2> SpillList;
+ SmallVector<StackSlotInfo,2> SpillList;
GetSpillList(SpillList, MFI, XFI, restoreLR, FP);
- unsigned i = SpillList.size();
- while (i--) {
- unsigned SpilledReg = SpillList[i].first;
- int SpillOffset = SpillList[i].second;
- assert(SpillOffset % 4 == 0 && "Misaligned stack offset");
- assert(SpillOffset <= 0 && "Unexpected positive stack offset");
- int OffsetFromTop = - SpillOffset/4;
- IfNeededLDAWSP(MBB, MBBI, dl, TII, OffsetFromTop, RemainingAdj);
- int Offset = RemainingAdj - OffsetFromTop;
- int Opcode = isImmU6(Offset) ? XCore::LDWSP_ru6 : XCore::LDWSP_lru6;
- BuildMI(MBB, MBBI, dl, TII.get(Opcode), SpilledReg).addImm(Offset);
- }
+ RestoreSpillList(MBB, MBBI, dl, TII, RemainingAdj, SpillList);
if (RemainingAdj) {
// Complete all but one of the remaining Stack adjustments.
for (std::vector<CalleeSavedInfo>::const_iterator it = CSI.begin();
it != CSI.end(); ++it) {
unsigned Reg = it->getReg();
+ assert(Reg != XCore::LR && !(Reg == XCore::R10 && hasFP(*MF)) &&
+ "LR & FP are always handled in emitPrologue");
+
// Add the callee-saved register as live-in. It's killed at the spill.
MBB.addLiveIn(Reg);
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
const TargetRegisterInfo *TRI) const{
MachineFunction *MF = MBB.getParent();
const TargetInstrInfo &TII = *MF->getTarget().getInstrInfo();
-
bool AtStart = MI == MBB.begin();
MachineBasicBlock::iterator BeforeI = MI;
if (!AtStart)
for (std::vector<CalleeSavedInfo>::const_iterator it = CSI.begin();
it != CSI.end(); ++it) {
unsigned Reg = it->getReg();
+ assert(Reg != XCore::LR && !(Reg == XCore::R10 && hasFP(*MF)) &&
+ "LR & FP are always handled in emitEpilogue");
+
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
TII.loadRegFromStackSlot(MBB, MI, Reg, it->getFrameIdx(), RC, TRI);
assert(MI != MBB.begin() &&
RegScavenger *RS) const {
XCoreFunctionInfo *XFI = MF.getInfo<XCoreFunctionInfo>();
- // We will handling LR in the prologue/epilogue
- // and space on the stack ourselves.
- if (MF.getRegInfo().isPhysRegUsed(XCore::LR)) {
+ bool LRUsed = MF.getRegInfo().isPhysRegUsed(XCore::LR);
+
+ if (!LRUsed && !MF.getFunction()->isVarArg() &&
+ MF.getFrameInfo()->estimateStackSize(MF))
+ // If we need to extend the stack it is more efficient to use entsp / retsp.
+ // We force the LR to be saved so these instructions are used.
+ LRUsed = true;
+
+ if (MF.getMMI().callsUnwindInit() || MF.getMMI().callsEHReturn()) {
+ // The unwinder expects to find spill slots for the exception info regs R0
+ // & R1. These are used during llvm.eh.return() to 'restore' the exception
+ // info. N.B. we do not spill or restore R0, R1 during normal operation.
+ XFI->createEHSpillSlot(MF);
+ // As we will have a stack, we force the LR to be saved.
+ LRUsed = true;
+ }
+
+ if (LRUsed) {
+ // We will handle the LR in the prologue/epilogue
+ // and allocate space on the stack ourselves.
MF.getRegInfo().setPhysRegUnused(XCore::LR);
XFI->createLRSpillSlot(MF);
}
- // A callee save register is used to hold the FP.
- // This needs saving / restoring in the epilogue / prologue.
+
if (hasFP(MF))
+ // A callee save register is used to hold the FP.
+ // This needs saving / restoring in the epilogue / prologue.
XFI->createFPSpillSlot(MF);
}