else
setSchedulingPreference(Sched::RegPressure);
const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(TM.getRegisterInfo());
+ TM.getSubtarget<X86Subtarget>().getRegisterInfo();
setStackPointerRegisterToSaveRestore(RegInfo->getStackRegister());
// Bypass expensive divides on Atom when compiling with O2
}
bool
-X86TargetLowering::allowsUnalignedMemoryAccesses(EVT VT,
- unsigned,
- bool *Fast) const {
+X86TargetLowering::allowsMisalignedMemoryAccesses(EVT VT,
+ unsigned,
+ unsigned,
+ bool *Fast) const {
if (Fast)
*Fast = Subtarget->isUnalignedMemAccessFast();
return true;
// Returns in ST0/ST1 are handled specially: these are pushed as operands to
// the RET instruction and handled by the FP Stackifier.
- if (VA.getLocReg() == X86::ST0 ||
- VA.getLocReg() == X86::ST1) {
+ if (VA.getLocReg() == X86::FP0 ||
+ VA.getLocReg() == X86::FP1) {
// If this is a copy from an xmm register to ST(0), use an FPExtend to
// change the value to the FP stack register class.
if (isScalarFPTypeInSSEReg(VA.getValVT()))
report_fatal_error("SSE register return with SSE disabled");
}
- SDValue Val;
-
- // If this is a call to a function that returns an fp value on the floating
- // point stack, we must guarantee the value is popped from the stack, so
- // a CopyFromReg is not good enough - the copy instruction may be eliminated
- // if the return value is not used. We use the FpPOP_RETVAL instruction
- // instead.
- if (VA.getLocReg() == X86::ST0 || VA.getLocReg() == X86::ST1) {
- // If we prefer to use the value in xmm registers, copy it out as f80 and
- // use a truncate to move it from fp stack reg to xmm reg.
- if (isScalarFPTypeInSSEReg(VA.getValVT())) CopyVT = MVT::f80;
- SDValue Ops[] = { Chain, InFlag };
- Chain = SDValue(DAG.getMachineNode(X86::FpPOP_RETVAL, dl, CopyVT,
- MVT::Other, MVT::Glue, Ops), 1);
- Val = Chain.getValue(0);
-
- // Round the f80 to the right size, which also moves it to the appropriate
- // xmm register.
- if (CopyVT != VA.getValVT())
- Val = DAG.getNode(ISD::FP_ROUND, dl, VA.getValVT(), Val,
- // This truncation won't change the value.
- DAG.getIntPtrConstant(1));
- } else {
- Chain = DAG.getCopyFromReg(Chain, dl, VA.getLocReg(),
- CopyVT, InFlag).getValue(1);
- Val = Chain.getValue(0);
- }
+ // If we prefer to use the value in xmm registers, copy it out as f80 and
+ // use a truncate to move it from fp stack reg to xmm reg.
+ if ((VA.getLocReg() == X86::FP0 || VA.getLocReg() == X86::FP1) &&
+ isScalarFPTypeInSSEReg(VA.getValVT()))
+ CopyVT = MVT::f80;
+
+ Chain = DAG.getCopyFromReg(Chain, dl, VA.getLocReg(),
+ CopyVT, InFlag).getValue(1);
+ SDValue Val = Chain.getValue(0);
+
+ if (CopyVT != VA.getValVT())
+ Val = DAG.getNode(ISD::FP_ROUND, dl, VA.getValVT(), Val,
+ // This truncation won't change the value.
+ DAG.getIntPtrConstant(1));
+
InFlag = Chain.getValue(2);
InVals.push_back(Val);
}
TotalNumXMMRegs = 0;
if (IsWin64) {
- const TargetFrameLowering &TFI = *MF.getTarget().getFrameLowering();
+ const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
// Get to the caller-allocated home save location. Add 8 to account
// for the return address.
int HomeOffset = TFI.getOffsetOfLocalArea() + 8;
// Walk the register/memloc assignments, inserting copies/loads. In the case
// of tail call optimization arguments are handle later.
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
// Skip inalloca arguments, they have already been written.
ISD::ArgFlagsTy Flags = Outs[i].Flags;
RegsToPass[i].second.getValueType()));
// Add a register mask operand representing the call-preserved registers.
- const TargetRegisterInfo *TRI = DAG.getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI = DAG.getSubtarget().getRegisterInfo();
const uint32_t *Mask = TRI->getCallPreservedMask(CallConv);
assert(Mask && "Missing call preserved mask for calling convention");
Ops.push_back(DAG.getRegisterMask(Mask));
SelectionDAG& DAG) const {
MachineFunction &MF = DAG.getMachineFunction();
const TargetMachine &TM = MF.getTarget();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(TM.getRegisterInfo());
- const TargetFrameLowering &TFI = *TM.getFrameLowering();
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ TM.getSubtargetImpl()->getRegisterInfo());
+ const TargetFrameLowering &TFI = *TM.getSubtargetImpl()->getFrameLowering();
unsigned StackAlignment = TFI.getStackAlignment();
uint64_t AlignMask = StackAlignment - 1;
int64_t Offset = StackSize;
// Can't do sibcall if stack needs to be dynamically re-aligned. PEI needs to
// emit a special epilogue.
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
if (RegInfo->needsStackRealignment(MF))
return false;
CCInfo.AnalyzeCallResult(Ins, RetCC_X86);
for (unsigned i = 0, e = RVLocs.size(); i != e; ++i) {
CCValAssign &VA = RVLocs[i];
- if (VA.getLocReg() == X86::ST0 || VA.getLocReg() == X86::ST1)
+ if (VA.getLocReg() == X86::FP0 || VA.getLocReg() == X86::FP1)
return false;
}
}
MachineFrameInfo *MFI = MF.getFrameInfo();
const MachineRegisterInfo *MRI = &MF.getRegInfo();
const X86InstrInfo *TII =
- static_cast<const X86InstrInfo *>(DAG.getTarget().getInstrInfo());
+ static_cast<const X86InstrInfo *>(DAG.getSubtarget().getInstrInfo());
for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
CCValAssign &VA = ArgLocs[i];
SDValue Arg = OutVals[i];
static bool isTargetShuffle(unsigned Opcode) {
switch(Opcode) {
default: return false;
+ case X86ISD::PSHUFB:
case X86ISD::PSHUFD:
case X86ISD::PSHUFHW:
case X86ISD::PSHUFLW:
SDValue X86TargetLowering::getReturnAddressFrameIndex(SelectionDAG &DAG) const {
MachineFunction &MF = DAG.getMachineFunction();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
int ReturnAddrIndex = FuncInfo->getRAIndex();
}
/// getTargetShuffleMask - Calculates the shuffle mask corresponding to the
-/// target specific opcode. Returns true if the Mask could be calculated.
-/// Sets IsUnary to true if only uses one source.
+/// target specific opcode. Returns true if the Mask could be calculated. Sets
+/// IsUnary to true if only uses one source. Note that this will set IsUnary for
+/// shuffles which use a single input multiple times, and in those cases it will
+/// adjust the mask to only have indices within that single input.
static bool getTargetShuffleMask(SDNode *N, MVT VT,
SmallVectorImpl<int> &Mask, bool &IsUnary) {
unsigned NumElems = VT.getVectorNumElements();
SDValue ImmN;
IsUnary = false;
+ bool IsFakeUnary = false;
switch(N->getOpcode()) {
case X86ISD::SHUFP:
ImmN = N->getOperand(N->getNumOperands()-1);
DecodeSHUFPMask(VT, cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
+ IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
break;
case X86ISD::UNPCKH:
DecodeUNPCKHMask(VT, Mask);
+ IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
break;
case X86ISD::UNPCKL:
DecodeUNPCKLMask(VT, Mask);
+ IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
break;
case X86ISD::MOVHLPS:
DecodeMOVHLPSMask(NumElems, Mask);
+ IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
break;
case X86ISD::MOVLHPS:
DecodeMOVLHPSMask(NumElems, Mask);
+ IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
break;
case X86ISD::PALIGNR:
ImmN = N->getOperand(N->getNumOperands()-1);
DecodePSHUFLWMask(VT, cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
IsUnary = true;
break;
+ case X86ISD::PSHUFB: {
+ IsUnary = true;
+ SDValue MaskNode = N->getOperand(1);
+ while (MaskNode->getOpcode() == ISD::BITCAST)
+ MaskNode = MaskNode->getOperand(0);
+
+ if (MaskNode->getOpcode() == ISD::BUILD_VECTOR) {
+ // If we have a build-vector, then things are easy.
+ EVT VT = MaskNode.getValueType();
+ assert(VT.isVector() &&
+ "Can't produce a non-vector with a build_vector!");
+ if (!VT.isInteger())
+ return false;
+
+ int NumBytesPerElement = VT.getVectorElementType().getSizeInBits() / 8;
+
+ SmallVector<uint64_t, 32> RawMask;
+ for (int i = 0, e = MaskNode->getNumOperands(); i < e; ++i) {
+ auto *CN = dyn_cast<ConstantSDNode>(MaskNode->getOperand(i));
+ if (!CN)
+ return false;
+ APInt MaskElement = CN->getAPIntValue();
+
+ // We now have to decode the element which could be any integer size and
+ // extract each byte of it.
+ for (int j = 0; j < NumBytesPerElement; ++j) {
+ // Note that this is x86 and so always little endian: the low byte is
+ // the first byte of the mask.
+ RawMask.push_back(MaskElement.getLoBits(8).getZExtValue());
+ MaskElement = MaskElement.lshr(8);
+ }
+ }
+ DecodePSHUFBMask(RawMask, Mask);
+ break;
+ }
+
+ auto *MaskLoad = dyn_cast<LoadSDNode>(MaskNode);
+ if (!MaskLoad)
+ return false;
+
+ SDValue Ptr = MaskLoad->getBasePtr();
+ if (Ptr->getOpcode() == X86ISD::Wrapper)
+ Ptr = Ptr->getOperand(0);
+
+ auto *MaskCP = dyn_cast<ConstantPoolSDNode>(Ptr);
+ if (!MaskCP || MaskCP->isMachineConstantPoolEntry())
+ return false;
+
+ if (auto *C = dyn_cast<ConstantDataSequential>(MaskCP->getConstVal())) {
+ // FIXME: Support AVX-512 here.
+ if (!C->getType()->isVectorTy() ||
+ (C->getNumElements() != 16 && C->getNumElements() != 32))
+ return false;
+
+ assert(C->getType()->isVectorTy() && "Expected a vector constant.");
+ DecodePSHUFBMask(C, Mask);
+ break;
+ }
+
+ return false;
+ }
case X86ISD::VPERMI:
ImmN = N->getOperand(N->getNumOperands()-1);
DecodeVPERMMask(cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
default: llvm_unreachable("unknown target shuffle node");
}
+ // If we have a fake unary shuffle, the shuffle mask is spread across two
+ // inputs that are actually the same node. Re-map the mask to always point
+ // into the first input.
+ if (IsFakeUnary)
+ for (int &M : Mask)
+ if (M >= (int)Mask.size())
+ M -= Mask.size();
+
return true;
}
if (GoodInputs.size() == 2) {
// If the low inputs are spread across two dwords, pack them into
// a single dword.
- MoveMask[Mask[GoodInputs[0]] % 2 + MoveOffset] =
- Mask[GoodInputs[0]] - MaskOffset;
- MoveMask[Mask[GoodInputs[1]] % 2 + MoveOffset] =
- Mask[GoodInputs[1]] - MaskOffset;
- Mask[GoodInputs[0]] = Mask[GoodInputs[0]] % 2 + MoveOffset + MaskOffset;
- Mask[GoodInputs[1]] = Mask[GoodInputs[0]] % 2 + MoveOffset + MaskOffset;
+ MoveMask[MoveOffset] = Mask[GoodInputs[0]] - MaskOffset;
+ MoveMask[MoveOffset + 1] = Mask[GoodInputs[1]] - MaskOffset;
+ Mask[GoodInputs[0]] = MoveOffset + MaskOffset;
+ Mask[GoodInputs[1]] = MoveOffset + 1 + MaskOffset;
} else {
- // Otherwise pin the low inputs.
+ // Otherwise pin the good inputs.
for (int GoodInput : GoodInputs)
MoveMask[Mask[GoodInput] - MaskOffset] = Mask[GoodInput] - MaskOffset;
}
- int MoveMaskIdx =
- std::find(std::begin(MoveMask) + MoveOffset, std::end(MoveMask), -1) -
- std::begin(MoveMask);
- assert(MoveMaskIdx >= MoveOffset && "Established above");
-
if (BadInputs.size() == 2) {
+ // If we have two bad inputs then there may be either one or two good
+ // inputs fixed in place. Find a fixed input, and then find the *other*
+ // two adjacent indices by using modular arithmetic.
+ int GoodMaskIdx =
+ std::find_if(std::begin(MoveMask) + MoveOffset, std::end(MoveMask),
+ [](int M) { return M >= 0; }) -
+ std::begin(MoveMask);
+ int MoveMaskIdx =
+ (((GoodMaskIdx - MoveOffset) & ~1) + 2 % 4) + MoveOffset;
assert(MoveMask[MoveMaskIdx] == -1 && "Expected empty slot");
assert(MoveMask[MoveMaskIdx + 1] == -1 && "Expected empty slot");
- MoveMask[MoveMaskIdx + Mask[BadInputs[0]] % 2] =
- Mask[BadInputs[0]] - MaskOffset;
- MoveMask[MoveMaskIdx + Mask[BadInputs[1]] % 2] =
- Mask[BadInputs[1]] - MaskOffset;
- Mask[BadInputs[0]] = MoveMaskIdx + Mask[BadInputs[0]] % 2 + MaskOffset;
- Mask[BadInputs[1]] = MoveMaskIdx + Mask[BadInputs[1]] % 2 + MaskOffset;
+ MoveMask[MoveMaskIdx] = Mask[BadInputs[0]] - MaskOffset;
+ MoveMask[MoveMaskIdx + 1] = Mask[BadInputs[1]] - MaskOffset;
+ Mask[BadInputs[0]] = MoveMaskIdx + MaskOffset;
+ Mask[BadInputs[1]] = MoveMaskIdx + 1 + MaskOffset;
} else {
assert(BadInputs.size() == 1 && "All sizes handled");
+ int MoveMaskIdx =
+ std::find(std::begin(MoveMask) + MoveOffset, std::end(MoveMask), -1) -
+ std::begin(MoveMask);
MoveMask[MoveMaskIdx] = Mask[BadInputs[0]] - MaskOffset;
Mask[BadInputs[0]] = MoveMaskIdx + MaskOffset;
}
DAG.getNode(X86ISD::UNPCKL, DL, MVT::v2i64, LoV, HiV));
}
+/// \brief Check whether a compaction lowering can be done by dropping even
+/// elements and compute how many times even elements must be dropped.
+///
+/// This handles shuffles which take every Nth element where N is a power of
+/// two. Example shuffle masks:
+///
+/// N = 1: 0, 2, 4, 6, 8, 10, 12, 14, 0, 2, 4, 6, 8, 10, 12, 14
+/// N = 1: 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30
+/// N = 2: 0, 4, 8, 12, 0, 4, 8, 12, 0, 4, 8, 12, 0, 4, 8, 12
+/// N = 2: 0, 4, 8, 12, 16, 20, 24, 28, 0, 4, 8, 12, 16, 20, 24, 28
+/// N = 3: 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8
+/// N = 3: 0, 8, 16, 24, 0, 8, 16, 24, 0, 8, 16, 24, 0, 8, 16, 24
+///
+/// Any of these lanes can of course be undef.
+///
+/// This routine only supports N <= 3.
+/// FIXME: Evaluate whether either AVX or AVX-512 have any opportunities here
+/// for larger N.
+///
+/// \returns N above, or the number of times even elements must be dropped if
+/// there is such a number. Otherwise returns zero.
+static int canLowerByDroppingEvenElements(ArrayRef<int> Mask) {
+ // Figure out whether we're looping over two inputs or just one.
+ bool IsSingleInput = isSingleInputShuffleMask(Mask);
+
+ // The modulus for the shuffle vector entries is based on whether this is
+ // a single input or not.
+ int ShuffleModulus = Mask.size() * (IsSingleInput ? 1 : 2);
+ assert(isPowerOf2_32((uint32_t)ShuffleModulus) &&
+ "We should only be called with masks with a power-of-2 size!");
+
+ uint64_t ModMask = (uint64_t)ShuffleModulus - 1;
+
+ // We track whether the input is viable for all power-of-2 strides 2^1, 2^2,
+ // and 2^3 simultaneously. This is because we may have ambiguity with
+ // partially undef inputs.
+ bool ViableForN[3] = {true, true, true};
+
+ for (int i = 0, e = Mask.size(); i < e; ++i) {
+ // Ignore undef lanes, we'll optimistically collapse them to the pattern we
+ // want.
+ if (Mask[i] == -1)
+ continue;
+
+ bool IsAnyViable = false;
+ for (unsigned j = 0; j != array_lengthof(ViableForN); ++j)
+ if (ViableForN[j]) {
+ uint64_t N = j + 1;
+
+ // The shuffle mask must be equal to (i * 2^N) % M.
+ if ((uint64_t)Mask[i] == (((uint64_t)i << N) & ModMask))
+ IsAnyViable = true;
+ else
+ ViableForN[j] = false;
+ }
+ // Early exit if we exhaust the possible powers of two.
+ if (!IsAnyViable)
+ break;
+ }
+
+ for (unsigned j = 0; j != array_lengthof(ViableForN); ++j)
+ if (ViableForN[j])
+ return j + 1;
+
+ // Return 0 as there is no viable power of two.
+ return 0;
+}
+
/// \brief Generic lowering of v16i8 shuffles.
///
/// This is a hybrid strategy to lower v16i8 vectors. It first attempts to
return DAG.getNode(X86ISD::UNPCKL, DL, MVT::v16i8, Evens, Odds);
}
+ // Check for SSSE3 which lets us lower all v16i8 shuffles much more directly
+ // with PSHUFB. It is important to do this before we attempt to generate any
+ // blends but after all of the single-input lowerings. If the single input
+ // lowerings can find an instruction sequence that is faster than a PSHUFB, we
+ // want to preserve that and we can DAG combine any longer sequences into
+ // a PSHUFB in the end. But once we start blending from multiple inputs,
+ // the complexity of DAG combining bad patterns back into PSHUFB is too high,
+ // and there are *very* few patterns that would actually be faster than the
+ // PSHUFB approach because of its ability to zero lanes.
+ //
+ // FIXME: The only exceptions to the above are blends which are exact
+ // interleavings with direct instructions supporting them. We currently don't
+ // handle those well here.
+ if (Subtarget->hasSSSE3()) {
+ SDValue V1Mask[16];
+ SDValue V2Mask[16];
+ for (int i = 0; i < 16; ++i)
+ if (Mask[i] == -1) {
+ V1Mask[i] = V2Mask[i] = DAG.getConstant(0x80, MVT::i8);
+ } else {
+ V1Mask[i] = DAG.getConstant(Mask[i] < 16 ? Mask[i] : 0x80, MVT::i8);
+ V2Mask[i] =
+ DAG.getConstant(Mask[i] < 16 ? 0x80 : Mask[i] - 16, MVT::i8);
+ }
+ V1 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V1,
+ DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V1Mask));
+ if (isSingleInputShuffleMask(Mask))
+ return V1; // Single inputs are easy.
+
+ // Otherwise, blend the two.
+ V2 = DAG.getNode(X86ISD::PSHUFB, DL, MVT::v16i8, V2,
+ DAG.getNode(ISD::BUILD_VECTOR, DL, MVT::v16i8, V2Mask));
+ return DAG.getNode(ISD::OR, DL, MVT::v16i8, V1, V2);
+ }
+
+ // Check whether a compaction lowering can be done. This handles shuffles
+ // which take every Nth element for some even N. See the helper function for
+ // details.
+ //
+ // We special case these as they can be particularly efficiently handled with
+ // the PACKUSB instruction on x86 and they show up in common patterns of
+ // rearranging bytes to truncate wide elements.
+ if (int NumEvenDrops = canLowerByDroppingEvenElements(Mask)) {
+ // NumEvenDrops is the power of two stride of the elements. Another way of
+ // thinking about it is that we need to drop the even elements this many
+ // times to get the original input.
+ bool IsSingleInput = isSingleInputShuffleMask(Mask);
+
+ // First we need to zero all the dropped bytes.
+ assert(NumEvenDrops <= 3 &&
+ "No support for dropping even elements more than 3 times.");
+ // We use the mask type to pick which bytes are preserved based on how many
+ // elements are dropped.
+ MVT MaskVTs[] = { MVT::v8i16, MVT::v4i32, MVT::v2i64 };
+ SDValue ByteClearMask =
+ DAG.getNode(ISD::BITCAST, DL, MVT::v16i8,
+ DAG.getConstant(0xFF, MaskVTs[NumEvenDrops - 1]));
+ V1 = DAG.getNode(ISD::AND, DL, MVT::v16i8, V1, ByteClearMask);
+ if (!IsSingleInput)
+ V2 = DAG.getNode(ISD::AND, DL, MVT::v16i8, V2, ByteClearMask);
+
+ // Now pack things back together.
+ V1 = DAG.getNode(ISD::BITCAST, DL, MVT::v8i16, V1);
+ V2 = IsSingleInput ? V1 : DAG.getNode(ISD::BITCAST, DL, MVT::v8i16, V2);
+ SDValue Result = DAG.getNode(X86ISD::PACKUS, DL, MVT::v16i8, V1, V2);
+ for (int i = 1; i < NumEvenDrops; ++i) {
+ Result = DAG.getNode(ISD::BITCAST, DL, MVT::v8i16, Result);
+ Result = DAG.getNode(X86ISD::PACKUS, DL, MVT::v16i8, Result, Result);
+ }
+
+ return Result;
+ }
+
int V1LoBlendMask[8] = {-1, -1, -1, -1, -1, -1, -1, -1};
int V1HiBlendMask[8] = {-1, -1, -1, -1, -1, -1, -1, -1};
int V2LoBlendMask[8] = {-1, -1, -1, -1, -1, -1, -1, -1};
if (Subtarget->is64Bit())
IDX = DAG.getExtLoad(ISD::ZEXTLOAD, dl, getPointerTy(), Chain,
IDX, MachinePointerInfo(), MVT::i32,
- false, false, 0);
+ false, false, false, 0);
else
IDX = DAG.getLoad(getPointerTy(), dl, Chain, IDX, MachinePointerInfo(),
false, false, false, 0);
// FIXME: Avoid the extend by constructing the right constant pool?
SDValue Fudge = DAG.getExtLoad(ISD::EXTLOAD, dl, MVT::f80, DAG.getEntryNode(),
FudgePtr, MachinePointerInfo::getConstantPool(),
- MVT::f32, false, false, 4);
+ MVT::f32, false, false, false, 4);
// Extend everything to 80 bits to force it to be done on x87.
SDValue Add = DAG.getNode(ISD::FADD, dl, MVT::f80, Fild, Fudge);
return DAG.getNode(ISD::FP_ROUND, dl, DstVT, Add, DAG.getIntPtrConstant(0));
Load =
DAG.getExtLoad(Ext, dl, HalfVecVT, Ld->getChain(), Ld->getBasePtr(),
Ld->getPointerInfo(), MemVT, Ld->isVolatile(),
- Ld->isNonTemporal(), Ld->getAlignment());
+ Ld->isNonTemporal(), Ld->isInvariant(),
+ Ld->getAlignment());
}
// Replace chain users with the new chain.
SDValue SP = DAG.getCopyFromReg(Chain, dl, SPReg, VT);
Chain = SP.getValue(1);
unsigned Align = cast<ConstantSDNode>(Tmp3)->getZExtValue();
- const TargetFrameLowering &TFI = *DAG.getTarget().getFrameLowering();
+ const TargetFrameLowering &TFI = *DAG.getSubtarget().getFrameLowering();
unsigned StackAlign = TFI.getStackAlignment();
Tmp1 = DAG.getNode(ISD::SUB, dl, VT, SP, Size); // Value
if (Align > StackAlign)
Chain = DAG.getNode(X86ISD::WIN_ALLOCA, dl, NodeTys, Chain, Flag);
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
unsigned SPReg = RegInfo->getStackRegister();
SDValue SP = DAG.getCopyFromReg(Chain, dl, SPReg, SPTy);
Chain = SP.getValue(1);
if (Depth > 0) {
SDValue FrameAddr = LowerFRAMEADDR(Op, DAG);
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
SDValue Offset = DAG.getConstant(RegInfo->getSlotSize(), PtrVT);
return DAG.getLoad(PtrVT, dl, DAG.getEntryNode(),
DAG.getNode(ISD::ADD, dl, PtrVT,
EVT VT = Op.getValueType();
SDLoc dl(Op); // FIXME probably not meaningful
unsigned Depth = cast<ConstantSDNode>(Op.getOperand(0))->getZExtValue();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
unsigned FrameReg = RegInfo->getFrameRegister(DAG.getMachineFunction());
assert(((FrameReg == X86::RBP && VT == MVT::i64) ||
(FrameReg == X86::EBP && VT == MVT::i32)) &&
SDValue X86TargetLowering::LowerFRAME_TO_ARGS_OFFSET(SDValue Op,
SelectionDAG &DAG) const {
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
return DAG.getIntPtrConstant(2 * RegInfo->getSlotSize());
}
SDLoc dl (Op);
EVT PtrVT = getPointerTy();
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(DAG.getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ DAG.getSubtarget().getRegisterInfo());
unsigned FrameReg = RegInfo->getFrameRegister(DAG.getMachineFunction());
assert(((FrameReg == X86::RBP && PtrVT == MVT::i64) ||
(FrameReg == X86::EBP && PtrVT == MVT::i32)) &&
SDLoc dl (Op);
const Value *TrmpAddr = cast<SrcValueSDNode>(Op.getOperand(4))->getValue();
- const TargetRegisterInfo* TRI = DAG.getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI = DAG.getSubtarget().getRegisterInfo();
if (Subtarget->is64Bit()) {
SDValue OutChains[6];
MachineFunction &MF = DAG.getMachineFunction();
const TargetMachine &TM = MF.getTarget();
- const TargetFrameLowering &TFI = *TM.getFrameLowering();
+ const TargetFrameLowering &TFI = *TM.getSubtargetImpl()->getFrameLowering();
unsigned StackAlignment = TFI.getStackAlignment();
MVT VT = Op.getSimpleValueType();
SDLoc DL(Op);
MachineInstr::mmo_iterator MMOEnd = MI->memoperands_end();
// Machine Information
- const TargetInstrInfo *TII = MBB->getParent()->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = MBB->getParent()->getSubtarget().getInstrInfo();
MachineRegisterInfo &MRI = MBB->getParent()->getRegInfo();
const TargetRegisterClass *AddrRegClass = getRegClassFor(MVT::i64);
const TargetRegisterClass *OffsetRegClass = getRegClassFor(MVT::i32);
XMMSaveMBB->addSuccessor(EndMBB);
// Now add the instructions.
- const TargetInstrInfo *TII = MBB->getParent()->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = MBB->getParent()->getSubtarget().getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
unsigned CountReg = MI->getOperand(0).getReg();
MachineBasicBlock *
X86TargetLowering::EmitLoweredSelect(MachineInstr *MI,
MachineBasicBlock *BB) const {
- const TargetInstrInfo *TII = BB->getParent()->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = BB->getParent()->getSubtarget().getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
// To "insert" a SELECT_CC instruction, we actually have to insert the
// If the EFLAGS register isn't dead in the terminator, then claim that it's
// live into the sink and copy blocks.
- const TargetRegisterInfo* TRI = BB->getParent()->getTarget().getRegisterInfo();
+ const TargetRegisterInfo *TRI =
+ BB->getParent()->getSubtarget().getRegisterInfo();
if (!MI->killsRegister(X86::EFLAGS) &&
!checkAndUpdateEFLAGSKill(MI, BB, TRI)) {
copy0MBB->addLiveIn(X86::EFLAGS);
X86TargetLowering::EmitLoweredSegAlloca(MachineInstr *MI, MachineBasicBlock *BB,
bool Is64Bit) const {
MachineFunction *MF = BB->getParent();
- const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
const BasicBlock *LLVM_BB = BB->getBasicBlock();
BuildMI(bumpMBB, DL, TII->get(X86::JMP_4)).addMBB(continueMBB);
// Calls into a routine in libgcc to allocate more space from the heap.
- const uint32_t *RegMask =
- MF->getTarget().getRegisterInfo()->getCallPreservedMask(CallingConv::C);
+ const uint32_t *RegMask = MF->getTarget()
+ .getSubtargetImpl()
+ ->getRegisterInfo()
+ ->getCallPreservedMask(CallingConv::C);
if (Is64Bit) {
BuildMI(mallocMBB, DL, TII->get(X86::MOV64rr), X86::RDI)
.addReg(sizeVReg);
MachineBasicBlock *
X86TargetLowering::EmitLoweredWinAlloca(MachineInstr *MI,
MachineBasicBlock *BB) const {
- const TargetInstrInfo *TII = BB->getParent()->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = BB->getParent()->getSubtarget().getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
assert(!Subtarget->isTargetMacho());
// or EAX and doing an indirect call. The return value will then
// be in the normal return register.
MachineFunction *F = BB->getParent();
- const X86InstrInfo *TII
- = static_cast<const X86InstrInfo*>(F->getTarget().getInstrInfo());
+ const X86InstrInfo *TII =
+ static_cast<const X86InstrInfo *>(F->getSubtarget().getInstrInfo());
DebugLoc DL = MI->getDebugLoc();
assert(Subtarget->isTargetDarwin() && "Darwin only instr emitted?");
// Get a register mask for the lowered call.
// FIXME: The 32-bit calls have non-standard calling conventions. Use a
// proper register mask.
- const uint32_t *RegMask =
- F->getTarget().getRegisterInfo()->getCallPreservedMask(CallingConv::C);
+ const uint32_t *RegMask = F->getTarget()
+ .getSubtargetImpl()
+ ->getRegisterInfo()
+ ->getCallPreservedMask(CallingConv::C);
if (Subtarget->is64Bit()) {
MachineInstrBuilder MIB = BuildMI(*BB, MI, DL,
TII->get(X86::MOV64rm), X86::RDI)
MachineBasicBlock *MBB) const {
DebugLoc DL = MI->getDebugLoc();
MachineFunction *MF = MBB->getParent();
- const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
MachineRegisterInfo &MRI = MF->getRegInfo();
const BasicBlock *BB = MBB->getBasicBlock();
MIB = BuildMI(*thisMBB, MI, DL, TII->get(X86::EH_SjLj_Setup))
.addMBB(restoreMBB);
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(MF->getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ MF->getSubtarget().getRegisterInfo());
MIB.addRegMask(RegInfo->getNoPreservedMask());
thisMBB->addSuccessor(mainMBB);
thisMBB->addSuccessor(restoreMBB);
MachineBasicBlock *MBB) const {
DebugLoc DL = MI->getDebugLoc();
MachineFunction *MF = MBB->getParent();
- const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
MachineRegisterInfo &MRI = MF->getRegInfo();
// Memory Reference
(PVT == MVT::i64) ? &X86::GR64RegClass : &X86::GR32RegClass;
unsigned Tmp = MRI.createVirtualRegister(RC);
// Since FP is only updated here but NOT referenced, it's treated as GPR.
- const X86RegisterInfo *RegInfo =
- static_cast<const X86RegisterInfo*>(MF->getTarget().getRegisterInfo());
+ const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
+ MF->getSubtarget().getRegisterInfo());
unsigned FP = (PVT == MVT::i64) ? X86::RBP : X86::EBP;
unsigned SP = RegInfo->getStackRegister();
default: llvm_unreachable("Unrecognized FMA variant.");
}
- const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
+ const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
MachineInstrBuilder MIB =
BuildMI(MF, MI->getDebugLoc(), TII.get(NewFMAOpc))
.addOperand(MI->getOperand(0))
case X86::FP80_TO_INT32_IN_MEM:
case X86::FP80_TO_INT64_IN_MEM: {
MachineFunction *F = BB->getParent();
- const TargetInstrInfo *TII = F->getTarget().getInstrInfo();
+ const TargetInstrInfo *TII = F->getSubtarget().getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
// Change the floating point control register to use "round towards zero"
case X86::VPCMPESTRM128MEM:
assert(Subtarget->hasSSE42() &&
"Target must have SSE4.2 or AVX features enabled");
- return EmitPCMPSTRM(MI, BB, BB->getParent()->getTarget().getInstrInfo());
+ return EmitPCMPSTRM(MI, BB, BB->getParent()->getSubtarget().getInstrInfo());
// String/text processing lowering.
case X86::PCMPISTRIREG:
case X86::VPCMPESTRIMEM:
assert(Subtarget->hasSSE42() &&
"Target must have SSE4.2 or AVX features enabled");
- return EmitPCMPSTRI(MI, BB, BB->getParent()->getTarget().getInstrInfo());
+ return EmitPCMPSTRI(MI, BB, BB->getParent()->getSubtarget().getInstrInfo());
// Thread synchronization.
case X86::MONITOR:
- return EmitMonitor(MI, BB, BB->getParent()->getTarget().getInstrInfo(), Subtarget);
+ return EmitMonitor(MI, BB, BB->getParent()->getSubtarget().getInstrInfo(),
+ Subtarget);
// xbegin
case X86::XBEGIN:
- return EmitXBegin(MI, BB, BB->getParent()->getTarget().getInstrInfo());
+ return EmitXBegin(MI, BB, BB->getParent()->getSubtarget().getInstrInfo());
case X86::VASTART_SAVE_XMM_REGS:
return EmitVAStartSaveXMMRegsWithCustomInserter(MI, BB);
/// for this operation, or into a PSHUFB instruction which is a fully general
/// instruction but should only be used to replace chains over a certain depth.
static bool combineX86ShuffleChain(SDValue Op, SDValue Root, ArrayRef<int> Mask,
- int Depth, SelectionDAG &DAG,
+ int Depth, bool HasPSHUFB, SelectionDAG &DAG,
TargetLowering::DAGCombinerInfo &DCI,
const X86Subtarget *Subtarget) {
assert(!Mask.empty() && "Cannot combine an empty shuffle mask!");
return true;
}
- // Use the float domain if the operand type is a floatingc point type.
+ // Use the float domain if the operand type is a floating point type.
bool FloatDomain = VT.isFloatingPoint();
// If we don't have access to VEX encodings, the generic PSHUF instructions
// shuffle instructions freely as they can copy due to the extra register
// operand.
if (Subtarget->hasAVX()) {
- // We have both floatincg point and integer variants of shuffles that dup
- // either tho low or high half of the vector.
+ // We have both floating point and integer variants of shuffles that dup
+ // either the low or high half of the vector.
if (Mask.equals(0, 0) || Mask.equals(1, 1)) {
bool Lo = Mask.equals(0, 0);
unsigned Shuffle = FloatDomain ? (Lo ? X86ISD::MOVLHPS : X86ISD::MOVHLPS)
: (Lo ? X86ISD::UNPCKL : X86ISD::UNPCKH);
+ if (Depth == 1 && Root->getOpcode() == Shuffle)
+ return false; // Nothing to do!
MVT ShuffleVT = FloatDomain ? MVT::v4f32 : MVT::v2i64;
Op = DAG.getNode(ISD::BITCAST, DL, ShuffleVT, Input);
DCI.AddToWorklist(Op.getNode());
Mask.equals(8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
15))) {
bool Lo = Mask[0] == 0;
+ unsigned Shuffle = Lo ? X86ISD::UNPCKL : X86ISD::UNPCKH;
+ if (Depth == 1 && Root->getOpcode() == Shuffle)
+ return false; // Nothing to do!
MVT ShuffleVT;
switch (Mask.size()) {
case 4: ShuffleVT = MVT::v4i32; break;
- case 8: ShuffleVT = MVT::v8i32; break;
- case 16: ShuffleVT = MVT::v16i32; break;
+ case 8: ShuffleVT = MVT::v8i16; break;
+ case 16: ShuffleVT = MVT::v16i8; break;
};
Op = DAG.getNode(ISD::BITCAST, DL, ShuffleVT, Input);
DCI.AddToWorklist(Op.getNode());
- Op = DAG.getNode(Lo ? X86ISD::UNPCKL : X86ISD::UNPCKH, DL, ShuffleVT, Op,
- Op);
+ Op = DAG.getNode(Shuffle, DL, ShuffleVT, Op, Op);
DCI.AddToWorklist(Op.getNode());
DCI.CombineTo(Root.getNode(), DAG.getNode(ISD::BITCAST, DL, RootVT, Op),
/*AddTo*/ true);
}
}
- // Bail if we have fewer than 3 shuffle instructions in the chain.
- if (Depth < 3)
+ // Don't try to re-form single instruction chains under any circumstances now
+ // that we've done encoding canonicalization for them.
+ if (Depth < 2)
return false;
- // If we have 3 or more shuffle instructions, we can replace them with
- // a single PSHUFB instruction profitably. Intel's manuals suggest only using
- // PSHUFB if doing so replacing 5 instructions, but in practice PSHUFB tends
- // to be *very* fast so we're more aggressive.
- if (Subtarget->hasSSSE3()) {
+ // If we have 3 or more shuffle instructions or a chain involving PSHUFB, we
+ // can replace them with a single PSHUFB instruction profitably. Intel's
+ // manuals suggest only using PSHUFB if doing so replacing 5 instructions, but
+ // in practice PSHUFB tends to be *very* fast so we're more aggressive.
+ if ((Depth >= 3 || HasPSHUFB) && Subtarget->hasSSSE3()) {
SmallVector<SDValue, 16> PSHUFBMask;
assert(Mask.size() <= 16 && "Can't shuffle elements smaller than bytes!");
int Ratio = 16 / Mask.size();
/// This should never be an issue in practice as the shuffle lowering doesn't
/// produce sequences of more than 8 instructions.
///
-/// FIXME: Currently, we don't collapse instructions *into* PSHUFB. We should,
-/// and we should do so more aggressively than we form PSHUFB because once we
-/// have a PSHUFB, we might as well do as much shuffling as we can.
-///
/// FIXME: We will currently miss some cases where the redundant shuffling
/// would simplify under the threshold for PSHUFB formation because of
/// combine-ordering. To fix this, we should do the redundant instruction
/// combining in this recursive walk.
static bool combineX86ShufflesRecursively(SDValue Op, SDValue Root,
ArrayRef<int> IncomingMask, int Depth,
- SelectionDAG &DAG,
+ bool HasPSHUFB, SelectionDAG &DAG,
TargetLowering::DAGCombinerInfo &DCI,
const X86Subtarget *Subtarget) {
// Bound the depth of our recursive combine because this is ultimately
// See if we can recurse into the operand to combine more things.
switch (Op.getOpcode()) {
+ case X86ISD::PSHUFB:
+ HasPSHUFB = true;
case X86ISD::PSHUFD:
case X86ISD::PSHUFHW:
case X86ISD::PSHUFLW:
if (Op.getOperand(0).hasOneUse() &&
combineX86ShufflesRecursively(Op.getOperand(0), Root, Mask, Depth + 1,
- DAG, DCI, Subtarget))
+ HasPSHUFB, DAG, DCI, Subtarget))
return true;
break;
// We can't check for single use, we have to check that this shuffle is the only user.
if (Op->isOnlyUserOf(Op.getOperand(0).getNode()) &&
combineX86ShufflesRecursively(Op.getOperand(0), Root, Mask, Depth + 1,
- DAG, DCI, Subtarget))
+ HasPSHUFB, DAG, DCI, Subtarget))
return true;
break;
}
Mask.swap(NewMask);
}
- return combineX86ShuffleChain(Op, Root, Mask, Depth, DAG, DCI, Subtarget);
+ return combineX86ShuffleChain(Op, Root, Mask, Depth, HasPSHUFB, DAG, DCI,
+ Subtarget);
}
/// \brief Get the PSHUF-style mask from PSHUF node.
SmallVector<int, 1> NonceMask; // Just a placeholder.
NonceMask.push_back(0);
if (combineX86ShufflesRecursively(SDValue(N, 0), SDValue(N, 0), NonceMask,
- /*Depth*/ 1, DAG, DCI, Subtarget))
+ /*Depth*/ 1, /*HasPSHUFB*/ false, DAG,
+ DCI, Subtarget))
return SDValue(); // This routine will use CombineTo to replace N.
}
case X86ISD::UNPCKL:
case X86ISD::MOVHLPS:
case X86ISD::MOVLHPS:
+ case X86ISD::PSHUFB:
case X86ISD::PSHUFD:
case X86ISD::PSHUFHW:
case X86ISD::PSHUFLW:
Constraint[5] == ')' &&
Constraint[6] == '}') {
- Res.first = X86::ST0+Constraint[4]-'0';
+ Res.first = X86::FP0+Constraint[4]-'0';
Res.second = &X86::RFP80RegClass;
return Res;
}
// GCC allows "st(0)" to be called just plain "st".
if (StringRef("{st}").equals_lower(Constraint)) {
- Res.first = X86::ST0;
+ Res.first = X86::FP0;
Res.second = &X86::RFP80RegClass;
return Res;
}