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Default stack alignment for 32bit x86 should be 4 Bytes, not 8 Bytes.
[oota-llvm.git]
/
lib
/
Target
/
X86
/
X86Subtarget.cpp
diff --git
a/lib/Target/X86/X86Subtarget.cpp
b/lib/Target/X86/X86Subtarget.cpp
index d78003284abc17d0b252d9395fc24907f2185880..f4a6261973ed30327998cedf3883b65152ba72ff 100644
(file)
--- a/
lib/Target/X86/X86Subtarget.cpp
+++ b/
lib/Target/X86/X86Subtarget.cpp
@@
-333,7
+333,7
@@
X86Subtarget::X86Subtarget(const std::string &TT, const std::string &CPU,
, IsUAMemFast(false)
, HasVectorUAMem(false)
, HasCmpxchg16b(false)
- , stackAlignment(
8
)
+ , stackAlignment(
4
)
// FIXME: this is a known good value for Yonah. How about others?
, MaxInlineSizeThreshold(128)
, TargetTriple(TT)